Player Matchup

Ymir
Ymir
Libanais-Msa
Ymir
Level 20
God Stats
18W - 10L
1,600 SR
Queue Stats
29W - 19L
1,299 Elo+
Party 1
Zeus
Zeus
Neo_StorMzX
Zeus
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 17L
1,645 Elo+
Party 1
Gilgamesh
Gilgamesh
R6-_RS
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,594 Elo+
Party 1
Team Averages
Level 66
1,533 SR
1,513 Elo+

VS

Team Averages
Level 80
1,487 SR
1,403 Elo+
Neith
Neith
Aaron_beneto
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,259 Elo+
Solo
Gilgamesh
Gilgamesh
lMoshpitl
Gilgamesh
Level 118
God Stats
8W - 6L
1,462 SR
Queue Stats
292W - 304L
1,473 Elo+
Party 2
Hades
Hades
oGimmicks
Hades
Level 114
God Stats
5W - 5L
1,500 SR
Queue Stats
223W - 235L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 10
9,760
574
4,381
18,688
15,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 6 / 6
12,244
720
20,225
13,903
4,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
R6-_RS
Gilgamesh
12
6 / 7 / 5
10,728
631
8,482
14,556
6,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 7
11,006
647
8,173
10,638
4,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
lMoshpitl
Gilgamesh
15
9 / 4 / 6
12,719
748
11,081
14,340
14,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
oGimmicks
Hades
17
6 / 2 / 10
12,343
726
15,347
16,481
11,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
14
Kills
18
18
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
8
7
0.81
L
0
5
10
1
L
8
6
6
1.83
L
Gilgamesh
R6-_RS
Gilgamesh
6
7
5
1.21
W
Gilgamesh
lMoshpitl
Gilgamesh
9
4
6
3
W
Hades
oGimmicks
Hades
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,088
Damage
34,601
47,147
Taken
41,459
26,123
Mitigated
30,812
8,951
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,173
2,507
0
1,155
10,638
4,179
351
7,701
2,937
0
25,672
L
4,381
736
135
556
18,688
15,410
84
6,178
12,510
14,790
0
L
20,225
1,740
0
5,553
13,903
4,610
308
4,078
9,825
64,955
0
L
Gilgamesh
R6-_RS
Gilgamesh
8,482
1,857
0
2,707
14,556
6,103
0
5,183
9,373
0
19,742
W
Gilgamesh
lMoshpitl
Gilgamesh
11,081
1,911
0
1,142
14,340
14,833
1,102
7,551
6,789
0
31,785
W
Hades
oGimmicks
Hades
15,347
1,651
638
9,742
16,481
11,800
1,763
9,494
6,987
74,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
36,068
130
Minions Killed
184
0
Camps Cleared
0
792,261
Distance Traveled
804,227
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,006
647
31
2
0
283,777
1
L
Ymir
9,760
574
16
1
0
290,423
3
L
Zeus
12,244
720
92
5
0
255,708
1
L
Gilgamesh
10,728
631
22
1
0
246,130
0
W
Gilgamesh
12,719
748
39
2
0
252,798
1
W
Hades
12,343
726
114
7
0
267,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role