Player Matchup

Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Crimok
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Flickenteppich
Danzaburou
Level 64
God Stats
11W - 12L
1,573 SR
Queue Stats
236W - 236L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
Freje
Baba Yaga
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Xánator
Nu Wa
Level 95
God Stats
2W - 2L
1,497 SR
Queue Stats
66W - 91L
1,437 Elo+
Party 2
Team Averages
Level 103
1,514 SR
1,498 Elo+

VS

Team Averages
Level 121
1,628 SR
1,506 Elo+
Zhong Kui
Zhong Kui
Aduriel
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Olinho34
Sun Wukong
Level 157
God Stats
8W - 10L
1,629 SR
Queue Stats
390W - 378L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Savetheblackbees
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
WeLit19
Bacchus
Level 85
God Stats
5W - 0L
1,805 SR
Queue Stats
232W - 220L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
wuffel
Danzaburou
Level 152
God Stats
17W - 17L
1,706 SR
Queue Stats
115W - 99L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 4 / 2
6,701
609
3,217
13,545
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Crimok
King Arthur
12
0 / 5 / 1
6,223
566
3,762
12,950
6,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Flickenteppich
Danzaburou
13
1 / 1 / 1
6,834
621
5,172
7,920
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baba Yaga
Freje
Baba Yaga
13
0 / 3 / 2
6,605
600
5,041
6,895
2,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Xánator
Nu Wa
13
1 / 4 / 1
7,030
639
6,516
6,930
2,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aduriel
Zhong Kui
16
6 / 0 / 10
9,624
875
10,065
7,690
5,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Olinho34
Sun Wukong
14
2 / 0 / 9
8,071
734
6,543
6,968
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 0 / 7
8,662
787
10,040
3,329
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
WeLit19
Bacchus
14
2 / 2 / 9
8,594
781
7,877
7,547
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
wuffel
Danzaburou
15
4 / 0 / 9
8,719
793
8,527
5,864
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
2
Kills
17
17
Deaths
2
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
2
0.25
W
Zhong Kui
Aduriel
Zhong Kui
6
0
10
11
L
King Arthur
Crimok
King Arthur
0
5
1
0.1
L
Danzaburou
Flickenteppich
Danzaburou
1
1
1
1.5
L
Baba Yaga
Freje
Baba Yaga
0
3
2
0.33
W
Sun Wukong
Olinho34
Sun Wukong
2
0
9
6.5
W
3
0
7
6.5
W
Bacchus
WeLit19
Bacchus
2
2
9
3.25
L
Nu Wa
Xánator
Nu Wa
1
4
1
0.38
W
Danzaburou
wuffel
Danzaburou
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
43,052
48,240
Taken
31,398
22,775
Mitigated
21,048
10,335
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,217
252
940
2,245
13,545
9,017
0
7,814
5,423
12,179
0
W
Zhong Kui
Aduriel
Zhong Kui
10,065
663
0
3,304
7,690
5,176
0
4,383
3,307
28,208
0
L
King Arthur
Crimok
King Arthur
3,762
379
294
3,306
12,950
6,280
0
6,845
5,731
0
16,149
L
Danzaburou
Flickenteppich
Danzaburou
5,172
1,111
0
1,882
7,920
2,724
0
4,871
2,873
0
26,654
L
Baba Yaga
Freje
Baba Yaga
5,041
395
0
1,185
6,895
2,534
0
4,156
2,566
24,934
0
W
Sun Wukong
Olinho34
Sun Wukong
6,543
1,005
0
1,450
6,968
5,741
181
3,356
3,612
0
25,901
W
10,040
1,571
0
1,265
3,329
1,154
883
1,567
1,762
40,267
0
W
Bacchus
WeLit19
Bacchus
7,877
578
0
983
7,547
6,701
0
3,547
4,000
16,329
0
L
Nu Wa
Xánator
Nu Wa
6,516
3,003
0
483
6,930
2,220
695
3,593
3,193
23,526
0
W
Danzaburou
wuffel
Danzaburou
8,527
4,542
0
2,612
5,864
2,276
799
2,267
3,597
0
34,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
43,670
180
Minions Killed
275
3
Camps Cleared
13
978,913
Distance Traveled
1,116,043
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,701
609
21
2
1
183,452
3
W
Zhong Kui
9,624
875
53
5
2
219,932
3
L
King Arthur
6,223
566
29
3
0
213,944
4
L
Danzaburou
6,834
621
37
3
1
216,146
0
L
Baba Yaga
6,605
600
52
5
0
193,078
0
W
Sun Wukong
8,071
734
54
5
3
245,872
2
W
Nu Wa
8,662
787
91
8
3
212,680
5
W
Bacchus
8,594
781
18
2
1
217,480
4
L
Nu Wa
7,030
639
41
4
1
172,293
1
W
Danzaburou
8,719
793
59
5
4
220,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role