Player Matchup

Gilgamesh
Gilgamesh
ASAP-SLK
Gilgamesh
Level 58
God Stats
41W - 24L
1,605 SR
Queue Stats
325W - 294L
1,507 Elo+
Party 1
Pele
Pele
Cazman50
Pele
Level 29
God Stats
11W - 12L
1,612 SR
Queue Stats
109W - 133L
1,484 Elo+
Party 1
Merlin
Merlin
tmuggastacks14
Merlin
Level 61
God Stats
217W - 167L
1,414 SR
Queue Stats
331W - 272L
1,470 Elo+
Party 1
Team Averages
Level 49
1,544 SR
1,487 Elo+

VS

Team Averages
Level 21
1,564 SR
1,276 Elo+
Ymir
Ymir
Mr-Ramone89
Ymir
Level 12
God Stats
2W - 4L
1,718 SR
Queue Stats
58W - 118L
1,247 Elo+
Solo
Izanami
Izanami
dartiky
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,247 Elo+
Solo
Kukulkan
Kukulkan
lXFIRExANDxBLOOD
Kukulkan
Level 46
God Stats
1W - 2L
1,473 SR
Queue Stats
13W - 29L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASAP-SLK
Gilgamesh
14
5 / 0 / 14
10,722
715
13,513
10,324
7,627
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
13
7 / 3 / 12
10,711
714
9,561
13,063
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
10 / 1 / 7
11,451
763
15,742
8,439
3,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
7,919
528
3,129
21,068
12,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
dartiky
Izanami
13
0 / 4 / 3
8,894
593
4,629
13,193
4,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 1
9,506
634
10,109
12,707
5,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
22
Kills
3
4
Deaths
22
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ASAP-SLK
Gilgamesh
5
0
14
12
W
Pele
7
3
12
4.33
L
0
11
1
0.05
L
Izanami
dartiky
Izanami
0
4
3
0.38
L
3
7
1
0.5
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,816
Damage
17,867
31,826
Taken
46,968
15,642
Mitigated
22,042
10,541
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ASAP-SLK
Gilgamesh
13,513
3,147
1,009
3,641
10,324
7,627
664
3,335
6,989
0
44,029
W
Pele
9,561
1,485
0
3,485
13,063
4,823
0
6,488
6,575
0
35,809
L
3,129
404
0
165
21,068
12,067
252
5,184
15,884
14,604
0
L
Izanami
dartiky
Izanami
4,629
3,314
111
1,771
13,193
4,836
0
4,527
8,666
0
40,113
L
10,109
731
220
1,193
12,707
5,139
0
6,183
6,524
43,066
0
W
15,742
244
148
2,258
8,439
3,192
1,873
3,431
5,008
44,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
26,319
165
Minions Killed
148
0
Camps Cleared
0
868,364
Distance Traveled
650,073
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,722
715
56
4
0
304,096
0
W
Pele
10,711
714
42
3
0
295,618
0
L
Ymir
7,919
528
18
1
0
199,440
1
L
Izanami
8,894
593
68
5
0
238,494
0
L
Kukulkan
9,506
634
62
4
0
212,139
0
W
Merlin
11,451
763
67
4
0
268,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role