Player Matchup

Sylvanus
Sylvanus
Acini
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 139L
1,581 Elo+
Solo
Hera
Hera
Andydreww
Hera
Level 9
God Stats
30W - 39L
1,035 SR
Queue Stats
175W - 152L
1,506 Elo+
Solo
Jing Wei
Jing Wei
BawseMan
Jing Wei
Level 15
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 3L
1,492 Elo+
Solo
Ullr
Ullr
GatoRastrero
Ullr
Level 8
God Stats
0W - 2L
1,235 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Bellona
Bellona
happyrogue97
Bellona
Level 20
God Stats
2W - 4L
1,487 SR
Queue Stats
44W - 37L
1,503 Elo+
Solo
Team Averages
Level 16
1,338 SR
1,491 Elo+

VS

Team Averages
Level 20
1,628 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
DKM30
Tsukuyomi
Level 17
God Stats
16W - 10L
1,520 SR
Queue Stats
30W - 28L
1,471 Elo+
Solo
King Arthur
King Arthur
Hazetsu
King Arthur
Level 17
God Stats
11W - 1L
1,860 SR
Queue Stats
22W - 14L
1,549 Elo+
Solo
Neith
Neith
Yabureta
Neith
Level 17
God Stats
5W - 0L
1,916 SR
Queue Stats
10W - 2L
1,764 Elo+
Solo
Jormungandr
Jormungandr
necessarious
Jormungandr
Level 29
God Stats
3W - 7L
1,204 SR
Queue Stats
304W - 303L
1,513 Elo+
Solo
Artemis
Artemis
siurno
Artemis
Level 21
God Stats
2W - 1L
1,638 SR
Queue Stats
8W - 9L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Acini
Sylvanus
16
2 / 12 / 6
10,174
1,017
10,801
27,376
16,531
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Hera
16
3 / 11 / 3
10,367
1,037
13,583
13,968
5,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
BawseMan
Jing Wei
15
1 / 7 / 7
9,747
975
8,794
13,359
5,131
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 3 / 5
9,400
940
5,513
8,510
3,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
happyrogue97
Bellona
17
6 / 11 / 5
11,804
1,180
15,829
30,775
25,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DKM30
Tsukuyomi
20
19 / 4 / 21
14,641
1,464
24,476
11,707
5,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Hazetsu
King Arthur
18
3 / 3 / 27
11,226
1,123
15,686
15,734
12,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Yabureta
Neith
18
4 / 3 / 26
11,195
1,120
15,234
7,461
3,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
necessarious
Jormungandr
19
4 / 0 / 34
12,083
1,208
15,110
14,469
21,384
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
siurno
Artemis
18
14 / 3 / 15
12,924
1,292
17,731
9,882
4,407
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
167
13
Kills
44
44
Deaths
13
26
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Acini
Sylvanus
2
12
6
0.42
L
Hera
3
11
3
0.41
L
Jing Wei
BawseMan
Jing Wei
1
7
7
0.64
W
Tsukuyomi
DKM30
Tsukuyomi
19
4
21
7.38
L
1
3
5
1.17
W
King Arthur
Hazetsu
King Arthur
3
3
27
5.5
W
Neith
Yabureta
Neith
4
3
26
5.67
L
Bellona
happyrogue97
Bellona
6
11
5
0.77
W
Jormungandr
necessarious
Jormungandr
4
0
34
21
W
Artemis
siurno
Artemis
14
3
15
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,520
Damage
88,237
93,988
Taken
59,253
56,149
Mitigated
47,245
8,715
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Acini
Sylvanus
10,801
3,186
1,626
3,938
27,376
16,531
0
4,525
22,851
24,678
0
L
Hera
13,583
1,415
0
0
13,968
5,647
0
1,836
12,132
24,395
0
L
Jing Wei
BawseMan
Jing Wei
8,794
7,255
0
0
13,359
5,131
0
2,426
10,933
0
23,107
W
Tsukuyomi
DKM30
Tsukuyomi
24,476
7,579
219
3,504
11,707
5,604
0
3,930
7,711
0
37,308
L
5,513
2,618
0
522
8,510
3,599
0
2,140
6,370
0
8,800
W
King Arthur
Hazetsu
King Arthur
15,686
1,183
0
1,020
15,734
12,833
0
7,666
7,793
0
30,372
W
Neith
Yabureta
Neith
15,234
11,051
0
1,087
7,461
3,017
0
4,224
3,147
0
30,894
L
Bellona
happyrogue97
Bellona
15,829
5,195
0
2,629
30,775
25,241
0
4,183
26,592
0
28,214
W
Jormungandr
necessarious
Jormungandr
15,110
4,226
863
864
14,469
21,384
0
5,379
8,910
36,445
0
W
Artemis
siurno
Artemis
17,731
11,669
0
0
9,882
4,407
0
2,484
7,308
0
31,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,492
Gold Earned
62,069
127
Minions Killed
193
4
Camps Cleared
7
776,074
Distance Traveled
939,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,174
1,017
25
3
2
129,398
0
L
Hera
10,367
1,037
34
3
0
185,476
0
L
Jing Wei
9,747
975
34
3
1
167,408
0
W
Tsukuyomi
14,641
1,464
37
4
1
224,002
0
L
Ullr
9,400
940
7
1
1
99,741
0
W
King Arthur
11,226
1,123
43
4
0
189,521
0
W
Neith
11,195
1,120
51
5
2
151,436
0
L
Bellona
11,804
1,180
27
3
0
194,051
0
W
Jormungandr
12,083
1,208
30
3
0
200,258
0
W
Artemis
12,924
1,292
32
3
4
174,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role