Player Matchup

Chernobog
Chernobog
GurzaGurzovna
Chernobog
Level 90
God Stats
0W - 3L
1,267 SR
Queue Stats
566W - 548L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Leravulan
Danzaburou
Level 86
God Stats
40W - 34L
1,610 SR
Queue Stats
513W - 492L
1,516 Elo+
Party 1
Scylla
Scylla
MaksVJ0
Scylla
Level 20
God Stats
0W - 1L
1,578 SR
Queue Stats
1W - 4L
1,414 Elo+
Party 2
Olorun
Olorun
Yuкidаmа
Olorun
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
gilmud
Guan Yu
Level 39
God Stats
60W - 43L
1,607 SR
Queue Stats
242W - 214L
1,519 Elo+
Party 1
Team Averages
Level 57
1,512 SR
1,498 Elo+

VS

Team Averages
Level 72
1,535 SR
1,477 Elo+
Cu Chulainn
Cu Chulainn
Danarchi98
Cu Chulainn
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 3
Discordia
Discordia
FackThiss
Discordia
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,483 Elo+
Party 3
Medusa
Medusa
J3102
Medusa
Level 149
God Stats
9W - 2L
1,661 SR
Queue Stats
137W - 126L
1,477 Elo+
Party 4
Chang'e
Chang'e
Killifisch01
Chang'e
Level 49
God Stats
22W - 17L
1,513 SR
Queue Stats
182W - 165L
1,383 Elo+
Party 4
Gilgamesh
Gilgamesh
Oner59
Gilgamesh
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GurzaGurzovna
Chernobog
20
2 / 3 / 15
14,789
986
16,609
26,461
14,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Leravulan
Danzaburou
20
11 / 9 / 7
16,817
1,121
32,706
29,374
16,044
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
MaksVJ0
Scylla
20
2 / 5 / 14
14,298
953
25,314
18,485
9,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
20
7 / 11 / 10
15,924
1,062
23,747
33,749
20,515
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
gilmud
Guan Yu
20
0 / 6 / 9
12,795
853
5,298
45,166
63,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Danarchi98
Cu Chulainn
20
3 / 6 / 20
14,004
934
20,102
26,701
29,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
FackThiss
Discordia
20
7 / 4 / 18
15,670
1,045
43,047
13,277
5,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
J3102
Medusa
20
13 / 4 / 13
17,463
1,164
39,787
17,918
7,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Killifisch01
Chang'e
20
2 / 3 / 21
14,052
937
13,356
18,558
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Oner59
Gilgamesh
20
9 / 5 / 20
15,490
1,033
32,515
32,005
23,987
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
126
22
Kills
34
34
Deaths
22
55
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Danarchi98
Cu Chulainn
3
6
20
2.17
W
Discordia
FackThiss
Discordia
7
4
18
4
L
Chernobog
GurzaGurzovna
Chernobog
2
3
15
3.17
W
Medusa
J3102
Medusa
13
4
13
4.88
W
Chang'e
Killifisch01
Chang'e
2
3
21
4.17
L
Danzaburou
Leravulan
Danzaburou
11
9
7
1.61
L
Scylla
MaksVJ0
Scylla
2
5
14
1.8
W
Gilgamesh
Oner59
Gilgamesh
9
5
20
3.8
L
Olorun
7
11
10
1.09
L
Guan Yu
gilmud
Guan Yu
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,674
Damage
148,807
153,235
Taken
108,459
123,762
Mitigated
73,978
49,800
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Danarchi98
Cu Chulainn
20,102
3,117
0
522
26,701
29,387
0
12,885
13,454
4,212
30,951
W
Discordia
FackThiss
Discordia
43,047
2,122
240
1,195
13,277
5,201
0
6,161
7,038
83,260
0
L
Chernobog
GurzaGurzovna
Chernobog
16,609
10,531
1,668
4,499
26,461
14,681
0
10,718
15,743
0
53,435
W
Medusa
J3102
Medusa
39,787
26,047
0
2,991
17,918
7,886
0
6,348
11,402
0
95,016
W
Chang'e
Killifisch01
Chang'e
13,356
1,380
3,841
6,187
18,558
7,517
0
7,269
11,153
40,774
0
L
Danzaburou
Leravulan
Danzaburou
32,706
18,574
1,303
7,383
29,374
16,044
0
9,685
19,689
0
57,989
L
Scylla
MaksVJ0
Scylla
25,314
2,473
0
761
18,485
9,411
0
5,778
12,707
56,920
0
W
Gilgamesh
Oner59
Gilgamesh
32,515
6,805
0
1,514
32,005
23,987
0
15,320
16,351
1,094
48,620
L
Olorun
23,747
12,360
3,297
8,620
33,749
20,515
0
14,174
19,575
64,924
0
L
Guan Yu
gilmud
Guan Yu
5,298
935
9,723
12,546
45,166
63,111
0
19,489
25,677
0
17,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,623
Gold Earned
76,679
335
Minions Killed
339
4
Camps Cleared
17
1,465,126
Distance Traveled
1,512,558
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,004
934
43
3
2
299,156
0
W
Discordia
15,670
1,045
87
6
0
282,945
1
L
Chernobog
14,789
986
77
5
2
306,869
1
W
Medusa
17,463
1,164
109
7
13
295,374
1
W
Chang'e
14,052
937
63
4
0
325,368
0
L
Danzaburou
16,817
1,121
54
4
0
290,218
2
L
Scylla
14,298
953
89
6
2
307,953
0
W
Gilgamesh
15,490
1,033
37
2
2
309,715
0
L
Olorun
15,924
1,062
102
7
0
262,226
0
L
Guan Yu
12,795
853
13
1
0
297,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role