Player Matchup

Xing Tian
Xing Tian
DjGopnik
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,587 Elo+
Solo
Vulcan
Vulcan
Padberg
Vulcan
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 53L
1,567 Elo+
Solo
King Arthur
King Arthur
Shapefinders
King Arthur
Level 17
God Stats
15W - 23L
1,296 SR
Queue Stats
116W - 136L
1,518 Elo+
Solo
Neith
Neith
dezza96
Neith
Level 27
God Stats
1W - 2L
1,775 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
jagari
Guan Yu
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 82L
1,692 Elo+
Solo
Team Averages
Level 24
1,514 SR
1,573 Elo+

VS

Team Averages
Level 19
1,627 SR
1,789 Elo+
Ah Puch
Ah Puch
Hanneylovesme
Ah Puch
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
242W - 76L
1,866 Elo+
Party 1
Geb
Geb
MiloSFD
Geb
Level 26
God Stats
23W - 4L
1,916 SR
Queue Stats
296W - 94L
1,974 Elo+
Party 1
Nike
Nike
Profe55or11
Nike
Level 20
God Stats
26W - 33L
1,488 SR
Queue Stats
417W - 337L
1,638 Elo+
Party 1
Athena
Athena
butfuthuh
Athena
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 51L
1,978 Elo+
Party 1
Izanami
Izanami
niquetononclefdp
Izanami
Level 8
God Stats
4W - 1L
1,729 SR
Queue Stats
15W - 9L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DjGopnik
Xing Tian
6
0 / 4 / 1
4,468
447
2,038
6,747
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Padberg
Vulcan
8
0 / 3 / 0
4,719
472
1,124
4,485
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Shapefinders
King Arthur
7
0 / 3 / 0
4,071
407
1,841
6,420
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
dezza96
Neith
7
0 / 2 / 0
4,360
436
901
3,246
778
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
jagari
Guan Yu
9
2 / 3 / 0
5,428
543
4,466
8,728
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
6 / 0 / 1
6,808
681
5,238
2,985
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
12
0 / 1 / 4
6,332
633
1,515
5,148
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 0
5,885
589
2,781
3,792
973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
butfuthuh
Athena
10
4 / 0 / 6
6,672
667
5,038
7,484
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 1 / 4
6,825
683
3,595
4,881
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DjGopnik
Xing Tian
0
4
1
0.13
W
Ah Puch
6
0
1
6.5
W
Geb
0
1
4
2
L
Vulcan
Padberg
Vulcan
0
3
0
0
W
2
0
0
2
L
King Arthur
Shapefinders
King Arthur
0
3
0
0
W
Athena
butfuthuh
Athena
4
0
6
7
L
Neith
dezza96
Neith
0
2
0
0
L
Guan Yu
jagari
Guan Yu
2
3
0
0.67
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,370
Damage
18,167
29,626
Taken
24,290
11,396
Mitigated
9,198
6,372
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DjGopnik
Xing Tian
2,038
279
0
1,353
6,747
2,459
0
2,380
4,367
11,552
0
W
Ah Puch
5,238
487
0
1,943
2,985
627
276
769
2,068
36,416
0
W
Geb
1,515
304
0
3,256
5,148
1,733
0
172
4,936
40,299
0
L
Vulcan
Padberg
Vulcan
1,124
337
0
913
4,485
1,395
0
3,060
1,107
19,483
0
W
2,781
192
0
980
3,792
973
41
0
3,617
116
23,929
L
King Arthur
Shapefinders
King Arthur
1,841
387
0
1,495
6,420
3,220
0
1,401
4,993
0
10,620
W
Athena
butfuthuh
Athena
5,038
1,924
0
1,929
7,484
4,305
427
1,005
6,253
19,785
0
L
Neith
dezza96
Neith
901
468
0
1,288
3,246
778
0
731
2,464
0
18,199
L
Guan Yu
jagari
Guan Yu
4,466
587
255
1,068
8,728
3,544
0
3,847
4,805
0
30,240
W
3,595
2,141
0
1,679
4,881
1,560
0
784
4,029
0
44,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,046
Gold Earned
32,522
188
Minions Killed
381
0
Camps Cleared
0
899,156
Distance Traveled
1,060,463
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,468
447
16
2
0
182,193
4
W
Ah Puch
6,808
681
88
9
0
209,371
5
W
Geb
6,332
633
93
9
0
234,050
1
L
Vulcan
4,719
472
48
5
0
162,699
1
W
Nike
5,885
589
58
6
0
201,676
3
L
King Arthur
4,071
407
20
2
0
201,236
0
W
Athena
6,672
667
44
4
0
222,519
4
L
Neith
4,360
436
34
3
0
160,039
1
L
Guan Yu
5,428
543
70
7
0
192,989
1
W
Izanami
6,825
683
98
10
0
192,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role