Player Matchup

Zhong Kui
Zhong Kui
Dottazs
Zhong Kui
Level 29
God Stats
2W - 1L
1,556 SR
Queue Stats
22W - 7L
1,645 Elo+
Solo
Bellona
Bellona
NukaKoKo
Bellona
Level 25
God Stats
3W - 4L
1,546 SR
Queue Stats
75W - 81L
1,410 Elo+
Solo
Sol
Sol
Thebesean
Sol
Level 24
God Stats
0W - 2L
1,615 SR
Queue Stats
54W - 44L
1,577 Elo+
Solo
Bakasura
Bakasura
Tyzone16
Bakasura
Level 27
God Stats
0W - 2L
1,271 SR
Queue Stats
192W - 171L
1,551 Elo+
Solo
Bacchus
Bacchus
Vintum
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,498 SR
1,537 Elo+

VS

Team Averages
Level 36
1,686 SR
1,715 Elo+
Sobek
Sobek
DonThadcous
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,737 Elo+
Solo
Ra
Ra
MeR_TzY
Ra
Level 7
God Stats
2W - 1L
1,760 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PaizuriPrincess
Cu Chulainn
Level 27
God Stats
23W - 4L
1,978 SR
Queue Stats
230W - 55L
1,935 Elo+
Party 2
Sun Wukong
Sun Wukong
RаmRanchCowboy
Sun Wukong
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,904 Elo+
Party 2
Amaterasu
Amaterasu
Tebrax
Amaterasu
Level 119
God Stats
5W - 2L
1,690 SR
Queue Stats
103W - 92L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dottazs
Zhong Kui
17
8 / 4 / 7
11,408
1,141
21,362
15,562
13,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
NukaKoKo
Bellona
15
1 / 8 / 8
9,235
924
13,049
16,599
12,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 6 / 11
10,333
1,033
16,238
16,575
6,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Tyzone16
Bakasura
15
2 / 7 / 5
9,073
907
7,909
15,529
6,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Vintum
Bacchus
17
4 / 4 / 11
11,074
1,107
17,405
15,580
11,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

129

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 10
9,075
908
7,155
9,621
10,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 5 / 11
10,817
1,082
8,322
8,302
3,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
PaizuriPrincess
Cu Chulainn
19
15 / 3 / 12
13,493
1,349
23,721
25,457
22,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
RаmRanchCowboy
Sun Wukong
18
6 / 0 / 17
11,800
1,180
24,070
19,162
23,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Tebrax
Amaterasu
16
5 / 5 / 8
10,532
1,053
10,429
17,944
8,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
17
Kills
29
29
Deaths
17
42
Assists
58
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
L
Zhong Kui
Dottazs
Zhong Kui
8
4
7
2.88
W
3
5
11
1.7
L
Bellona
NukaKoKo
Bellona
1
8
8
0.63
W
Cu Chulainn
PaizuriPrincess
Cu Chulainn
15
3
12
7
W
Sun Wukong
RаmRanchCowboy
Sun Wukong
6
0
17
14.5
W
Amaterasu
Tebrax
Amaterasu
5
5
8
1.8
L
2
6
11
1.25
L
Bakasura
Tyzone16
Bakasura
2
7
5
0.64
L
Bacchus
Vintum
Bacchus
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,963
Damage
73,697
79,845
Taken
80,486
50,383
Mitigated
68,737
11,150
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,155
331
0
1,090
9,621
10,128
0
7,049
2,392
14,370
0
L
Zhong Kui
Dottazs
Zhong Kui
21,362
3,528
0
4,123
15,562
13,513
0
2,259
13,078
35,197
0
W
8,322
913
4,134
1,109
8,302
3,587
0
6,270
1,982
40,516
0
L
Bellona
NukaKoKo
Bellona
13,049
6,495
0
220
16,599
12,411
0
5,765
10,759
0
22,646
W
Cu Chulainn
PaizuriPrincess
Cu Chulainn
23,721
4,646
0
7,120
25,457
22,707
0
17,957
6,906
631
42,001
W
Sun Wukong
RаmRanchCowboy
Sun Wukong
24,070
6,066
0
1,920
19,162
23,592
0
11,689
7,127
352
30,613
W
Amaterasu
Tebrax
Amaterasu
10,429
4,542
0
2,125
17,944
8,723
0
11,247
6,626
0
23,378
L
16,238
4,512
382
3,913
16,575
6,288
0
2,501
13,924
47,412
0
L
Bakasura
Tyzone16
Bakasura
7,909
5,585
438
1,481
15,529
6,804
0
3,177
12,277
0
11,501
L
Bacchus
Vintum
Bacchus
17,405
2,167
0
593
15,580
11,367
0
2,580
12,768
37,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,123
Gold Earned
55,717
174
Minions Killed
192
9
Camps Cleared
8
941,540
Distance Traveled
931,147
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,075
908
28
3
1
117,802
0
L
Zhong Kui
11,408
1,141
36
4
3
188,369
3
W
Ra
10,817
1,082
73
7
3
181,378
0
L
Bellona
9,235
924
17
2
1
167,270
1
W
Cu Chulainn
13,493
1,349
47
5
0
195,703
0
W
Sun Wukong
11,800
1,180
19
2
3
217,917
0
W
Amaterasu
10,532
1,053
25
3
1
218,347
0
L
Sol
10,333
1,033
69
7
2
186,623
0
L
Bakasura
9,073
907
16
2
1
190,532
2
L
Bacchus
11,074
1,107
36
4
2
208,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role