Player Matchup

Xing Tian
Xing Tian
CAPTIN GUIDO69
Xing Tian
Level 91
God Stats
2W - 2L
1,396 SR
Queue Stats
21W - 18L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CAPTIN WAWEEWEE
Ah Muzen Cab
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 7L
1,871 Elo+
Party 1
Nox
Nox
TheBruh
Nox
Level 154
God Stats
6W - 3L
1,624 SR
Queue Stats
141W - 44L
1,568 Elo+
Party 1
Team Averages
Level 120
1,507 SR
1,662 Elo+

VS

Team Averages
Level 106
1,510 SR
1,559 Elo+
Heimdallr
Heimdallr
ARMAGAD0N
Heimdallr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
swagenichigo10
Baron Samedi
Level 69
God Stats
29W - 25L
1,591 SR
Queue Stats
397W - 357L
1,583 Elo+
Solo
Ganesha
Ganesha
xCaRnAgE RaGe x
Ganesha
Level 104
God Stats
5W - 10L
1,439 SR
Queue Stats
78W - 81L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CAPTIN GUIDO69
Xing Tian
15
0 / 5 / 10
12,038
547
3,785
22,873
30,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
CAPTIN WAWEEWEE
Ah Muzen Cab
17
6 / 3 / 7
14,074
640
21,773
18,500
6,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
19
8 / 2 / 5
14,386
654
23,775
13,953
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ARMAGAD0N
Heimdallr
16
5 / 5 / 5
13,346
607
16,019
20,205
8,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
swagenichigo10
Baron Samedi
17
5 / 4 / 5
13,659
621
20,890
15,833
7,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 8
11,857
539
10,040
24,114
14,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
14
Kills
10
10
Deaths
14
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ARMAGAD0N
Heimdallr
5
5
5
1.5
W
Xing Tian
CAPTIN GUIDO69
Xing Tian
0
5
10
1
W
Ah Muzen Cab
CAPTIN WAWEEWEE
Ah Muzen Cab
6
3
7
3.17
W
Nox
8
2
5
5.25
L
Baron Samedi
swagenichigo10
Baron Samedi
5
4
5
1.88
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,333
Damage
46,949
55,326
Taken
60,152
42,707
Mitigated
29,848
15,657
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ARMAGAD0N
Heimdallr
16,019
6,411
0
1,871
20,205
8,117
783
8,125
12,080
0
72,195
W
Xing Tian
CAPTIN GUIDO69
Xing Tian
3,785
339
0
2,306
22,873
30,803
81
12,314
10,558
13,616
0
W
Ah Muzen Cab
CAPTIN WAWEEWEE
Ah Muzen Cab
21,773
12,278
0
8,351
18,500
6,452
786
10,652
7,848
0
83,431
W
Nox
23,775
3,166
0
5,000
13,953
5,452
374
8,104
5,849
104,188
0
L
Baron Samedi
swagenichigo10
Baron Samedi
20,890
663
3,578
7,327
15,833
7,526
67
9,139
6,694
83,446
0
L
10,040
556
1,611
3,953
24,114
14,205
0
10,379
13,735
49,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
38,862
228
Minions Killed
288
0
Camps Cleared
0
1,314,894
Distance Traveled
1,096,310
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,346
607
119
5
0
369,004
4
W
Xing Tian
12,038
547
13
1
0
489,039
0
W
Ah Muzen Cab
14,074
640
97
4
0
431,386
0
W
Nox
14,386
654
118
5
0
394,469
3
L
Baron Samedi
13,659
621
146
7
0
360,702
1
L
Ganesha
11,857
539
23
1
0
366,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role