Player Matchup

Sun Wukong
Sun Wukong
Platinum II
DitroitGAMER
Sun Wukong
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum II
ItsAidan
Heimdallr
Platinum II
Level 85
God Stats
1W - 1L
1,731 SR
Queue Stats
180W - 160L
1,820 MMR
Solo
Nox
Nox
Platinum III
Stratzah
Nox
Platinum III
Level 160
God Stats
8W - 10L
1,552 SR
Queue Stats
149W - 139L
1,832 MMR
Solo
Set
Set
Diamond V
leroyjankins15
Set
Diamond V
Level 159
God Stats
4W - 3L
1,743 SR
Queue Stats
319W - 296L
1,924 MMR
Solo
Eset
Eset
Diamond V
llReignll
Eset
Diamond V
Level 147
God Stats
98W - 69L
1,732 SR
Queue Stats
569W - 560L
1,923 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,652 SR
1,800 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,618 SR
1,865 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
CatalystXII
Cu Chulainn
Platinum IV
Level 114
God Stats
5W - 8L
1,933 SR
Queue Stats
145W - 144L
1,874 MMR
Solo
Janus
Janus
Platinum II
DenseTherapy
Janus
Platinum II
Level 160
God Stats
8W - 21L
1,571 SR
Queue Stats
623W - 595L
1,960 MMR
Party 1
Nike
Nike
Diamond V
EzioOfTheCreed
Nike
Diamond V
Level 129
God Stats
0W - 1L
1,328 SR
Queue Stats
259W - 240L
1,898 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
HazardFree
Kumbhakarna
Platinum V
Level 160
God Stats
2W - 2L
1,742 SR
Queue Stats
758W - 735L
1,655 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
icoltus
Danzaburou
Platinum II
Level 156
God Stats
6W - 8L
1,514 SR
Queue Stats
98W - 107L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DitroitGAMER
Sun Wukong
17
6 / 3 / 13
11,592
610
14,898
19,457
14,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ItsAidan
Heimdallr
16
3 / 1 / 11
11,142
586
11,935
16,187
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 15
10,982
578
6,008
15,771
16,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 12
12,660
666
10,007
14,453
9,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eset
18
19 / 1 / 9
13,106
690
21,866
12,022
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatApolloGuan YuTsukuyomi

VS

Bans
AthenaScyllaSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CatalystXII
Cu Chulainn
14
0 / 8 / 4
8,684
457
5,203
17,907
9,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 8 / 3
8,802
463
11,927
14,145
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 2
10,366
546
12,126
18,369
12,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
HazardFree
Kumbhakarna
11
1 / 13 / 3
7,654
403
4,815
19,128
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
icoltus
Danzaburou
14
1 / 4 / 0
9,239
486
7,130
13,754
4,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
39
Kills
10
10
Deaths
39
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CatalystXII
Cu Chulainn
0
8
4
0.25
L
2
8
3
0.44
W
Sun Wukong
DitroitGAMER
Sun Wukong
6
3
13
4.17
L
6
6
2
1.17
L
Kumbhakarna
HazardFree
Kumbhakarna
1
13
3
0.19
W
Heimdallr
ItsAidan
Heimdallr
3
1
11
8.5
W
4
3
15
3.83
L
Danzaburou
icoltus
Danzaburou
1
4
0
0.25
W
7
2
12
6.5
W
Eset
19
1
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,714
Damage
41,201
77,890
Taken
83,303
52,752
Mitigated
40,006
33,149
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CatalystXII
Cu Chulainn
5,203
1,114
0
4,654
17,907
9,664
0
7,005
10,596
0
54,090
L
11,927
954
0
2,563
14,145
4,050
836
5,252
8,607
58,513
0
W
Sun Wukong
DitroitGAMER
Sun Wukong
14,898
2,727
0
7,130
19,457
14,885
748
4,225
15,128
0
59,238
L
12,126
1,696
0
3,166
18,369
12,914
50
4,458
13,585
224
61,100
L
Kumbhakarna
HazardFree
Kumbhakarna
4,815
763
0
1,380
19,128
8,471
234
7,849
11,031
19,959
0
W
Heimdallr
ItsAidan
Heimdallr
11,935
7,449
0
7,600
16,187
6,943
8,713
2,849
13,221
0
80,441
W
6,008
1,500
0
4,361
15,771
16,048
792
3,746
11,917
28,894
0
L
Danzaburou
icoltus
Danzaburou
7,130
2,774
0
4,090
13,754
4,907
0
2,700
11,014
0
53,787
W
10,007
4,820
0
6,617
14,453
9,499
1,387
3,175
11,096
0
85,108
W
Eset
21,866
1,425
2,333
5,108
12,022
5,377
2,979
4,377
7,435
75,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,482
Gold Earned
44,745
527
Minions Killed
463
0
Camps Cleared
0
1,768,538
Distance Traveled
1,585,528
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,684
457
110
6
0
351,638
3
L
Janus
8,802
463
101
5
0
312,676
2
W
Sun Wukong
11,592
610
107
6
0
381,235
1
L
Nike
10,366
546
103
5
0
330,068
0
L
Kumbhakarna
7,654
403
27
1
0
300,996
0
W
Heimdallr
11,142
586
112
6
0
321,910
3
W
Nox
10,982
578
45
2
0
335,654
10
L
Danzaburou
9,239
486
122
6
0
290,150
3
W
Set
12,660
666
146
8
0
370,145
7
W
Eset
13,106
690
117
6
0
359,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role