Player Matchup

Tsukuyomi
Tsukuyomi
JpML
Tsukuyomi
Level 28
God Stats
3W - 4L
1,343 SR
Queue Stats
60W - 60L
1,540 Elo+
Party 1
Achilles
Achilles
Jyrmo
Achilles
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 51L
1,509 Elo+
Party 1
Athena
Athena
Traktorlars
Athena
Level 28
God Stats
4W - 6L
1,291 SR
Queue Stats
38W - 43L
1,548 Elo+
Party 1
Cupid
Cupid
WabbitSlayer
Cupid
Level 28
God Stats
8W - 8L
1,608 SR
Queue Stats
49W - 46L
1,523 Elo+
Party 1
Discordia
Discordia
homobenke
Discordia
Level 23
God Stats
2W - 1L
1,514 SR
Queue Stats
40W - 40L
1,506 Elo+
Party 1
Team Averages
Level 27
1,451 SR
1,525 Elo+

VS

Team Averages
Level 22
1,452 SR
1,476 Elo+
Thanatos
Thanatos
DevilDenver92
Thanatos
Level 27
God Stats
0W - 4L
1,118 SR
Queue Stats
134W - 149L
1,406 Elo+
Solo
Heimdallr
Heimdallr
GangRiich
Heimdallr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mamut335
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,614 Elo+
Party 2
Fenrir
Fenrir
Wiistry
Fenrir
Level 16
God Stats
30W - 26L
1,648 SR
Queue Stats
196W - 183L
1,581 Elo+
Solo
Anubis
Anubis
xYRNx
Anubis
Level 17
God Stats
1W - 3L
1,492 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JpML
Tsukuyomi
20
13 / 3 / 17
15,792
564
20,734
20,517
8,822
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Jyrmo
Achilles
20
12 / 3 / 13
15,997
571
14,816
21,396
25,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
20
7 / 4 / 27
14,764
527
14,075
28,235
28,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 7 / 19
15,402
550
21,418
16,138
6,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
homobenke
Discordia
18
1 / 4 / 17
12,127
433
10,590
9,730
3,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DevilDenver92
Thanatos
16
0 / 10 / 5
10,894
389
7,829
18,164
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
GangRiich
Heimdallr
15
7 / 11 / 2
11,603
414
12,977
16,728
9,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Mamut335
Cthulhu
18
2 / 9 / 4
12,718
454
15,063
29,230
30,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Wiistry
Fenrir
19
8 / 7 / 1
13,602
486
10,534
24,971
12,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
xYRNx
Anubis
20
4 / 8 / 3
13,942
498
19,517
21,949
10,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
36
45
Kills
21
21
Deaths
45
93
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DevilDenver92
Thanatos
0
10
5
0.25
L
Heimdallr
GangRiich
Heimdallr
7
11
2
0.73
W
Tsukuyomi
JpML
Tsukuyomi
13
3
17
7.17
W
Achilles
Jyrmo
Achilles
12
3
13
6.17
L
Cthulhu
Mamut335
Cthulhu
2
9
4
0.44
W
Athena
7
4
27
5.13
W
12
7
19
3.07
L
Fenrir
Wiistry
Fenrir
8
7
1
1.21
W
Discordia
homobenke
Discordia
1
4
17
2.38
L
Anubis
xYRNx
Anubis
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,633
Damage
65,920
96,016
Taken
111,042
73,007
Mitigated
69,926
18,324
Healing
25,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DevilDenver92
Thanatos
7,829
3,532
0
5,828
18,164
6,994
886
4,506
13,388
0
44,910
L
Heimdallr
GangRiich
Heimdallr
12,977
5,284
0
1,435
16,728
9,081
979
4,221
12,413
0
54,011
W
Tsukuyomi
JpML
Tsukuyomi
20,734
5,251
0
7,107
20,517
8,822
2,377
7,584
12,933
0
108,620
W
Achilles
Jyrmo
Achilles
14,816
5,601
0
3,810
21,396
25,682
2,077
5,900
15,496
0
81,192
L
Cthulhu
Mamut335
Cthulhu
15,063
593
257
1,964
29,230
30,625
0
4,008
24,827
71,274
0
W
Athena
14,075
3,746
0
2,376
28,235
28,828
194
11,982
16,253
62,585
0
W
21,418
14,880
0
4,629
16,138
6,375
830
5,452
10,682
0
117,225
L
Fenrir
Wiistry
Fenrir
10,534
4,377
0
7,580
24,971
12,253
0
5,264
19,515
0
93,348
W
Discordia
homobenke
Discordia
10,590
301
0
402
9,730
3,300
784
3,662
6,068
50,078
0
L
Anubis
xYRNx
Anubis
19,517
1,005
0
8,257
21,949
10,973
682
5,964
15,587
109,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,082
Gold Earned
62,759
580
Minions Killed
544
0
Camps Cleared
0
2,726,655
Distance Traveled
2,226,508
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,894
389
84
3
0
459,697
2
L
Heimdallr
11,603
414
68
2
0
358,398
1
W
Tsukuyomi
15,792
564
138
5
0
533,335
1
W
Achilles
15,997
571
146
5
0
524,880
5
L
Cthulhu
12,718
454
103
4
0
506,642
7
W
Athena
14,764
527
61
2
0
549,652
16
W
Cupid
15,402
550
144
5
0
581,476
3
L
Fenrir
13,602
486
126
5
0
498,667
1
W
Discordia
12,127
433
91
3
0
537,312
1
L
Anubis
13,942
498
163
6
0
403,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role