Player Matchup

Sol
Sol
Hassonator69
Sol
Level 64
God Stats
6W - 9L
1,482 SR
Queue Stats
47W - 44L
1,561 Elo+
Party 3
Ne Zha
Ne Zha
Narmiel_
Ne Zha
Level 9
God Stats
1W - 1L
1,734 SR
Queue Stats
5W - 6L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Not A Smurf2800
Kukulkan
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 76L
1,727 Elo+
Party 3
Ares
Ares
Power-Wichtel
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Guan Yu
Guan Yu
eaglefire66
Guan Yu
Level 18
God Stats
14W - 14L
1,838 SR
Queue Stats
1,155W - 1,118L
1,679 Elo+
Solo
Team Averages
Level 21
1,611 SR
1,627 Elo+

VS

Team Averages
Level 16
1,433 SR
1,645 Elo+
Ullr
Ullr
Brodderss2
Ullr
Level 18
God Stats
2W - 0L
1,286 SR
Queue Stats
31W - 6L
1,868 Elo+
Party 2
Hachiman
Hachiman
Mynicca UK
Hachiman
Level 17
God Stats
3W - 0L
1,618 SR
Queue Stats
56W - 11L
1,756 Elo+
Party 2
Hercules
Hercules
Tutrankamon_
Hercules
Level 18
God Stats
3W - 4L
1,464 SR
Queue Stats
55W - 41L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
kmkz_ttv
Sylvanus
Level 17
God Stats
1W - 0L
1,296 SR
Queue Stats
42W - 35L
1,534 Elo+
Party 1
Tiamat
Tiamat
miiguelvi
Tiamat
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,707
471
1,486
5,471
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ne Zha
Narmiel_
Ne Zha
6
0 / 5 / 1
4,366
437
1,869
7,249
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
9
1 / 5 / 0
5,082
508
4,015
5,738
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 9 / 1
4,211
421
2,015
9,034
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Guan Yu
eaglefire66
Guan Yu
10
3 / 1 / 0
5,529
553
4,709
9,062
4,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
6,970
697
5,020
5,602
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Mynicca UK
Hachiman
13
6 / 0 / 0
7,705
771
5,227
6,603
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Tutrankamon_
Hercules
9
5 / 2 / 6
5,909
591
5,001
6,834
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
kmkz_ttv
Sylvanus
11
1 / 1 / 0
6,263
626
5,137
6,670
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
miiguelvi
Tiamat
9
3 / 2 / 8
5,776
578
4,771
5,423
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
23
24
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
0
4
0
0
W
Hachiman
Mynicca UK
Hachiman
6
0
0
6
L
Ne Zha
Narmiel_
Ne Zha
0
5
1
0.1
L
Kukulkan
1
5
0
0.2
L
0
9
1
0.06
W
Hercules
Tutrankamon_
Hercules
5
2
6
4
L
Guan Yu
eaglefire66
Guan Yu
3
1
0
3
W
Sylvanus
kmkz_ttv
Sylvanus
1
1
0
1
W
Tiamat
miiguelvi
Tiamat
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,094
Damage
25,156
36,554
Taken
31,132
13,098
Mitigated
13,317
8,975
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,020
1,882
0
1,993
5,602
1,847
0
1,111
4,491
0
33,471
L
1,486
234
0
1,131
5,471
981
0
0
5,471
19,095
0
W
Hachiman
Mynicca UK
Hachiman
5,227
2,469
0
4,053
6,603
2,089
626
1,408
5,195
0
49,976
L
Ne Zha
Narmiel_
Ne Zha
1,869
733
0
2,114
7,249
1,777
0
1,304
5,881
0
13,709
L
Kukulkan
4,015
569
0
477
5,738
1,784
0
1,084
4,486
34,196
0
L
2,015
1,040
0
229
9,034
4,289
25
2,850
5,942
5,518
0
W
Hercules
Tutrankamon_
Hercules
5,001
2,600
0
1,747
6,834
3,185
0
2,222
4,612
0
15,694
L
Guan Yu
eaglefire66
Guan Yu
4,709
660
9
5,015
9,062
4,267
0
3,826
5,196
0
25,241
W
Sylvanus
kmkz_ttv
Sylvanus
5,137
1,669
0
2,923
6,670
3,343
631
0
6,670
33,999
5,493
W
Tiamat
miiguelvi
Tiamat
4,771
997
0
2,422
5,423
2,853
173
2,775
2,648
19,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,895
Gold Earned
32,623
203
Minions Killed
322
0
Camps Cleared
0
926,208
Distance Traveled
909,903
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,970
697
70
7
0
195,395
1
L
Sol
4,707
471
29
3
0
157,939
0
W
Hachiman
7,705
771
99
10
0
177,792
2
L
Ne Zha
4,366
437
35
4
0
197,553
0
L
Kukulkan
5,082
508
71
7
0
181,308
2
L
Ares
4,211
421
13
1
0
192,066
1
W
Hercules
5,909
591
29
3
0
216,949
1
L
Guan Yu
5,529
553
55
6
0
197,342
0
W
Sylvanus
6,263
626
82
8
0
144,687
0
W
Tiamat
5,776
578
42
4
0
175,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role