Player Matchup

Aphrodite
Aphrodite
CloudReaper12
Aphrodite
Level 15
God Stats
5W - 3L
1,628 SR
Queue Stats
18W - 23L
1,283 Elo+
Party 2
Discordia
Discordia
DANKNUGZBBY
Discordia
Level 124
God Stats
2W - 2L
1,165 SR
Queue Stats
19W - 32L
1,236 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ESKLIBUR
Ah Muzen Cab
Level 29
God Stats
29W - 20L
1,550 SR
Queue Stats
67W - 65L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
METALfreely
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,330 Elo+
Party 2
Yemoja
Yemoja
itzcrashh
Yemoja
Level 4
God Stats
7W - 15L
1,164 SR
Queue Stats
18W - 28L
1,109 Elo+
Party 1
Team Averages
Level 37
1,401 SR
1,274 Elo+

VS

Team Averages
Level 16
1,381 SR
1,355 Elo+
Gilgamesh
Gilgamesh
DannByDaylight
Gilgamesh
Level 22
God Stats
2W - 1L
1,775 SR
Queue Stats
11W - 10L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pentagem
Tsukuyomi
Level 28
God Stats
36W - 56L
1,384 SR
Queue Stats
174W - 223L
1,313 Elo+
Solo
Sol
Sol
SotoJose30
Sol
Level 9
God Stats
6W - 10L
1,386 SR
Queue Stats
6W - 10L
1,382 Elo+
Solo
Thor
Thor
Tufan147
Thor
Level 15
God Stats
0W - 3L
1,189 SR
Queue Stats
6W - 16L
1,306 Elo+
Party 3
Bellona
Bellona
oemer147
Bellona
Level 7
God Stats
2W - 12L
1,170 SR
Queue Stats
6W - 15L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CloudReaper12
Aphrodite
19
7 / 0 / 32
12,717
1,156
19,103
16,114
9,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
DANKNUGZBBY
Discordia
20
17 / 2 / 20
14,519
1,320
22,987
10,694
5,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ESKLIBUR
Ah Muzen Cab
20
14 / 2 / 28
13,923
1,266
28,775
11,934
5,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
METALfreely
Gilgamesh
20
9 / 4 / 28
13,134
1,194
19,667
19,587
17,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
itzcrashh
Yemoja
19
1 / 3 / 27
12,066
1,097
4,783
12,791
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DannByDaylight
Gilgamesh
17
2 / 12 / 7
11,170
1,015
14,237
27,221
17,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Pentagem
Tsukuyomi
17
4 / 9 / 4
11,390
1,035
12,086
22,066
9,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 8 / 8
11,364
1,033
20,739
18,541
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
17
1 / 9 / 5
10,564
960
10,132
17,951
6,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
oemer147
Bellona
17
2 / 11 / 4
11,172
1,016
8,151
21,290
14,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
39
48
Kills
11
11
Deaths
49
135
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CloudReaper12
Aphrodite
7
0
32
23
W
Discordia
DANKNUGZBBY
Discordia
17
2
20
13.5
L
Gilgamesh
DannByDaylight
Gilgamesh
2
12
7
0.46
W
Ah Muzen Cab
ESKLIBUR
Ah Muzen Cab
14
2
28
14
W
Gilgamesh
METALfreely
Gilgamesh
9
4
28
5.75
L
Tsukuyomi
Pentagem
Tsukuyomi
4
9
4
0.67
L
2
8
8
0.75
L
Thor
1
9
5
0.39
W
Yemoja
itzcrashh
Yemoja
1
3
27
4.83
L
Bellona
oemer147
Bellona
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,315
Damage
65,345
71,120
Taken
107,069
53,524
Mitigated
53,803
24,413
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CloudReaper12
Aphrodite
19,103
4,767
5,029
7,993
16,114
9,954
0
3,737
12,377
29,315
0
W
Discordia
DANKNUGZBBY
Discordia
22,987
2,767
0
693
10,694
5,868
0
3,182
7,512
50,757
0
L
Gilgamesh
DannByDaylight
Gilgamesh
14,237
3,129
0
587
27,221
17,022
0
10,935
16,161
285
24,485
W
Ah Muzen Cab
ESKLIBUR
Ah Muzen Cab
28,775
16,628
0
4,075
11,934
5,535
0
4,044
7,890
0
52,163
W
Gilgamesh
METALfreely
Gilgamesh
19,667
6,926
0
2,086
19,587
17,886
0
6,166
13,421
0
33,320
L
Tsukuyomi
Pentagem
Tsukuyomi
12,086
3,305
0
743
22,066
9,672
0
9,352
12,496
0
41,839
L
20,739
4,894
0
4,155
18,541
6,001
0
8,317
10,124
46,060
0
L
Thor
10,132
943
0
0
17,951
6,990
0
8,300
9,451
0
22,657
W
Yemoja
itzcrashh
Yemoja
4,783
1,774
2,759
1,778
12,791
14,281
0
3,834
8,957
15,085
0
L
Bellona
oemer147
Bellona
8,151
2,055
0
1,208
21,290
14,118
0
9,151
11,964
0
31,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,359
Gold Earned
55,660
201
Minions Killed
211
8
Camps Cleared
10
1,061,501
Distance Traveled
1,014,572
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,717
1,156
34
3
1
208,540
0
W
Discordia
14,519
1,320
63
6
5
214,949
0
L
Gilgamesh
11,170
1,015
25
2
0
203,145
0
W
Ah Muzen Cab
13,923
1,266
60
5
0
238,555
1
W
Gilgamesh
13,134
1,194
23
2
1
220,434
0
L
Tsukuyomi
11,390
1,035
42
4
0
221,291
0
L
Sol
11,364
1,033
57
5
0
197,355
0
L
Thor
10,564
960
28
3
2
207,421
2
W
Yemoja
12,066
1,097
21
2
1
179,023
3
L
Bellona
11,172
1,016
59
5
8
185,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role