Player Matchup

Zeus
Zeus
FanaticSoap
Zeus
Level 15
God Stats
17W - 12L
1,564 SR
Queue Stats
31W - 28L
1,433 Elo+
Party 1
Ares
Ares
Nordic08
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,351 Elo+
Solo
Chiron
Chiron
SalineTugboat69
Chiron
Level 33
God Stats
32W - 17L
1,641 SR
Queue Stats
140W - 148L
1,453 Elo+
Party 1
Izanami
Izanami
badboihampton
Izanami
Level 28
God Stats
41W - 39L
1,509 SR
Queue Stats
143W - 152L
1,461 Elo+
Party 1
Odin
Odin
klasha88
Odin
Level 12
God Stats
6W - 3L
1,648 SR
Queue Stats
33W - 20L
1,483 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,436 Elo+

VS

Team Averages
Level 22
1,589 SR
1,430 Elo+
Mercury
Mercury
Darnet23
Mercury
Level 18
God Stats
1W - 2L
1,722 SR
Queue Stats
47W - 42L
1,573 Elo+
Solo
Cthulhu
Cthulhu
JogiShori
Cthulhu
Level 29
God Stats
0W - 7L
1,741 SR
Queue Stats
86W - 109L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
Originuni
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,467 Elo+
Party 2
Fenrir
Fenrir
Ravens20
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,215 Elo+
Solo
Anubis
Anubis
Tamperedflame
Anubis
Level 29
God Stats
5W - 9L
1,481 SR
Queue Stats
98W - 107L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 37
14,375
1,106
24,434
16,633
8,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
16
1 / 5 / 10
10,366
797
1,613
6,652
3,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
26 / 8 / 18
17,619
1,355
49,017
22,932
11,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
20
11 / 14 / 29
15,692
1,207
33,988
26,580
12,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
20
4 / 5 / 36
14,914
1,147
17,302
21,643
25,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darnet23
Mercury
20
11 / 7 / 19
15,937
1,226
25,584
22,861
10,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
JogiShori
Cthulhu
20
7 / 3 / 29
16,617
1,278
22,008
27,461
39,709
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Originuni
Ao Kuang
20
17 / 9 / 13
16,556
1,274
25,791
28,586
15,461
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Ravens20
Fenrir
20
0 / 21 / 23
12,240
942
6,154
36,424
22,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
7 / 7 / 17
14,459
1,112
8,423
18,431
11,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
143
47
Kills
42
42
Deaths
47
130
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Mercury
Darnet23
Mercury
11
7
19
2.93
W
5
10
37
2.35
L
Cthulhu
JogiShori
Cthulhu
7
3
29
7.17
W
Ares
1
5
10
1.2
L
Ao Kuang
Originuni
Ao Kuang
17
9
13
2.61
L
Fenrir
Ravens20
Fenrir
0
21
23
0.55
W
26
8
18
4.38
L
7
7
17
2.21
W
Izanami
11
14
29
1.82
W
Odin
4
5
36
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,354
Damage
87,960
94,440
Taken
133,763
61,394
Mitigated
100,049
5,427
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Darnet23
Mercury
25,584
12,615
0
336
22,861
10,839
0
4,625
18,236
0
41,743
W
24,434
4,867
0
855
16,633
8,488
0
8,032
8,409
50,979
0
L
Cthulhu
JogiShori
Cthulhu
22,008
1,867
604
3,734
27,461
39,709
0
6,926
20,535
51,797
0
W
Ares
1,613
348
0
0
6,652
3,361
0
3,826
2,759
8,735
0
L
Ao Kuang
Originuni
Ao Kuang
25,791
5,519
336
5,503
28,586
15,461
0
7,498
21,088
39,356
0
L
Fenrir
Ravens20
Fenrir
6,154
2,519
0
51
36,424
22,253
0
5,263
31,161
0
14,871
W
49,017
40,534
1,317
2,139
22,932
11,561
0
13,028
9,730
0
75,980
L
8,423
761
0
4,489
18,431
11,787
0
1,735
16,696
56,720
0
W
Izanami
33,988
28,692
0
0
26,580
12,602
0
17,382
8,947
0
71,881
W
Odin
17,302
4,957
0
1,116
21,643
25,382
0
13,130
8,303
0
31,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,966
Gold Earned
75,809
216
Minions Killed
255
3
Camps Cleared
12
1,000,769
Distance Traveled
1,286,884
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,937
1,226
28
2
9
339,538
0
W
Zeus
14,375
1,106
55
4
0
196,374
1
L
Cthulhu
16,617
1,278
65
5
2
277,986
0
W
Ares
10,366
797
6
0
0
75,269
0
L
Ao Kuang
16,556
1,274
36
3
0
239,191
2
L
Fenrir
12,240
942
13
1
0
215,300
1
W
Chiron
17,619
1,355
60
5
3
248,846
0
L
Anubis
14,459
1,112
113
9
1
214,869
0
W
Izanami
15,692
1,207
65
5
0
207,637
0
W
Odin
14,914
1,147
30
2
0
272,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role