Player Matchup

Xing Tian
Xing Tian
IamNoobEz
Xing Tian
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 244L
1,345 Elo+
Party 2
Rama
Rama
IvanBatBR
Rama
Level 49
God Stats
4W - 5L
1,420 SR
Queue Stats
23W - 38L
1,300 Elo+
Party 1
Amaterasu
Amaterasu
Laianr
Amaterasu
Level 61
God Stats
1W - 3L
1,283 SR
Queue Stats
32W - 46L
1,329 Elo+
Party 1
Scylla
Scylla
Megaserio
Scylla
Level 119
God Stats
3W - 1L
1,735 SR
Queue Stats
304W - 293L
1,532 Elo+
Solo
Fenrir
Fenrir
the_Snorkel
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 142L
1,400 Elo+
Party 2
Team Averages
Level 84
1,487 SR
1,381 Elo+

VS

Team Averages
Level 60
1,525 SR
1,468 Elo+
Anhur
Anhur
AIN_GUI
Anhur
Level 60
God Stats
4W - 6L
1,561 SR
Queue Stats
778W - 784L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
ElMaldini
Gilgamesh
Level 58
God Stats
16W - 13L
1,551 SR
Queue Stats
243W - 271L
1,503 Elo+
Solo
Freya
Freya
LoyT
Freya
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 107L
1,452 Elo+
Solo
Kukulkan
Kukulkan
TomatoColeitor
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,448 Elo+
Solo
Bellona
Bellona
westra_terrestre
Bellona
Level 56
God Stats
44W - 40L
1,514 SR
Queue Stats
206W - 233L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IamNoobEz
Xing Tian
8
0 / 1 / 7
5,725
573
2,760
7,507
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
10
5 / 0 / 1
6,086
609
2,766
1,720
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Laianr
Amaterasu
9
2 / 0 / 0
5,647
565
1,665
5,170
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Megaserio
Scylla
10
3 / 1 / 3
5,769
577
4,206
2,962
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
10
2 / 0 / 2
5,655
566
1,862
6,471
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AIN_GUI
Anhur
6
0 / 3 / 0
4,477
448
1,725
4,268
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
ElMaldini
Gilgamesh
5
0 / 0 / 0
4,222
422
580
2,647
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
LoyT
Freya
6
0 / 4 / 0
4,483
448
640
5,572
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
10
2 / 4 / 0
5,868
587
2,436
4,959
1,641
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 1
5,212
521
3,573
5,695
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
AIN_GUI
Anhur
0
3
0
0
L
Gilgamesh
ElMaldini
Gilgamesh
0
0
0
0
W
Xing Tian
IamNoobEz
Xing Tian
0
1
7
3.5
W
Rama
5
0
1
5.5
W
Amaterasu
Laianr
Amaterasu
2
0
0
2
L
Freya
LoyT
Freya
0
4
0
0
W
Scylla
Megaserio
Scylla
3
1
3
4.5
L
Kukulkan
2
4
0
0.5
W
Fenrir
2
0
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,259
Damage
8,954
23,830
Taken
23,141
10,407
Mitigated
9,129
7,342
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AIN_GUI
Anhur
1,725
1,253
0
678
4,268
1,254
400
2,128
2,096
0
14,964
L
Gilgamesh
ElMaldini
Gilgamesh
580
170
0
1,906
2,647
706
0
175
2,446
0
9,658
W
Xing Tian
IamNoobEz
Xing Tian
2,760
469
0
1,101
7,507
4,256
110
1,289
6,218
13,655
0
W
Rama
2,766
1,851
135
795
1,720
493
405
135
1,585
0
19,712
W
Amaterasu
Laianr
Amaterasu
1,665
695
0
2,226
5,170
2,297
0
0
4,871
0
20,514
L
Freya
LoyT
Freya
640
276
0
1,781
5,572
2,234
161
1,244
4,328
8,921
0
W
Scylla
Megaserio
Scylla
4,206
221
0
956
2,962
810
754
758
2,154
24,679
0
L
Kukulkan
2,436
415
0
250
4,959
1,641
0
1,932
2,767
29,275
0
W
Fenrir
1,862
463
0
2,129
6,471
2,551
0
894
5,552
0
30,200
L
3,573
927
0
1,550
5,695
3,294
0
1,065
4,538
0
19,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
24,262
221
Minions Killed
190
0
Camps Cleared
0
987,842
Distance Traveled
782,244
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,477
448
33
3
0
165,388
2
L
Gilgamesh
4,222
422
25
3
0
84,724
3
W
Xing Tian
5,725
573
27
3
0
187,497
3
W
Rama
6,086
609
44
4
0
170,748
3
W
Amaterasu
5,647
565
40
4
0
213,167
1
L
Freya
4,483
448
23
2
0
176,059
2
W
Scylla
5,769
577
48
5
0
202,045
1
L
Kukulkan
5,868
587
66
7
0
160,309
0
W
Fenrir
5,655
566
62
6
0
214,385
2
L
Bellona
5,212
521
43
4
0
195,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role