Player Matchup

Gilgamesh
Gilgamesh
Ausora
Gilgamesh
Level 127
God Stats
10W - 6L
1,914 SR
Queue Stats
157W - 115L
1,615 Elo+
Party 3
Artio
Artio
AviasTlamunus
Artio
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
DanKaspro
Hou Yi
Level 68
God Stats
2W - 0L
1,499 SR
Queue Stats
111W - 82L
1,864 Elo+
Party 3
Da Ji
Da Ji
SoulMeister47
Da Ji
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 146L
1,458 Elo+
Party 1
Scylla
Scylla
TheWorstOn3
Scylla
Level 82
God Stats
11W - 10L
1,755 SR
Queue Stats
202W - 150L
1,537 Elo+
Party 3
Team Averages
Level 104
1,634 SR
1,612 Elo+

VS

Team Averages
Level 87
1,593 SR
1,502 Elo+
Ares
Ares
Doctor Basha
Ares
Level 63
God Stats
13W - 6L
1,740 SR
Queue Stats
29W - 16L
1,558 Elo+
Party 2
Chaac
Chaac
ForTheBrews
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 39L
1,552 Elo+
Party 2
Nemesis
Nemesis
IbadmatI
Nemesis
Level 30
God Stats
52W - 48L
1,527 SR
Queue Stats
291W - 304L
1,423 Elo+
Solo
Danzaburou
Danzaburou
JimmyPage1970-
Danzaburou
Level 160
God Stats
4W - 9L
1,558 SR
Queue Stats
113W - 102L
1,454 Elo+
Party 2
Janus
Janus
SauronSLS
Janus
Level 118
God Stats
1W - 2L
1,638 SR
Queue Stats
89W - 87L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ausora
Gilgamesh
20
10 / 4 / 11
15,510
912
20,916
19,494
15,589
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 4 / 12
11,949
703
5,503
16,729
17,883
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
DanKaspro
Hou Yi
19
6 / 2 / 11
12,954
762
17,659
16,846
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

19
4 / 6 / 7
12,639
743
12,188
16,672
8,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
20
6 / 1 / 10
13,601
800
20,019
8,804
4,175
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
11,540
679
7,855
20,513
18,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 6 / 8
10,516
619
11,697
22,041
18,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
IbadmatI
Nemesis
19
3 / 5 / 6
11,877
699
11,452
15,950
7,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
JimmyPage1970-
Danzaburou
20
4 / 4 / 4
13,509
795
12,833
18,532
7,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Janus
SauronSLS
Janus
17
6 / 8 / 4
12,025
707
7,908
12,905
5,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
28
Kills
15
17
Deaths
28
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ausora
Gilgamesh
10
4
11
3.88
W
2
4
12
2
W
Hou Yi
DanKaspro
Hou Yi
6
2
11
5.75
L
2
5
5
0.9
L
0
6
8
0.67
L
Nemesis
IbadmatI
Nemesis
3
5
6
1.2
L
Danzaburou
JimmyPage1970-
Danzaburou
4
4
4
1.5
L
Janus
SauronSLS
Janus
6
8
4
1
W
4
6
7
1.25
W
Scylla
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,285
Damage
51,745
78,545
Taken
89,941
55,140
Mitigated
57,761
12,432
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ausora
Gilgamesh
20,916
6,030
0
680
19,494
15,589
1,213
3,885
15,609
3,512
41,494
W
5,503
927
730
2,375
16,729
17,883
745
3,608
13,121
18,765
0
W
Hou Yi
DanKaspro
Hou Yi
17,659
8,558
0
5,386
16,846
8,589
1,909
3,545
13,301
0
55,593
L
7,855
370
0
1,890
20,513
18,505
0
7,353
13,085
27,927
0
L
11,697
1,526
0
5,065
22,041
18,525
0
5,882
16,122
0
40,298
L
Nemesis
IbadmatI
Nemesis
11,452
5,755
0
4,353
15,950
7,471
0
5,845
10,105
0
29,368
L
Danzaburou
JimmyPage1970-
Danzaburou
12,833
7,521
0
4,006
18,532
7,339
1
7,152
11,340
0
61,773
L
Janus
SauronSLS
Janus
7,908
134
0
1,219
12,905
5,921
1
2,311
10,562
28,571
0
W
12,188
1,629
0
1,268
16,672
8,904
1,367
4,495
12,177
0
54,608
W
Scylla
20,019
1,642
0
1,993
8,804
4,175
71
842
7,962
54,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,653
Gold Earned
59,467
344
Minions Killed
324
8
Camps Cleared
9
1,600,243
Distance Traveled
1,566,342
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,510
912
40
2
1
344,531
3
W
Artio
11,949
703
23
1
0
337,538
0
W
Hou Yi
12,954
762
102
6
2
309,791
5
L
Ares
11,540
679
36
2
1
330,244
4
L
Chaac
10,516
619
59
3
2
309,023
4
L
Nemesis
11,877
699
53
3
1
332,718
2
L
Danzaburou
13,509
795
120
7
4
306,782
1
L
Janus
12,025
707
56
3
1
287,575
0
W
Da Ji
12,639
743
78
5
4
293,023
2
W
Scylla
13,601
800
101
6
1
315,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role