Player Matchup

Mercury
Mercury
Aggikun
Mercury
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,167 Elo+
Solo
Chaac
Chaac
Hakalukanaka
Chaac
Level 12
God Stats
2W - 0L
1,316 SR
Queue Stats
19W - 24L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
Hhaw
Danzaburou
Level 26
God Stats
5W - 1L
1,743 SR
Queue Stats
30W - 24L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
NaraShika
Nu Wa
Level 27
God Stats
5W - 7L
1,622 SR
Queue Stats
64W - 98L
1,477 Elo+
Party 3
Yemoja
Yemoja
ZombiePrey
Yemoja
Level 27
God Stats
1W - 0L
1,513 SR
Queue Stats
64W - 90L
1,477 Elo+
Party 3
Team Averages
Level 19
1,539 SR
1,382 Elo+

VS

Team Averages
Level 11
1,571 SR
1,497 Elo+
Guan Yu
Guan Yu
CaptainJackC
Guan Yu
Level 6
God Stats
8W - 9L
1,802 SR
Queue Stats
10W - 11L
1,508 Elo+
Party 2
Agni
Agni
Misterwinner0102
Agni
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,236 Elo+
Solo
Artemis
Artemis
RareJelly
Artemis
Level 8
God Stats
2W - 1L
1,817 SR
Queue Stats
11W - 10L
1,631 Elo+
Party 2
Bacchus
Bacchus
YoungCoots
Bacchus
Level 14
God Stats
2W - 2L
1,506 SR
Queue Stats
16W - 15L
1,543 Elo+
Party 2
Nemesis
Nemesis
mommymondays
Nemesis
Level 25
God Stats
0W - 3L
1,229 SR
Queue Stats
203W - 150L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aggikun
Mercury
20
6 / 12 / 7
14,983
517
10,709
28,254
17,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 5 / 12
13,655
471
18,405
34,355
36,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Hhaw
Danzaburou
20
19 / 2 / 7
17,923
618
45,020
34,720
18,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
NaraShika
Nu Wa
15
1 / 10 / 14
12,035
415
24,967
18,716
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
ZombiePrey
Yemoja
16
0 / 3 / 21
13,068
451
11,025
18,544
19,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CaptainJackC
Guan Yu
20
8 / 4 / 11
13,975
482
14,270
32,689
48,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

3
0 / 2 / 0
7,272
251
0
4,796
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Artemis
RareJelly
Artemis
19
4 / 12 / 6
12,502
431
16,524
21,014
9,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
YoungCoots
Bacchus
17
1 / 8 / 9
11,846
408
15,196
29,402
46,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
mommymondays
Nemesis
20
16 / 4 / 8
15,401
531
32,332
41,617
36,630
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
63
30
Kills
29
32
Deaths
30
61
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aggikun
Mercury
6
12
7
0.79
L
Guan Yu
CaptainJackC
Guan Yu
8
4
11
3.38
W
4
5
12
2
W
Danzaburou
Hhaw
Danzaburou
19
2
7
11.25
L
0
2
0
0
W
Nu Wa
NaraShika
Nu Wa
1
10
14
0.8
L
Artemis
RareJelly
Artemis
4
12
6
0.58
L
Bacchus
YoungCoots
Bacchus
1
8
9
0.69
W
Yemoja
ZombiePrey
Yemoja
0
3
21
3.5
L
Nemesis
mommymondays
Nemesis
16
4
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,126
Damage
78,322
134,589
Taken
129,518
98,511
Mitigated
142,773
57,829
Healing
28,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aggikun
Mercury
10,709
4,312
0
6,807
28,254
17,964
660
4,471
23,528
0
83,688
L
Guan Yu
CaptainJackC
Guan Yu
14,270
2,152
2,010
9,185
32,689
48,852
744
8,170
23,537
0
53,700
W
18,405
3,674
0
13,475
34,355
36,860
567
5,302
28,304
0
69,253
W
Danzaburou
Hhaw
Danzaburou
45,020
21,490
0
19,415
34,720
18,252
7,786
4,843
29,747
0
158,650
L
0
0
0
0
4,796
886
0
2,662
1,934
0
0
W
Nu Wa
NaraShika
Nu Wa
24,967
6,039
274
1,120
18,716
6,404
1,947
3,202
15,389
66,785
0
L
Artemis
RareJelly
Artemis
16,524
6,612
0
349
21,014
9,629
1,255
6,430
14,363
0
86,219
L
Bacchus
YoungCoots
Bacchus
15,196
1,217
1,097
5,034
29,402
46,776
274
6,150
22,867
55,864
0
W
Yemoja
ZombiePrey
Yemoja
11,025
3,016
10,834
5,904
18,544
19,031
1,338
5,507
12,912
28,034
0
L
Nemesis
mommymondays
Nemesis
32,332
13,141
0
10,680
41,617
36,630
0
12,762
28,155
0
126,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,664
Gold Earned
60,996
495
Minions Killed
435
0
Camps Cleared
0
2,575,200
Distance Traveled
1,998,397
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,983
517
109
4
0
538,145
0
L
Guan Yu
13,975
482
87
3
0
588,034
1
W
Chaac
13,655
471
95
3
0
573,567
1
W
Danzaburou
17,923
618
178
6
0
494,527
3
L
Agni
7,272
251
0
0
0
15,176
0
W
Nu Wa
12,035
415
77
3
0
466,149
7
L
Artemis
12,502
431
140
5
0
424,450
0
L
Bacchus
11,846
408
57
2
0
437,666
3
W
Yemoja
13,068
451
36
1
0
502,812
1
L
Nemesis
15,401
531
151
5
0
533,071
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role