Player Matchup

Izanami
Izanami
Jasterup
Izanami
Level 29
God Stats
5W - 8L
1,454 SR
Queue Stats
19W - 28L
1,399 Elo+
Solo
Arachne
Arachne
Jemini657
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,566 Elo+
Party 1
Tiamat
Tiamat
RepaidGravy
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,566 Elo+
Party 1
Da Ji
Da Ji
RussianRulet21
Da Ji
Level 29
God Stats
1W - 3L
1,369 SR
Queue Stats
12W - 18L
1,426 Elo+
Solo
Athena
Athena
YetiHopscotch
Athena
Level 29
God Stats
13W - 10L
1,420 SR
Queue Stats
61W - 66L
1,364 Elo+
Solo
Team Averages
Level 28
1,449 SR
1,464 Elo+

VS

Team Averages
Level 22
1,559 SR
1,500 Elo+
Gilgamesh
Gilgamesh
ImBrandonRodgers
Gilgamesh
Level 28
God Stats
25W - 18L
1,679 SR
Queue Stats
79W - 76L
1,678 Elo+
Solo
Raijin
Raijin
Rexeris
Raijin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,512 Elo+
Party 2
Artemis
Artemis
Silteldrus
Artemis
Level 23
God Stats
8W - 9L
1,821 SR
Queue Stats
48W - 48L
1,492 Elo+
Party 2
Sobek
Sobek
lucho2594
Sobek
Level 17
God Stats
2W - 1L
1,297 SR
Queue Stats
12W - 9L
1,372 Elo+
Solo
Nemesis
Nemesis
mexraul360
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jasterup
Izanami
15
5 / 7 / 6
10,118
440
16,558
15,582
5,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Jemini657
Arachne
17
2 / 5 / 3
10,322
449
1,965
16,730
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
16
0 / 11 / 10
10,329
449
15,063
20,846
10,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 8 / 3
11,826
514
10,852
18,241
15,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
10 / 6 / 8
12,186
530
13,062
29,743
32,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
11 / 4 / 8
14,125
614
23,306
27,249
11,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Rexeris
Raijin
18
9 / 7 / 10
12,417
540
19,245
19,561
7,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Silteldrus
Artemis
19
12 / 7 / 8
13,661
594
18,881
18,781
7,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
lucho2594
Sobek
15
3 / 5 / 14
11,283
491
13,291
20,522
22,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
mexraul360
Nemesis
10
2 / 2 / 1
8,892
387
2,851
6,621
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
78
24
Kills
37
37
Deaths
25
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
11
4
8
3.75
L
Izanami
Jasterup
Izanami
5
7
6
1.14
L
Arachne
Jemini657
Arachne
2
5
3
0.7
L
Tiamat
0
11
10
0.45
W
Raijin
Rexeris
Raijin
9
7
10
2
L
7
8
3
1.06
W
Artemis
Silteldrus
Artemis
12
7
8
2.29
L
10
6
8
2.33
W
Sobek
lucho2594
Sobek
3
5
14
2
W
Nemesis
mexraul360
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,500
Damage
77,574
101,142
Taken
92,734
72,507
Mitigated
51,931
16,948
Healing
31,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
23,306
6,029
976
7,533
27,249
11,835
2,691
10,152
17,097
0
88,268
L
Izanami
Jasterup
Izanami
16,558
10,454
0
2,094
15,582
5,897
1,357
6,084
9,498
0
65,021
L
Arachne
Jemini657
Arachne
1,965
1,446
0
2,987
16,730
7,602
0
2,724
14,006
0
79,055
L
Tiamat
15,063
2,409
0
3,314
20,846
10,407
407
10,782
10,064
64,570
0
W
Raijin
Rexeris
Raijin
19,245
2,748
0
5,388
19,561
7,736
1,421
5,506
14,055
71,679
0
L
10,852
2,893
0
2,610
18,241
15,867
469
3,359
14,882
1,552
52,808
W
Artemis
Silteldrus
Artemis
18,881
11,170
0
6,754
18,781
7,633
3,232
6,775
12,006
0
78,896
L
13,062
3,561
765
5,178
29,743
32,734
226
9,587
20,156
28,153
0
W
Sobek
lucho2594
Sobek
13,291
566
782
7,837
20,522
22,651
332
8,398
12,124
33,328
0
W
Nemesis
mexraul360
Nemesis
2,851
1,380
0
2,244
6,621
2,076
0
1,445
5,176
0
22,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,781
Gold Earned
60,378
471
Minions Killed
412
0
Camps Cleared
0
2,131,391
Distance Traveled
1,704,649
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,125
614
127
6
0
378,291
1
L
Izanami
10,118
440
100
4
0
412,535
1
L
Arachne
10,322
449
119
5
0
491,841
0
L
Tiamat
10,329
449
113
5
0
374,290
1
W
Raijin
12,417
540
98
4
0
363,035
0
L
Da Ji
11,826
514
114
5
0
399,626
0
W
Artemis
13,661
594
96
4
0
324,366
0
L
Athena
12,186
530
25
1
0
453,099
1
W
Sobek
11,283
491
33
1
0
411,298
0
W
Nemesis
8,892
387
58
3
0
227,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role