Player Matchup

Hun Batz
Hun Batz
Dimi-Try-Again
Hun Batz
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,623 Elo+
Solo
Susano
Susano
LetsGoDude08
Susano
Level 28
God Stats
2W - 3L
1,639 SR
Queue Stats
62W - 62L
1,514 Elo+
Party 1
Khepri
Khepri
QE_Chaxen
Khepri
Level 77
God Stats
0W - 1L
1,355 SR
Queue Stats
58W - 55L
1,514 Elo+
Party 1
Hel
Hel
Shelmo
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,519 Elo+
Party 3
Apollo
Apollo
kivaari
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,519 Elo+
Party 3
Team Averages
Level 54
1,499 SR
1,538 Elo+

VS

Team Averages
Level 87
1,626 SR
1,715 Elo+
Sun Wukong
Sun Wukong
DJPSim
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 35L
1,726 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Emolgo
Tsukuyomi
Level 149
God Stats
1W - 0L
1,813 SR
Queue Stats
74W - 42L
1,780 Elo+
Party 2
Ra
Ra
MechMayhem
Ra
Level 87
God Stats
1W - 0L
2,006 SR
Queue Stats
52W - 29L
1,789 Elo+
Party 2
King Arthur
King Arthur
hungryhippobro
King Arthur
Level 27
God Stats
1W - 0L
1,441 SR
Queue Stats
49W - 26L
1,784 Elo+
Party 2
Zeus
Zeus
pivoipicke
Zeus
Level 26
God Stats
6W - 5L
1,371 SR
Queue Stats
160W - 158L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 4 / 5
7,208
721
9,492
12,868
5,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
14
3 / 3 / 4
8,084
808
10,645
13,311
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
QE_Chaxen
Khepri
14
1 / 4 / 4
8,401
840
6,110
21,158
15,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
Shelmo
Hel
12
0 / 2 / 3
6,722
672
811
6,858
4,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
kivaari
Apollo
14
3 / 3 / 3
8,262
826
8,438
9,838
4,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJPSim
Sun Wukong
15
1 / 1 / 14
9,244
924
7,427
12,478
8,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Emolgo
Tsukuyomi
16
7 / 2 / 9
9,393
939
13,628
9,914
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 1 / 13
8,195
820
6,870
7,125
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
hungryhippobro
King Arthur
14
1 / 2 / 13
7,988
799
2,900
8,245
6,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 2 / 8
9,087
909
28,847
5,726
1,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
8
Kills
16
16
Deaths
8
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DJPSim
Sun Wukong
1
1
14
8
L
Hun Batz
1
4
5
0.88
W
Tsukuyomi
Emolgo
Tsukuyomi
7
2
9
5.75
L
Susano
3
3
4
1.67
W
1
1
13
7.5
L
Khepri
QE_Chaxen
Khepri
1
4
4
0.75
L
Hel
Shelmo
Hel
0
2
3
0.75
W
King Arthur
hungryhippobro
King Arthur
1
2
13
3.75
L
Apollo
kivaari
Apollo
3
3
3
1.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
59,672
64,033
Taken
43,488
39,426
Mitigated
25,753
23,709
Healing
23,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DJPSim
Sun Wukong
7,427
909
1,716
1,951
12,478
8,540
922
2,107
10,246
0
14,469
L
Hun Batz
9,492
803
1,238
1,190
12,868
5,798
0
6,960
5,744
0
19,703
W
Tsukuyomi
Emolgo
Tsukuyomi
13,628
2,873
2,975
2,052
9,914
6,254
1,680
1,269
8,545
0
25,167
L
Susano
10,645
254
972
1,101
13,311
9,146
0
7,268
5,627
0
13,112
W
6,870
250
7,437
2,522
7,125
2,954
1,028
1,521
5,529
17,481
0
L
Khepri
QE_Chaxen
Khepri
6,110
83
1,218
2,925
21,158
15,427
0
12,614
8,062
20,490
0
L
Hel
Shelmo
Hel
811
212
9,845
2,731
6,858
4,140
88
3,869
2,924
1,056
0
W
King Arthur
hungryhippobro
King Arthur
2,900
548
161
326
8,245
6,053
249
1,024
7,196
0
6,387
L
Apollo
kivaari
Apollo
8,438
5,530
984
1,505
9,838
4,915
1,264
4,354
5,284
0
19,855
W
28,847
1,714
2,852
1,178
5,726
1,952
1,041
1,000
4,651
41,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
43,907
80
Minions Killed
97
0
Camps Cleared
0
955,110
Distance Traveled
1,036,376
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,244
924
18
2
0
198,879
2
L
Hun Batz
7,208
721
18
2
0
207,843
0
W
Tsukuyomi
9,393
939
27
3
0
224,223
0
L
Susano
8,084
808
4
0
0
181,970
0
W
Ra
8,195
820
23
2
0
206,832
0
L
Khepri
8,401
840
18
2
0
185,812
0
L
Hel
6,722
672
1
0
0
202,135
1
W
King Arthur
7,988
799
3
0
0
205,276
0
L
Apollo
8,262
826
39
4
0
177,350
0
W
Zeus
9,087
909
26
3
0
201,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role