Player Matchup

Bacchus
Bacchus
IamJxne
Bacchus
Level 28
God Stats
4W - 1L
1,694 SR
Queue Stats
97W - 101L
1,386 Elo+
Solo
Cthulhu
Cthulhu
IranaMan
Cthulhu
Level 29
God Stats
6W - 3L
1,693 SR
Queue Stats
257W - 248L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Zephyxtion
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
gbrmito4i20
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
iiiBlameLag
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,100 Elo+
Solo
Team Averages
Level 14
1,578 SR
1,376 Elo+

VS

Team Averages
Level 22
1,535 SR
1,385 Elo+
Sun Wukong
Sun Wukong
DBKSasuke
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 69L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
PureLuck28
Gilgamesh
Level 20
God Stats
5W - 2L
1,758 SR
Queue Stats
149W - 154L
1,359 Elo+
Solo
Set
Set
XxGhost09xX
Set
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
103W - 118L
1,415 Elo+
Solo
He Bo
He Bo
dominiichan
He Bo
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 64L
1,377 Elo+
Solo
Neith
Neith
natefa11
Neith
Level 24
God Stats
21W - 20L
1,617 SR
Queue Stats
58W - 52L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IamJxne
Bacchus
20
9 / 4 / 9
17,072
502
15,335
31,070
55,654
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
IranaMan
Cthulhu
20
14 / 5 / 13
17,159
505
25,236
43,922
58,582
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Zephyxtion
Kukulkan
4
0 / 0 / 0
7,616
224
0
0
0
4
0 / 0 / 0
7,568
223
0
0
0
Zhong Kui
iiiBlameLag
Zhong Kui
20
28 / 6 / 5
23,224
683
46,722
37,326
28,834
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DBKSasuke
Sun Wukong
19
1 / 10 / 2
13,749
404
6,973
25,332
20,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
PureLuck28
Gilgamesh
20
1 / 9 / 4
15,390
453
11,964
32,069
24,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 13 / 3
15,727
463
7,730
28,925
14,743
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 12 / 4
17,225
507
21,997
27,940
10,526
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
natefa11
Neith
20
4 / 10 / 3
17,663
520
28,553
30,662
12,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
51
Kills
15
15
Deaths
54
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DBKSasuke
Sun Wukong
1
10
2
0.2
W
Bacchus
IamJxne
Bacchus
9
4
9
3.38
W
Cthulhu
IranaMan
Cthulhu
14
5
13
4.1
L
Gilgamesh
PureLuck28
Gilgamesh
1
9
4
0.33
L
4
13
3
0.42
W
Kukulkan
Zephyxtion
Kukulkan
0
0
0
0
L
5
12
4
0.58
W
0
0
0
0
W
Zhong Kui
iiiBlameLag
Zhong Kui
28
6
5
5.08
L
Neith
natefa11
Neith
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,293
Damage
77,217
112,318
Taken
144,928
143,070
Mitigated
83,704
43,086
Healing
29,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DBKSasuke
Sun Wukong
6,973
2,423
0
3,059
25,332
20,758
2,961
16,315
8,466
0
62,633
W
Bacchus
IamJxne
Bacchus
15,335
953
0
5,442
31,070
55,654
1,218
2,387
28,520
85,854
0
W
Cthulhu
IranaMan
Cthulhu
25,236
2,105
833
16,736
43,922
58,582
2,319
7,454
36,274
81,073
0
L
Gilgamesh
PureLuck28
Gilgamesh
11,964
4,960
0
5,682
32,069
24,873
2,045
15,246
15,909
0
109,362
L
7,730
3,538
0
5,055
28,925
14,743
189
18,795
9,455
0
93,584
W
Kukulkan
Zephyxtion
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
21,997
653
0
6,024
27,940
10,526
2,868
20,025
6,693
111,805
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
iiiBlameLag
Zhong Kui
46,722
9,581
0
20,075
37,326
28,834
8,260
11,437
25,527
203,312
0
L
Neith
natefa11
Neith
28,553
21,426
0
9,519
30,662
12,804
279
18,226
11,808
0
178,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,639
Gold Earned
79,754
524
Minions Killed
769
0
Camps Cleared
0
1,849,600
Distance Traveled
2,726,789
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,749
404
93
3
0
566,688
0
W
Bacchus
17,072
502
146
4
0
675,727
4
W
Cthulhu
17,159
505
134
4
0
601,732
0
L
Gilgamesh
15,390
453
153
5
0
632,429
0
L
Set
15,727
463
107
3
0
529,017
6
W
Kukulkan
7,616
224
0
0
0
0
0
L
He Bo
17,225
507
195
6
0
523,976
0
W
Neith
7,568
223
0
0
0
0
0
W
Zhong Kui
23,224
683
244
7
0
572,141
1
L
Neith
17,663
520
221
7
0
474,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role