Player Matchup

Sylvanus
Sylvanus
Arinnar
Sylvanus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,698 Elo+
Party 2
Tiamat
Tiamat
Clumzydeath
Tiamat
Level 160
God Stats
14W - 23L
1,381 SR
Queue Stats
176W - 139L
1,735 Elo+
Party 2
King Arthur
King Arthur
Jordykins
King Arthur
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 77L
1,733 Elo+
Party 2
Gilgamesh
Gilgamesh
Toooty
Gilgamesh
Level 127
God Stats
2W - 0L
1,933 SR
Queue Stats
10W - 6L
1,732 Elo+
Party 2
Izanami
Izanami
shreddward
Izanami
Level 87
God Stats
2W - 3L
1,298 SR
Queue Stats
381W - 319L
1,707 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,721 Elo+

VS

Team Averages
Level 128
1,620 SR
1,690 Elo+
Hou Yi
Hou Yi
HiMyNameIsVinh
Hou Yi
Level 118
God Stats
1W - 4L
1,667 SR
Queue Stats
180W - 175L
1,662 Elo+
Party 1
Tiamat
Tiamat
Jousting Cat
Tiamat
Level 157
God Stats
4W - 2L
1,770 SR
Queue Stats
67W - 55L
1,748 Elo+
Solo
Ares
Ares
Noobinite
Ares
Level 149
God Stats
7W - 9L
1,461 SR
Queue Stats
370W - 367L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
Shishmano
Gilgamesh
Level 89
God Stats
10W - 7L
1,874 SR
Queue Stats
172W - 167L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZtotheERO
Tsukuyomi
Level 126
God Stats
0W - 1L
1,326 SR
Queue Stats
168W - 149L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arinnar
Sylvanus
15
2 / 2 / 14
9,329
549
5,963
9,017
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
17
5 / 1 / 8
10,706
630
13,068
8,350
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jordykins
King Arthur
16
2 / 4 / 7
9,682
570
7,442
16,483
9,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Toooty
Gilgamesh
17
11 / 4 / 5
10,929
643
15,065
14,923
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
shreddward
Izanami
19
3 / 3 / 1
11,145
656
10,696
11,894
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 3
9,978
587
7,124
13,051
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
0 / 7 / 3
7,855
462
5,361
12,282
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
13
1 / 5 / 5
8,627
507
5,551
18,128
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Shishmano
Gilgamesh
17
3 / 3 / 1
10,139
596
9,881
12,875
13,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
ZtotheERO
Tsukuyomi
15
6 / 7 / 0
9,327
549
9,917
14,962
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
23
Kills
13
14
Deaths
23
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arinnar
Sylvanus
2
2
14
4.5
W
Tiamat
5
1
8
9
L
3
1
3
4.5
W
King Arthur
Jordykins
King Arthur
2
4
7
1.38
L
Tiamat
0
7
3
0.21
L
Ares
1
5
5
0.7
L
Gilgamesh
Shishmano
Gilgamesh
3
3
1
1.17
W
Gilgamesh
Toooty
Gilgamesh
11
4
5
3.38
L
Tsukuyomi
ZtotheERO
Tsukuyomi
6
7
0
0.86
W
Izanami
shreddward
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,234
Damage
37,834
60,667
Taken
71,298
37,188
Mitigated
45,795
22,161
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arinnar
Sylvanus
5,963
2,072
2,110
3,600
9,017
5,853
374
2,814
6,031
17,510
0
W
Tiamat
13,068
1,576
76
3,822
8,350
5,507
1,375
3,448
4,652
77,556
0
L
7,124
3,228
0
7,151
13,051
4,690
1,098
749
12,302
0
70,074
W
King Arthur
Jordykins
King Arthur
7,442
1,043
0
4,790
16,483
9,455
0
1,212
15,254
0
54,965
L
Tiamat
5,361
213
75
2,755
12,282
6,722
84
6,031
5,919
46,352
0
L
Ares
5,551
85
0
2,940
18,128
15,356
0
6,571
11,323
26,270
0
L
Gilgamesh
Shishmano
Gilgamesh
9,881
3,048
0
1,900
12,875
13,412
0
1,227
11,628
0
66,672
W
Gilgamesh
Toooty
Gilgamesh
15,065
5,671
0
2,129
14,923
10,592
0
2,133
12,690
0
74,404
L
Tsukuyomi
ZtotheERO
Tsukuyomi
9,917
3,116
0
4,015
14,962
5,615
0
3,750
11,095
0
57,529
W
Izanami
shreddward
Izanami
10,696
6,685
0
5,634
11,894
5,781
1,424
766
11,128
0
113,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,791
Gold Earned
45,926
646
Minions Killed
565
0
Camps Cleared
0
1,696,773
Distance Traveled
1,623,793
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,329
549
33
2
0
345,719
4
W
Tiamat
10,706
630
192
11
0
334,508
3
L
Hou Yi
9,978
587
155
9
0
316,473
0
W
King Arthur
9,682
570
106
6
0
358,793
4
L
Tiamat
7,855
462
138
8
0
301,918
4
L
Ares
8,627
507
29
2
0
320,730
4
L
Gilgamesh
10,139
596
146
9
0
340,883
3
W
Gilgamesh
10,929
643
115
7
0
359,492
3
L
Tsukuyomi
9,327
549
97
6
0
343,789
2
W
Izanami
11,145
656
200
12
0
298,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role