Player Matchup

Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
matrixy77
Yemoja
Level 29
God Stats
3W - 3L
1,271 SR
Queue Stats
37W - 49L
957 Elo+
Solo
Raijin
Raijin
numpodece
Raijin
Level 86
God Stats
0W - 1L
1,302 SR
Queue Stats
84W - 80L
1,385 Elo+
Solo
Zeus
Zeus
prettyclueless
Zeus
Level 65
God Stats
1W - 2L
1,506 SR
Queue Stats
56W - 59L
1,500 Elo+
Solo
Pele
Pele
xShinjuku
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 65
1,416 SR
1,368 Elo+

VS

Team Averages
Level 81
1,574 SR
1,463 Elo+
Bakasura
Bakasura
DuckieDuck023
Bakasura
Level 84
God Stats
2W - 1L
1,739 SR
Queue Stats
113W - 117L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
FHRITPUSWAHH
Kukulkan
Level 15
God Stats
1W - 0L
1,763 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LornaaShore
Heimdallr
Level 106
God Stats
20W - 13L
1,568 SR
Queue Stats
175W - 170L
1,417 Elo+
Solo
Sylvanus
Sylvanus
carotier
Sylvanus
Level 100
God Stats
1W - 0L
1,242 SR
Queue Stats
130W - 144L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
zKingGilgamesh
Gilgamesh
Level 102
God Stats
4W - 1L
1,557 SR
Queue Stats
26W - 23L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 7 / 3
8,791
676
5,280
14,410
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
matrixy77
Yemoja
14
0 / 2 / 2
7,542
580
3,618
7,698
4,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
numpodece
Raijin
17
2 / 3 / 4
9,750
750
9,550
8,749
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 2
9,175
706
15,422
9,022
3,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
0 / 9 / 6
7,937
611
5,686
15,222
5,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DuckieDuck023
Bakasura
16
2 / 4 / 10
9,802
754
3,331
9,729
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
FHRITPUSWAHH
Kukulkan
19
11 / 1 / 7
12,653
973
15,345
8,176
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
LornaaShore
Heimdallr
18
8 / 0 / 7
11,332
872
11,705
8,600
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
carotier
Sylvanus
15
0 / 2 / 17
9,357
720
3,672
15,917
15,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
zKingGilgamesh
Gilgamesh
17
4 / 2 / 18
10,892
838
14,099
13,938
6,973
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
8
Kills
25
25
Deaths
9
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
7
3
0.5
W
Bakasura
DuckieDuck023
Bakasura
2
4
10
1.75
W
Kukulkan
FHRITPUSWAHH
Kukulkan
11
1
7
14.5
W
Heimdallr
LornaaShore
Heimdallr
8
0
7
11.5
W
Sylvanus
carotier
Sylvanus
0
2
17
4.25
L
Yemoja
matrixy77
Yemoja
0
2
2
0.5
L
Raijin
numpodece
Raijin
2
3
4
1.33
L
4
4
2
1.25
L
Pele
0
9
6
0.33
W
Gilgamesh
zKingGilgamesh
Gilgamesh
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,556
Damage
48,152
55,101
Taken
56,360
22,386
Mitigated
35,443
9,222
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,280
2,262
605
1,339
14,410
5,377
0
4,343
9,688
0
21,995
W
Bakasura
DuckieDuck023
Bakasura
3,331
2,709
0
2,658
9,729
5,230
106
5,070
4,591
0
20,907
W
Kukulkan
FHRITPUSWAHH
Kukulkan
15,345
737
0
2,483
8,176
3,438
1,300
5,300
2,634
54,783
0
W
Heimdallr
LornaaShore
Heimdallr
11,705
2,823
0
2,266
8,600
4,695
1,449
3,490
5,080
0
41,334
W
Sylvanus
carotier
Sylvanus
3,672
528
1,424
1,627
15,917
15,107
662
7,583
8,120
13,355
0
L
Yemoja
matrixy77
Yemoja
3,618
149
3,567
439
7,698
4,828
92
2,956
4,676
17,349
0
L
Raijin
numpodece
Raijin
9,550
444
0
375
8,749
3,487
0
3,190
5,317
43,868
0
L
15,422
1,267
0
1,100
9,022
3,239
0
3,146
5,790
37,718
0
L
Pele
5,686
579
0
1,797
15,222
5,455
0
4,638
10,410
0
18,043
W
Gilgamesh
zKingGilgamesh
Gilgamesh
14,099
2,632
1,226
3,508
13,938
6,973
397
7,048
6,764
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
54,036
269
Minions Killed
305
7
Camps Cleared
9
1,158,938
Distance Traveled
1,288,072
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,791
676
55
4
2
221,506
7
W
Bakasura
9,802
754
57
4
6
268,872
0
W
Kukulkan
12,653
973
122
9
1
263,233
4
W
Heimdallr
11,332
872
79
6
1
269,346
1
W
Sylvanus
9,357
720
10
1
0
216,638
1
L
Yemoja
7,542
580
29
2
0
225,493
1
L
Raijin
9,750
750
104
8
1
227,204
5
L
Zeus
9,175
706
55
4
4
246,425
3
L
Pele
7,937
611
26
2
0
238,310
0
W
Gilgamesh
10,892
838
37
3
1
269,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role