Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HRPNviciousvirus
Gilgamesh
Level 134
God Stats
4W - 6L
1,384 SR
Queue Stats
144W - 121L
1,519 Elo+
Party 1
Athena
Athena
spwnpeaked_JFK
Athena
Level 115
God Stats
0W - 1L
1,973 SR
Queue Stats
73W - 74L
1,607 Elo+
Party 1
Team Averages
Level 129
1,619 SR
1,542 Elo+

VS

Team Averages
Level 112
1,530 SR
1,523 Elo+
Hou Yi
Hou Yi
JPD2001
Hou Yi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MP7-GOLD
Tsukuyomi
Level 114
God Stats
3W - 0L
1,772 SR
Queue Stats
36W - 25L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
Ramrod_2x4
Baron Samedi
Level 101
God Stats
2W - 1L
1,318 SR
Queue Stats
43W - 35L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 2 / 1
6,542
654
5,339
8,579
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
10
1 / 4 / 2
6,749
675
5,544
9,957
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 6 / 1
7,401
740
5,322
10,311
3,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JPD2001
Hou Yi
11
5 / 1 / 6
8,133
813
8,711
6,488
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
MP7-GOLD
Tsukuyomi
10
2 / 1 / 10
7,520
752
6,199
7,837
4,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Ramrod_2x4
Baron Samedi
12
5 / 2 / 7
8,012
801
7,915
6,756
2,612
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
12
12
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
1
0.75
L
Gilgamesh
1
4
2
0.5
W
Hou Yi
JPD2001
Hou Yi
5
1
6
8
W
Tsukuyomi
MP7-GOLD
Tsukuyomi
2
1
10
7
W
Baron Samedi
Ramrod_2x4
Baron Samedi
5
2
7
4.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,205
Damage
22,825
28,847
Taken
21,081
15,966
Mitigated
9,424
4,402
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,339
798
0
1,716
8,579
7,923
0
2,831
5,616
20,535
0
L
Gilgamesh
5,544
1,630
0
871
9,957
4,114
0
1,889
7,943
0
16,774
W
Hou Yi
JPD2001
Hou Yi
8,711
3,964
0
366
6,488
2,195
236
3,491
2,897
0
23,241
W
Tsukuyomi
MP7-GOLD
Tsukuyomi
6,199
1,384
0
1,774
7,837
4,617
196
3,587
4,025
0
22,909
W
Baron Samedi
Ramrod_2x4
Baron Samedi
7,915
897
2,127
2,079
6,756
2,612
535
3,204
3,461
32,635
0
L
5,322
544
0
1,815
10,311
3,929
0
3,292
6,819
25,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,692
Gold Earned
23,665
87
Minions Killed
121
0
Camps Cleared
0
574,849
Distance Traveled
561,483
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,542
654
28
3
0
198,404
1
L
Gilgamesh
6,749
675
23
2
0
192,387
1
W
Hou Yi
8,133
813
29
3
0
173,044
0
W
Tsukuyomi
7,520
752
40
4
0
218,492
1
W
Baron Samedi
8,012
801
52
5
0
169,947
1
L
Athena
7,401
740
36
4
0
184,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role