Player Matchup

Chronos
Chronos
DaG4m3ingG0D
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GirlllGotGame
Izanami
Level 87
God Stats
20W - 8L
1,559 SR
Queue Stats
22W - 12L
1,535 Elo+
Party 1
Thor
Thor
Lebilyore
Thor
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 12L
1,328 Elo+
Solo
Apollo
Apollo
YmirFreeze94
Apollo
Level 11
God Stats
6W - 1L
1,818 SR
Queue Stats
12W - 3L
1,786 Elo+
Party 1
Guan Yu
Guan Yu
runnitup1hunnit
Guan Yu
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
24W - 20L
1,463 Elo+
Solo
Team Averages
Level 26
1,575 SR
1,522 Elo+

VS

Team Averages
Level 10
1,444 SR
1,457 Elo+
Nemesis
Nemesis
Deepwatrs
Nemesis
Level 15
God Stats
0W - 2L
1,202 SR
Queue Stats
34W - 46L
1,364 Elo+
Solo
Ra
Ra
OrneryStew58110
Ra
Level 4
God Stats
1W - 2L
1,691 SR
Queue Stats
8W - 4L
1,609 Elo+
Solo
Vamana
Vamana
Philmar99
Vamana
Level 15
God Stats
13W - 14L
1,529 SR
Queue Stats
37W - 35L
1,484 Elo+
Solo
Artemis
Artemis
Polygame5900
Artemis
Level 14
God Stats
1W - 4L
1,296 SR
Queue Stats
7W - 11L
1,476 Elo+
Solo
Jormungandr
Jormungandr
xx-GinoDN-xx
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DaG4m3ingG0D
Chronos
13
6 / 0 / 2
7,794
709
6,035
4,257
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
11
4 / 1 / 1
6,800
618
2,541
3,821
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
10
5 / 1 / 5
6,359
578
3,464
5,440
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
11
2 / 1 / 4
6,507
592
3,029
5,453
1,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 1 / 3
6,883
626
5,514
6,797
2,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deepwatrs
Nemesis
9
1 / 4 / 2
5,558
505
3,350
9,098
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 7 / 1
4,876
443
1,523
5,694
1,280
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vamana
Philmar99
Vamana
8
1 / 1 / 0
5,370
488
4,048
4,933
1,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Polygame5900
Artemis
10
2 / 4 / 0
5,820
529
3,632
7,275
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
xx-GinoDN-xx
Jormungandr
2
0 / 5 / 0
3,651
332
397
3,755
1,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
21
Kills
4
4
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
DaG4m3ingG0D
Chronos
6
0
2
7
L
Nemesis
Deepwatrs
Nemesis
1
4
2
0.5
W
Izanami
4
1
1
4.5
W
Thor
5
1
5
7.5
L
0
7
1
0.07
L
Vamana
Philmar99
Vamana
1
1
0
1
L
Artemis
Polygame5900
Artemis
2
4
0
0.5
W
Apollo
2
1
4
4
W
4
1
3
5.5
L
Jormungandr
xx-GinoDN-xx
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
12,950
25,768
Taken
30,755
8,870
Mitigated
8,552
10,027
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DaG4m3ingG0D
Chronos
6,035
2,416
0
2,063
4,257
1,432
3,824
662
3,595
46,152
0
L
Nemesis
Deepwatrs
Nemesis
3,350
1,649
0
2,853
9,098
2,251
0
1,447
7,651
0
21,152
W
Izanami
2,541
1,409
405
839
3,821
1,411
2,690
129
3,692
0
28,255
W
Thor
3,464
1,220
0
1,690
5,440
1,597
0
307
5,133
0
21,194
L
1,523
339
122
542
5,694
1,280
405
1,574
4,120
15,536
0
L
Vamana
Philmar99
Vamana
4,048
1,508
0
1,448
4,933
1,523
0
0
4,933
0
19,382
L
Artemis
Polygame5900
Artemis
3,632
1,234
0
1,300
7,275
1,984
265
2,206
5,069
0
22,155
W
Apollo
3,029
1,772
0
2,485
5,453
1,451
2,016
244
5,209
0
35,827
W
5,514
1,501
439
2,106
6,797
2,979
0
553
6,219
0
33,071
L
Jormungandr
xx-GinoDN-xx
Jormungandr
397
285
0
27
3,755
1,514
0
808
2,947
2,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
25,275
352
Minions Killed
147
0
Camps Cleared
0
1,019,872
Distance Traveled
855,528
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,794
709
109
10
0
199,510
0
L
Nemesis
5,558
505
41
4
0
188,186
1
W
Izanami
6,800
618
68
6
0
183,070
0
W
Thor
6,359
578
46
4
0
219,243
3
L
Ra
4,876
443
23
2
0
168,684
0
L
Vamana
5,370
488
38
3
0
204,614
0
L
Artemis
5,820
529
44
4
0
173,430
2
W
Apollo
6,507
592
58
5
0
210,647
0
W
Guan Yu
6,883
626
71
6
0
207,402
1
L
Jormungandr
3,651
332
1
0
0
120,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role