Player Matchup

Mercury
Mercury
Gmercc
Mercury
Level 15
God Stats
5W - 2L
1,632 SR
Queue Stats
7W - 7L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Isweat craz
Cthulhu
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 56L
1,242 Elo+
Party 1
Izanami
Izanami
Light owl4287
Izanami
Level 14
God Stats
0W - 3L
1,258 SR
Queue Stats
3W - 8L
1,176 Elo+
Party 1
Nemesis
Nemesis
alpatrama10
Nemesis
Level 18
God Stats
4W - 6L
1,487 SR
Queue Stats
6W - 9L
1,351 Elo+
Party 2
Ares
Ares
ffwfafwf
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,251 Elo+
Party 2
Team Averages
Level 13
1,475 SR
1,273 Elo+

VS

Team Averages
Level 19
1,419 SR
1,398 Elo+
Thor
Thor
EpicMeliodas432
Thor
Level 6
God Stats
2W - 2L
1,271 SR
Queue Stats
2W - 2L
1,350 Elo+
Solo
Apollo
Apollo
ForensicFiber94
Apollo
Level 29
God Stats
4W - 7L
1,464 SR
Queue Stats
34W - 43L
1,413 Elo+
Solo
Arachne
Arachne
SrDokisito
Arachne
Level 27
God Stats
6W - 7L
1,354 SR
Queue Stats
95W - 112L
1,427 Elo+
Solo
Kukulkan
Kukulkan
TheLastExgo
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
caio d3struidor
Cu Chulainn
Level 28
God Stats
24W - 26L
1,503 SR
Queue Stats
78W - 85L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gmercc
Mercury
14
16 / 5 / 3
9,493
633
12,505
11,666
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Isweat craz
Cthulhu
5
1 / 4 / 2
5,388
359
2,878
3,930
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
3
0 / 1 / 0
4,683
312
335
1,300
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
alpatrama10
Nemesis
10
1 / 6 / 5
6,677
445
4,157
10,087
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
6
0 / 11 / 1
5,204
347
691
13,428
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 9
7,453
497
3,484
9,892
7,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 1 / 3
7,750
517
1,598
5,758
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
SrDokisito
Arachne
14
7 / 3 / 3
9,333
622
4,272
10,103
4,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
TheLastExgo
Kukulkan
13
8 / 3 / 2
8,300
553
7,981
4,791
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
caio d3struidor
Cu Chulainn
14
7 / 4 / 5
9,886
659
8,147
10,302
5,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
18
Kills
25
27
Deaths
19
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
8
9
0.81
W
1
1
3
2.5
L
Mercury
Gmercc
Mercury
16
5
3
3.5
L
Cthulhu
Isweat craz
Cthulhu
1
4
2
0.5
L
Izanami
0
1
0
0
W
Arachne
SrDokisito
Arachne
7
3
3
2.83
W
Kukulkan
TheLastExgo
Kukulkan
8
3
2
3
L
Nemesis
alpatrama10
Nemesis
1
6
5
0.58
W
Cu Chulainn
caio d3struidor
Cu Chulainn
7
4
5
2.38
L
Ares
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
25,482
40,411
Taken
40,846
16,273
Mitigated
22,412
2,526
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,484
1,503
0
0
9,892
7,237
667
293
9,559
0
21,667
W
1,598
1,388
0
2,507
5,758
2,807
2,115
249
5,509
0
46,525
L
Mercury
Gmercc
Mercury
12,505
8,567
0
1,960
11,666
3,951
0
1,392
10,226
0
34,410
L
Cthulhu
Isweat craz
Cthulhu
2,878
413
0
158
3,930
1,316
189
236
3,618
10,450
0
L
Izanami
335
242
0
15
1,300
362
0
120
1,104
0
7,345
W
Arachne
SrDokisito
Arachne
4,272
2,557
0
3,404
10,103
4,744
2,119
1,127
8,860
0
41,257
W
Kukulkan
TheLastExgo
Kukulkan
7,981
1,217
0
0
4,791
1,777
1,226
133
4,628
32,428
0
L
Nemesis
alpatrama10
Nemesis
4,157
1,368
0
213
10,087
3,052
0
2,752
7,221
0
30,375
W
Cu Chulainn
caio d3struidor
Cu Chulainn
8,147
3,516
0
1,663
10,302
5,847
1,079
1,435
8,721
6,434
34,492
L
Ares
691
668
0
180
13,428
7,592
0
4,099
9,145
9,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
42,722
156
Minions Killed
373
0
Camps Cleared
0
1,048,749
Distance Traveled
1,311,582
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,453
497
32
2
0
273,615
0
W
Apollo
7,750
517
83
6
0
210,339
0
L
Mercury
9,493
633
45
3
0
308,328
0
L
Cthulhu
5,388
359
23
2
0
137,421
0
L
Izanami
4,683
312
16
1
0
79,360
0
W
Arachne
9,333
622
93
6
0
305,688
0
W
Kukulkan
8,300
553
76
5
0
234,699
3
L
Nemesis
6,677
445
57
4
0
268,319
0
W
Cu Chulainn
9,886
659
89
6
0
287,241
1
L
Ares
5,204
347
15
1
0
255,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role