Player Matchup

Osiris
Osiris
Falre
Osiris
Level 65
God Stats
8W - 6L
1,517 SR
Queue Stats
108W - 159L
1,343 Elo+
Party 1
Athena
Athena
RageShadow
Athena
Level 71
God Stats
3W - 0L
1,717 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
SEGGBETHOS
Anhur
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 236L
1,411 Elo+
Solo
Da Ji
Da Ji
TobyB
Da Ji
Level 49
God Stats
3W - 5L
1,271 SR
Queue Stats
70W - 90L
1,340 Elo+
Party 1
Janus
Janus
WEAK3NisDADDY
Janus
Level 66
God Stats
4W - 1L
1,717 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 64
1,545 SR
1,419 Elo+

VS

Team Averages
Level 67
1,409 SR
1,408 Elo+
Awilix
Awilix
BesPoniki
Awilix
Level 64
God Stats
5W - 5L
1,077 SR
Queue Stats
945W - 1,020L
1,467 Elo+
Solo
Chronos
Chronos
CallMeVpay
Chronos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 188L
1,437 Elo+
Solo
Artio
Artio
Firetube118
Artio
Level 57
God Stats
11W - 12L
1,617 SR
Queue Stats
72W - 100L
1,378 Elo+
Party 3
Chaac
Chaac
KrispyKreme99
Chaac
Level 68
God Stats
3W - 6L
1,555 SR
Queue Stats
258W - 362L
1,425 Elo+
Party 3
Zeus
Zeus
pikko666
Zeus
Level 87
God Stats
22W - 24L
1,296 SR
Queue Stats
690W - 797L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Falre
Osiris
15
5 / 1 / 3
8,927
595
10,060
9,198
9,197
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
RageShadow
Athena
11
2 / 3 / 3
6,354
424
4,808
9,413
6,099
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
13
2 / 0 / 3
7,243
483
5,159
8,528
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
TobyB
Da Ji
15
5 / 0 / 2
8,495
566
5,491
6,683
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 1
8,069
538
8,953
2,573
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BesPoniki
Awilix
11
1 / 4 / 0
6,940
463
2,916
11,103
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
CallMeVpay
Chronos
11
1 / 4 / 1
6,574
438
4,066
9,021
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 1
6,919
461
3,075
10,413
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 0
7,040
469
5,703
15,079
8,516
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
12
1 / 3 / 1
7,146
476
4,680
7,077
2,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
19
Kills
4
4
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
BesPoniki
Awilix
1
4
0
0.25
L
Chronos
CallMeVpay
Chronos
1
4
1
0.38
W
Osiris
Falre
Osiris
5
1
3
6.5
L
1
1
1
1.5
L
0
7
0
0
W
Athena
RageShadow
Athena
2
3
3
1.17
W
Anhur
2
0
3
3.5
W
Da Ji
TobyB
Da Ji
5
0
2
6
W
5
0
1
5.5
L
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
20,440
36,395
Taken
52,693
21,528
Mitigated
22,642
8,790
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BesPoniki
Awilix
2,916
1,120
0
3,876
11,103
3,722
28
918
10,185
0
34,442
L
Chronos
CallMeVpay
Chronos
4,066
947
0
1,273
9,021
2,886
998
4,577
4,444
38,531
4,350
W
Osiris
Falre
Osiris
10,060
3,575
0
0
9,198
9,197
518
0
9,198
1,490
48,627
L
3,075
92
1,267
4,610
10,413
5,434
0
6,203
4,210
13,487
0
L
5,703
1,176
0
3,966
15,079
8,516
0
304
14,775
0
40,355
W
Athena
RageShadow
Athena
4,808
1,693
489
3,466
9,413
6,099
693
5,570
3,843
16,133
0
W
Anhur
5,159
2,126
0
4,480
8,528
2,741
432
4,729
3,799
0
40,242
W
Da Ji
TobyB
Da Ji
5,491
998
0
250
6,683
2,718
65
216
6,467
0
50,059
W
8,953
401
0
105
2,573
773
816
1,144
1,429
46,315
0
L
Zeus
4,680
191
0
250
7,077
2,084
82
2,150
4,927
50,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,088
Gold Earned
34,619
402
Minions Killed
352
0
Camps Cleared
0
1,360,455
Distance Traveled
1,391,575
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,940
463
73
5
0
311,551
2
L
Chronos
6,574
438
77
5
0
259,661
4
W
Osiris
8,927
595
90
6
0
259,113
2
L
Artio
6,919
461
23
2
0
299,201
1
L
Chaac
7,040
469
85
6
0
271,815
3
W
Athena
6,354
424
21
1
0
290,513
4
W
Anhur
7,243
483
76
5
0
230,204
0
W
Da Ji
8,495
566
98
7
0
285,347
7
W
Janus
8,069
538
117
8
0
295,278
3
L
Zeus
7,146
476
94
6
0
249,347
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role