Player Matchup

Ares
Ares
Baraka009
Ares
Level 47
God Stats
57W - 32L
1,609 SR
Queue Stats
242W - 274L
1,503 Elo+
Party 1
Scylla
Scylla
MauBielTor
Scylla
Level 32
God Stats
10W - 8L
1,307 SR
Queue Stats
721W - 702L
1,496 Elo+
Solo
Apollo
Apollo
Skywalk3r96
Apollo
Level 12
God Stats
1W - 9L
1,362 SR
Queue Stats
11W - 19L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
TreeBeexZ420
Cthulhu
Level 39
God Stats
48W - 40L
1,400 SR
Queue Stats
198W - 258L
1,415 Elo+
Party 1
Camazotz
Camazotz
kNIGHTWINg_NEW52
Camazotz
Level 82
God Stats
0W - 6L
1,500 SR
Queue Stats
29W - 26L
1,530 Elo+
Solo
Team Averages
Level 42
1,436 SR
1,475 Elo+

VS

Team Averages
Level 87
1,536 SR
1,522 Elo+
Sun Wukong
Sun Wukong
Jrobtheslob1999
Sun Wukong
Level 8
God Stats
2W - 0L
1,688 SR
Queue Stats
13W - 8L
1,379 Elo+
Party 2
Chronos
Chronos
RayDBase
Chronos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 190L
1,453 Elo+
Solo
Heimdallr
Heimdallr
SirHolyPlate
Heimdallr
Level 104
God Stats
2W - 0L
1,891 SR
Queue Stats
68W - 43L
1,619 Elo+
Party 2
Guan Yu
Guan Yu
Szexenn
Guan Yu
Level 98
God Stats
3W - 3L
1,099 SR
Queue Stats
175W - 130L
1,459 Elo+
Solo
He Bo
He Bo
asphyxiatedkiae
He Bo
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 18L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 4 / 2
10,602
964
10,188
21,751
26,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
MauBielTor
Scylla
16
2 / 7 / 2
10,274
934
9,215
17,968
7,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
15
0 / 4 / 2
9,075
825
4,630
16,394
9,250
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TreeBeexZ420
Cthulhu
16
1 / 2 / 2
10,084
917
11,956
21,282
24,622
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 9 / 1
9,353
850
8,679
22,414
9,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

96

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jrobtheslob1999
Sun Wukong
17
5 / 0 / 11
10,981
998
6,232
9,511
6,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
RayDBase
Chronos
18
2 / 1 / 17
10,727
975
14,311
9,144
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
SirHolyPlate
Heimdallr
19
8 / 0 / 16
12,311
1,119
31,469
10,779
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Szexenn
Guan Yu
17
3 / 2 / 17
11,119
1,011
16,453
14,211
10,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 1 / 13
12,289
1,117
25,646
8,582
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
100
4
Kills
26
26
Deaths
4
9
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
2
0.25
W
Sun Wukong
Jrobtheslob1999
Sun Wukong
5
0
11
10.5
L
Scylla
MauBielTor
Scylla
2
7
2
0.43
W
Chronos
RayDBase
Chronos
2
1
17
10.5
W
Heimdallr
SirHolyPlate
Heimdallr
8
0
16
16
L
Apollo
0
4
2
0.25
W
Guan Yu
Szexenn
Guan Yu
3
2
17
5.75
L
Cthulhu
TreeBeexZ420
Cthulhu
1
2
2
1
W
8
1
13
14.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,668
Damage
94,111
99,809
Taken
52,227
77,244
Mitigated
28,063
7,214
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,188
104
941
2,010
21,751
26,315
0
7,255
14,496
23,629
0
W
Sun Wukong
Jrobtheslob1999
Sun Wukong
6,232
872
0
707
9,511
6,415
0
6,706
2,805
0
11,705
L
Scylla
MauBielTor
Scylla
9,215
520
0
0
17,968
7,902
0
9,882
8,086
31,872
0
W
Chronos
RayDBase
Chronos
14,311
4,316
649
1,682
9,144
3,443
0
7,021
2,123
23,360
0
W
Heimdallr
SirHolyPlate
Heimdallr
31,469
17,773
0
2,738
10,779
4,741
0
5,669
5,110
0
75,837
L
Apollo
4,630
3,312
0
0
16,394
9,250
0
5,958
10,436
0
12,662
W
Guan Yu
Szexenn
Guan Yu
16,453
3,641
1,706
2,772
14,211
10,091
0
7,387
6,824
0
31,659
L
Cthulhu
TreeBeexZ420
Cthulhu
11,956
261
892
0
21,282
24,622
0
8,347
12,935
44,591
0
W
25,646
965
947
2,597
8,582
3,373
0
4,576
4,006
53,680
0
L
8,679
2,768
0
3,371
22,414
9,155
0
8,515
13,899
0
19,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
57,427
206
Minions Killed
241
3
Camps Cleared
14
1,024,820
Distance Traveled
1,090,466
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,602
964
23
2
1
226,437
0
W
Sun Wukong
10,981
998
20
2
1
222,399
0
L
Scylla
10,274
934
53
5
0
209,749
1
W
Chronos
10,727
975
24
2
2
232,088
0
W
Heimdallr
12,311
1,119
103
9
3
200,781
1
L
Apollo
9,075
825
28
3
0
158,433
2
W
Guan Yu
11,119
1,011
37
3
4
225,757
0
L
Cthulhu
10,084
917
77
7
0
212,434
0
W
He Bo
12,289
1,117
57
5
4
209,441
0
L
Camazotz
9,353
850
25
2
2
217,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role