Player Matchup

Set
Set
ABoyHasNoNam3
Set
Level 49
God Stats
1W - 0L
1,534 SR
Queue Stats
18W - 16L
1,589 Elo+
Solo
Vulcan
Vulcan
Beaterone
Vulcan
Level 34
God Stats
5W - 6L
1,453 SR
Queue Stats
19W - 18L
1,481 Elo+
Party 1
Tiamat
Tiamat
LetsGroupUp
Tiamat
Level 49
God Stats
6W - 0L
1,897 SR
Queue Stats
231W - 31L
2,011 Elo+
Solo
Ymir
Ymir
RescueToast
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
kmann_99
Xbalanque
Level 147
God Stats
10W - 6L
1,694 SR
Queue Stats
1,083W - 1,073L
1,543 Elo+
Party 1
Team Averages
Level 65
1,616 SR
1,625 Elo+

VS

Team Averages
Level 90
1,744 SR
1,529 Elo+
Geb
Geb
ImCringin
Geb
Level 83
God Stats
0W - 1L
1,739 SR
Queue Stats
112W - 127L
1,545 Elo+
Party 2
Ullr
Ullr
ItsMacdizzle
Ullr
Level 98
God Stats
1W - 2L
1,898 SR
Queue Stats
217W - 228L
1,559 Elo+
Party 2
Rama
Rama
LxPremium31
Rama
Level 154
God Stats
2W - 7L
1,667 SR
Queue Stats
202W - 226L
1,553 Elo+
Party 2
Artio
Artio
ThisIsStoney
Artio
Level 109
God Stats
4W - 1L
1,937 SR
Queue Stats
248W - 257L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
itisiryguy
Tsukuyomi
Level 8
God Stats
0W - 3L
1,479 SR
Queue Stats
2W - 10L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 3
11,374
669
13,657
10,434
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Beaterone
Vulcan
14
3 / 3 / 7
8,754
515
6,959
7,303
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
2 / 0 / 1
9,982
587
11,056
7,727
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 4 / 8
8,512
501
5,896
12,748
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
kmann_99
Xbalanque
15
6 / 2 / 5
9,147
538
11,524
10,145
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
6,534
384
3,693
15,256
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 3 / 3
9,213
542
11,622
11,700
4,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 4
6,988
411
7,214
12,763
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 2 / 0
8,342
491
4,504
14,768
9,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
itisiryguy
Tsukuyomi
11
3 / 6 / 0
7,258
427
873
9,271
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
25
Kills
10
10
Deaths
25
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
W
Vulcan
Beaterone
Vulcan
3
3
7
2.17
L
0
8
4
0.25
L
6
3
3
2.5
W
Tiamat
2
0
1
2.5
L
1
6
4
0.5
W
2
4
8
1.5
L
0
2
0
0
L
Tsukuyomi
itisiryguy
Tsukuyomi
3
6
0
0.5
W
Xbalanque
kmann_99
Xbalanque
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,092
Damage
27,906
48,357
Taken
63,758
24,065
Mitigated
26,069
22,288
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,657
7,875
0
5,639
10,434
5,828
52
642
9,792
0
98,336
W
Vulcan
Beaterone
Vulcan
6,959
926
0
1,281
7,303
2,454
75
53
7,250
48,945
0
L
3,693
529
0
1,865
15,256
6,254
0
4,948
10,226
15,244
0
L
11,622
5,074
0
1,061
11,700
4,148
0
4,409
7,035
0
60,611
W
Tiamat
11,056
3,392
0
6,166
7,727
3,639
229
4,266
3,461
66,617
0
L
7,214
5,718
0
4,291
12,763
3,570
0
3,074
9,603
0
45,835
W
5,896
1,574
0
3,498
12,748
8,561
51
1,864
10,884
38,379
0
L
4,504
519
0
7,913
14,768
9,121
0
9,770
4,998
52,858
0
L
Tsukuyomi
itisiryguy
Tsukuyomi
873
21
0
2,694
9,271
2,976
0
1,286
7,985
0
37,059
W
Xbalanque
kmann_99
Xbalanque
11,524
6,126
0
5,704
10,145
3,583
2,202
1,372
8,773
0
61,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
38,335
563
Minions Killed
471
0
Camps Cleared
0
1,549,872
Distance Traveled
1,562,729
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,374
669
171
10
0
355,445
3
W
Vulcan
8,754
515
96
6
0
348,550
3
L
Geb
6,534
384
16
1
0
317,412
3
L
Ullr
9,213
542
115
7
0
299,173
1
W
Tiamat
9,982
587
143
8
0
254,776
5
L
Rama
6,988
411
98
6
0
250,427
0
W
Ymir
8,512
501
36
2
0
303,045
1
L
Artio
8,342
491
170
10
0
322,714
2
L
Tsukuyomi
7,258
427
72
4
0
373,003
2
W
Xbalanque
9,147
538
117
7
0
288,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role