Player Matchup

Sylvanus
Sylvanus
Dalamon88
Sylvanus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
ItsSuntoryTime
Medusa
Level 28
God Stats
13W - 4L
1,721 SR
Queue Stats
71W - 37L
1,893 Elo+
Solo
Gilgamesh
Gilgamesh
MadGanjin
Gilgamesh
Level 16
God Stats
5W - 4L
1,545 SR
Queue Stats
13W - 13L
1,421 Elo+
Solo
Merlin
Merlin
PhantomPylot
Merlin
Level 26
God Stats
5W - 11L
1,261 SR
Queue Stats
29W - 36L
1,380 Elo+
Solo
Pele
Pele
dalamon05
Pele
Level 43
God Stats
1W - 1L
1,269 SR
Queue Stats
140W - 124L
1,568 Elo+
Party 1
Team Averages
Level 24
1,459 SR
1,552 Elo+

VS

Team Averages
Level 20
1,567 SR
1,589 Elo+
Khepri
Khepri
BEASTlyHEL
Khepri
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 125L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
Dank_Bleach420
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,500 Elo+
Solo
Izanami
Izanami
Dyrilka
Izanami
Level 23
God Stats
5W - 5L
1,801 SR
Queue Stats
5W - 7L
1,868 Elo+
Solo
Loki
Loki
SlicedMemes
Loki
Level 29
God Stats
2W - 3L
1,531 SR
Queue Stats
88W - 85L
1,555 Elo+
Solo
Scylla
Scylla
those_carbide3
Scylla
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
227W - 241L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dalamon88
Sylvanus
14
0 / 1 / 8
10,536
555
1,670
5,859
4,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
12 / 1 / 1
12,020
633
18,685
13,403
6,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MadGanjin
Gilgamesh
17
5 / 1 / 3
10,523
554
9,880
11,345
11,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
12
0 / 6 / 3
8,354
440
3,769
6,997
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
17
10 / 1 / 0
10,912
574
13,432
10,149
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BEASTlyHEL
Khepri
12
0 / 4 / 0
6,608
348
2,244
14,976
8,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Dank_Bleach420
Sun Wukong
11
1 / 8 / 1
8,010
422
3,152
14,784
9,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Dyrilka
Izanami
15
1 / 7 / 0
8,949
471
5,712
15,031
8,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 1
9,437
497
3,421
8,931
3,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 5 / 1
9,895
521
7,178
11,176
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
27
Kills
10
10
Deaths
27
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
BEASTlyHEL
Khepri
0
4
0
0
W
Sylvanus
Dalamon88
Sylvanus
0
1
8
4
L
Sun Wukong
Dank_Bleach420
Sun Wukong
1
8
1
0.19
L
Izanami
Dyrilka
Izanami
1
7
0
0.14
W
12
1
1
12.5
W
Gilgamesh
MadGanjin
Gilgamesh
5
1
3
6.5
W
Merlin
0
6
3
0.25
L
2
3
1
0.83
W
Pele
10
1
0
10
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,436
Damage
21,707
47,753
Taken
64,898
30,393
Mitigated
34,510
15,994
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BEASTlyHEL
Khepri
2,244
134
0
1,855
14,976
8,696
0
1,104
13,872
16,994
0
W
Sylvanus
Dalamon88
Sylvanus
1,670
379
2,491
1,829
5,859
4,824
194
2,440
3,329
23,236
0
L
Sun Wukong
Dank_Bleach420
Sun Wukong
3,152
735
0
1,320
14,784
9,903
132
1,050
13,734
0
31,745
L
Izanami
Dyrilka
Izanami
5,712
3,329
0
3,151
15,031
8,670
2,106
302
14,729
0
64,587
W
18,685
10,709
0
5,914
13,403
6,273
7,061
1,818
11,544
0
116,088
W
Gilgamesh
MadGanjin
Gilgamesh
9,880
2,070
0
2,226
11,345
11,552
512
1,674
9,593
0
57,630
W
Merlin
3,769
268
0
394
6,997
2,651
785
2,035
4,814
37,601
0
L
3,421
600
0
848
8,931
3,436
0
52
8,879
0
53,614
W
Pele
13,432
4,591
0
3,140
10,149
5,093
645
996
9,051
0
59,071
L
7,178
456
0
1,287
11,176
3,805
617
2,931
8,245
45,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,345
Gold Earned
42,899
486
Minions Killed
429
0
Camps Cleared
0
1,623,644
Distance Traveled
1,592,022
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,608
348
32
2
0
361,098
1
W
Sylvanus
10,536
555
66
3
0
310,543
0
L
Sun Wukong
8,010
422
58
3
0
323,429
4
L
Izanami
8,949
471
133
7
0
284,151
0
W
Medusa
12,020
633
155
8
0
291,879
2
W
Gilgamesh
10,523
554
102
5
0
393,569
0
W
Merlin
8,354
440
61
3
0
227,920
0
L
Loki
9,437
497
117
6
0
352,734
0
W
Pele
10,912
574
102
5
0
399,733
0
L
Scylla
9,895
521
89
5
0
270,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role