Player Matchup

Artio
Artio
Bruno-JSY
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Fallen_Siickness
Gilgamesh
Level 132
God Stats
2W - 5L
1,337 SR
Queue Stats
265W - 274L
1,474 Elo+
Solo
The Morrigan
The Morrigan
Needyjhio
The Morrigan
Level 160
God Stats
17W - 25L
1,527 SR
Queue Stats
933W - 893L
1,498 Elo+
Solo
Medusa
Medusa
OMEGAPHANTOM97
Medusa
Level 118
God Stats
6W - 3L
1,810 SR
Queue Stats
367W - 361L
1,478 Elo+
Party 1
Ravana
Ravana
World Unlock
Ravana
Level 112
God Stats
8W - 8L
1,639 SR
Queue Stats
396W - 354L
1,548 Elo+
Solo
Team Averages
Level 121
1,563 SR
1,510 Elo+

VS

Team Averages
Level 125
1,570 SR
1,521 Elo+
Ra
Ra
Arkham555
Ra
Level 121
God Stats
1W - 1L
1,536 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Ullr
Ullr
FreakishPants88
Ullr
Level 121
God Stats
3W - 3L
1,654 SR
Queue Stats
96W - 84L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
ShiroKumaBear
Gilgamesh
Level 124
God Stats
57W - 38L
1,633 SR
Queue Stats
715W - 695L
1,529 Elo+
Solo
Sobek
Sobek
TheMuffinMan955
Sobek
Level 156
God Stats
3W - 3L
1,681 SR
Queue Stats
206W - 214L
1,529 Elo+
Solo
Ne Zha
Ne Zha
akatim21
Ne Zha
Level 104
God Stats
3W - 4L
1,343 SR
Queue Stats
167W - 162L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bruno-JSY
Artio
14
1 / 4 / 5
9,722
442
7,867
20,752
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
18
2 / 5 / 3
11,306
514
14,227
21,113
22,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
Needyjhio
The Morrigan
14
1 / 9 / 2
9,003
409
6,421
10,632
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 7 / 2
11,054
502
12,825
18,524
7,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
16
6 / 8 / 1
10,860
494
9,716
17,702
8,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 17
11,972
544
12,628
9,715
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 3
13,382
608
13,580
16,890
6,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ShiroKumaBear
Gilgamesh
19
6 / 4 / 14
12,391
563
13,758
21,275
12,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 17
10,512
478
9,039
23,891
17,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
akatim21
Ne Zha
20
6 / 3 / 13
12,913
587
16,617
20,003
11,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
14
Kills
33
33
Deaths
16
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
7
3
17
5.17
L
Artio
Bruno-JSY
Artio
1
4
5
0.88
L
Gilgamesh
2
5
3
0.7
W
12
2
3
6.75
L
The Morrigan
Needyjhio
The Morrigan
1
9
2
0.22
L
4
7
2
0.71
W
Gilgamesh
ShiroKumaBear
Gilgamesh
6
4
14
3.25
W
2
4
17
2.63
L
Ravana
6
8
1
0.81
W
Ne Zha
akatim21
Ne Zha
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,056
Damage
65,622
88,723
Taken
91,774
60,958
Mitigated
51,498
17,054
Healing
35,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,628
1,733
4,303
3,262
9,715
3,420
1,279
3,673
6,017
70,286
0
L
Artio
Bruno-JSY
Artio
7,867
725
1,208
4,800
20,752
17,939
0
7,322
13,176
38,100
0
L
Gilgamesh
14,227
3,256
0
3,590
21,113
22,285
528
3,275
17,698
0
63,512
W
13,580
6,768
0
3,187
16,890
6,537
4,077
3,166
13,674
0
90,375
L
The Morrigan
Needyjhio
The Morrigan
6,421
1,972
0
1,632
10,632
4,387
47
4,045
6,245
48,598
8,362
L
12,825
4,554
0
2,086
18,524
7,371
1,030
2,623
15,893
0
78,753
W
Gilgamesh
ShiroKumaBear
Gilgamesh
13,758
3,740
0
5,619
21,275
12,512
1,356
1,012
19,910
0
76,391
W
9,039
1,135
634
7,876
23,891
17,866
38
3,773
20,067
35,000
0
L
Ravana
9,716
2,189
0
3,738
17,702
8,976
0
3,826
13,783
0
66,640
W
Ne Zha
akatim21
Ne Zha
16,617
7,046
0
10,300
20,003
11,163
0
4,104
15,749
0
105,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,945
Gold Earned
61,170
509
Minions Killed
579
0
Camps Cleared
0
1,848,653
Distance Traveled
2,145,268
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,972
544
125
6
0
449,927
2
L
Artio
9,722
442
67
3
0
443,930
5
L
Gilgamesh
11,306
514
131
6
0
342,568
1
W
Ullr
13,382
608
135
6
0
425,033
2
L
The Morrigan
9,003
409
102
5
0
323,828
1
L
Medusa
11,054
502
97
4
0
362,556
4
W
Gilgamesh
12,391
563
128
6
0
430,175
5
W
Sobek
10,512
478
51
2
0
411,979
11
L
Ravana
10,860
494
112
5
0
375,771
2
W
Ne Zha
12,913
587
140
6
0
428,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role