Player Matchup

Nox
Nox
AlphaBlueBerry
Nox
Level 29
God Stats
33W - 49L
1,474 SR
Queue Stats
87W - 130L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Madman157997
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,316 Elo+
Solo
Da Ji
Da Ji
RoyleWolf
Da Ji
Level 88
God Stats
4W - 7L
1,465 SR
Queue Stats
110W - 121L
1,563 Elo+
Party 2
Team Averages
Level 41
1,480 SR
1,414 Elo+

VS

Team Averages
Level 57
1,506 SR
1,549 Elo+
Nu Wa
Nu Wa
BloodWalk99
Nu Wa
Level 136
God Stats
3W - 1L
1,392 SR
Queue Stats
152W - 110L
1,625 Elo+
Party 1
Sobek
Sobek
DayCylinder6191
Sobek
Level 18
God Stats
1W - 3L
1,340 SR
Queue Stats
10W - 11L
1,543 Elo+
Party 1
Artemis
Artemis
FrijoleMan
Artemis
Level 16
God Stats
20W - 12L
1,786 SR
Queue Stats
140W - 151L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,996
700
4,045
5,606
1,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
Madman157997
Tsukuyomi
7
0 / 10 / 1
5,965
597
1,452
9,023
3,658
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
RoyleWolf
Da Ji
9
1 / 4 / 0
6,266
627
4,752
7,768
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 11
8,945
895
10,554
5,221
1,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 1 / 7
8,787
879
3,269
9,166
7,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
FrijoleMan
Artemis
11
4 / 1 / 5
7,977
798
3,150
4,708
1,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
17
17
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
6
0
11
11.5
W
7
1
7
10.5
W
Artemis
FrijoleMan
Artemis
4
1
5
6.5
L
Tsukuyomi
Madman157997
Tsukuyomi
0
10
1
0.05
L
Da Ji
RoyleWolf
Da Ji
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
16,973
22,397
Taken
19,095
6,972
Mitigated
11,218
1,135
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,045
253
0
0
5,606
1,171
0
4,328
1,278
21,476
0
W
10,554
4,762
0
1,962
5,221
1,827
828
964
4,257
29,670
0
W
3,269
63
0
2,852
9,166
7,750
232
2,498
6,668
12,926
0
W
Artemis
FrijoleMan
Artemis
3,150
992
0
1,199
4,708
1,641
985
635
4,073
0
26,127
L
Tsukuyomi
Madman157997
Tsukuyomi
1,452
616
0
48
9,023
3,658
0
5,771
3,252
0
10,395
L
Da Ji
RoyleWolf
Da Ji
4,752
898
0
1,087
7,768
2,143
0
3,979
3,789
0
13,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,227
Gold Earned
25,709
59
Minions Killed
106
0
Camps Cleared
0
426,740
Distance Traveled
508,373
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,996
700
34
3
0
152,673
0
W
Nu Wa
8,945
895
37
4
0
190,623
1
W
Sobek
8,787
879
18
2
0
177,116
4
W
Artemis
7,977
798
51
5
0
140,634
0
L
Tsukuyomi
5,965
597
8
1
0
120,360
0
L
Da Ji
6,266
627
17
2
0
153,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role