Player Matchup

Danzaburou
Danzaburou
Silver I
Axon Galaxy
Danzaburou
Silver I
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,237 MMR
Solo
Tiamat
Tiamat
Gold IV
DedStrawbery
Tiamat
Gold IV
Level 86
God Stats
1W - 0L
1,579 SR
Queue Stats
152W - 146L
1,247 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Oh Maybe
Ratatoskr
Gold V
Level 108
God Stats
30W - 32L
1,319 SR
Queue Stats
266W - 264L
1,255 MMR
Solo
Bacchus
Bacchus
Silver I
brkfastcreal941
Bacchus
Silver I
Level 107
God Stats
12W - 20L
1,466 SR
Queue Stats
79W - 100L
1,224 MMR
Solo
Bellona
Bellona
Gold V
pr4yf0rpl4gues
Bellona
Gold V
Level 160
God Stats
48W - 31L
1,725 SR
Queue Stats
480W - 478L
1,244 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,518 SR
1,241 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,583 SR
1,241 MMR
Ymir
Ymir
Silver IV
Abreil 843
Ymir
Silver IV
Level 136
God Stats
13W - 18L
1,470 SR
Queue Stats
28W - 41L
1,218 MMR
Solo
Janus
Janus
Silver I
MmrSystemSucks
Janus
Silver I
Level 88
God Stats
13W - 17L
1,416 SR
Queue Stats
363W - 362L
1,216 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Qualadee
Cu Chulainn
Bronze III
Level 33
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 3L
1,354 MMR
Party 1
Chernobog
Chernobog
Silver I
VoguishSlinky5
Chernobog
Silver I
Level 91
God Stats
5W - 4L
1,500 SR
Queue Stats
284W - 286L
1,257 MMR
Solo
Fenrir
Fenrir
Silver I
challenger0437
Fenrir
Silver I
Level 80
God Stats
0W - 1L
1,838 SR
Queue Stats
32W - 43L
1,161 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axon Galaxy
Danzaburou
11
1 / 0 / 1
6,486
541
2,466
4,883
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
12
2 / 0 / 4
7,439
620
4,511
7,028
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Oh Maybe
Ratatoskr
12
4 / 2 / 1
7,429
619
3,109
9,203
3,741
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 1 / 1
6,180
515
2,615
7,553
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 1 / 1
8,359
697
5,719
8,497
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetApolloScyllaCernunnosAthena

VS

Bans
CthulhuHeimdallrNemesisIzanamiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,689
391
385
2,016
949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 1
5,629
469
2,270
4,100
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Qualadee
Cu Chulainn
6
1 / 4 / 0
4,655
388
2,763
6,526
2,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
VoguishSlinky5
Chernobog
10
1 / 3 / 0
5,722
477
4,262
6,905
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 4 / 1
4,790
399
2,469
5,144
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
4
4
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Danzaburou
Axon Galaxy
Danzaburou
1
0
1
1.5
W
Tiamat
2
0
4
4
L
1
3
1
0.5
W
Ratatoskr
Oh Maybe
Ratatoskr
4
2
1
2.25
L
Cu Chulainn
Qualadee
Cu Chulainn
1
4
0
0.25
L
Chernobog
VoguishSlinky5
Chernobog
1
3
0
0.33
W
1
1
1
1.5
L
1
4
1
0.38
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,420
Damage
12,149
37,164
Taken
24,691
22,009
Mitigated
8,344
14,772
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
385
50
0
426
2,016
949
0
702
1,314
6,076
0
W
Danzaburou
Axon Galaxy
Danzaburou
2,466
858
0
2,909
4,883
1,593
688
139
4,744
0
34,873
W
Tiamat
4,511
613
0
3,271
7,028
3,827
1,629
1,439
5,589
37,500
0
L
2,270
27
0
1,022
4,100
1,133
0
1,715
2,183
26,428
0
W
Ratatoskr
Oh Maybe
Ratatoskr
3,109
598
0
3,542
9,203
3,741
0
684
8,519
0
42,067
L
Cu Chulainn
Qualadee
Cu Chulainn
2,763
948
0
635
6,526
2,694
0
466
6,020
0
14,735
L
Chernobog
VoguishSlinky5
Chernobog
4,262
2,336
0
1,727
6,905
2,095
0
2,977
3,842
0
29,240
W
2,615
265
0
2,270
7,553
6,586
72
246
7,307
18,999
0
L
2,469
628
0
1,330
5,144
1,473
0
1,075
3,955
0
10,253
W
5,719
2,678
0
2,780
8,497
6,262
300
147
8,350
4,413
41,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
25,485
379
Minions Killed
180
0
Camps Cleared
0
1,097,585
Distance Traveled
765,823
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,689
391
17
1
0
116,413
1
W
Danzaburou
6,486
541
65
5
0
209,728
5
W
Tiamat
7,439
620
92
8
0
196,209
3
L
Janus
5,629
469
56
5
0
171,654
2
W
Ratatoskr
7,429
619
89
7
0
246,750
6
L
Cu Chulainn
4,655
388
22
2
0
133,725
0
L
Chernobog
5,722
477
60
5
0
220,470
2
W
Bacchus
6,180
515
23
2
0
206,657
3
L
Fenrir
4,790
399
25
2
0
123,561
0
W
Bellona
8,359
697
110
9
0
238,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role