Player Matchup

Nemesis
Nemesis
Platinum II
LaCosTeLa
Nemesis
Platinum II
Level 129
God Stats
2W - 3L
1,491 SR
Queue Stats
276W - 291L
1,851 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
Mat14sv
Heimdallr
Platinum III
Level 71
God Stats
7W - 7L
1,509 SR
Queue Stats
155W - 144L
1,853 MMR
Solo
Tiamat
Tiamat
Gold I
TeMateiFooi
Tiamat
Gold I
Level 157
God Stats
6W - 6L
1,730 SR
Queue Stats
58W - 54L
1,820 MMR
Solo
Janus
Janus
Platinum III
bestjjr
Janus
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
blacksmt
Cthulhu
Gold I
Level 157
God Stats
7W - 7L
1,640 SR
Queue Stats
97W - 96L
1,798 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,574 SR
1,764 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,581 SR
1,773 MMR
Cabrakan
Cabrakan
Platinum II
Canøxør
Cabrakan
Platinum II
Level 149
God Stats
2W - 2L
1,627 SR
Queue Stats
110W - 97L
1,869 MMR
Solo
Scylla
Scylla
Platinum III
Nazdorowje
Scylla
Platinum III
Level 83
God Stats
1W - 2L
1,538 SR
Queue Stats
40W - 30L
1,824 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Stratodon
Sun Wukong
Platinum V
Level 160
God Stats
8W - 11L
1,622 SR
Queue Stats
551W - 546L
1,814 MMR
Solo
Apollo
Apollo
Platinum II
Veeneerado
Apollo
Platinum II
Level 129
God Stats
5W - 7L
1,620 SR
Queue Stats
442W - 445L
1,860 MMR
Solo
Ares
Ares
Platinum II
uNemo
Ares
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LaCosTeLa
Nemesis
20
7 / 8 / 10
15,836
546
17,523
27,569
16,065
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Mat14sv
Heimdallr
20
4 / 4 / 8
15,662
540
20,193
26,987
13,370
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
4 / 2 / 8
17,956
619
21,368
26,738
20,647
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Janus
bestjjr
Janus
20
5 / 4 / 13
16,015
552
17,664
22,785
9,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cthulhu
blacksmt
Cthulhu
20
5 / 2 / 14
15,588
538
18,805
26,799
31,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetDanzaburouTsukuyomiAthenaGuan Yu

VS

Bans
SusanoFenrirKing ArthurTyrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Canøxør
Cabrakan
20
5 / 7 / 3
14,484
499
18,046
26,946
19,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Nazdorowje
Scylla
20
6 / 6 / 5
15,086
520
22,475
17,829
7,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Stratodon
Sun Wukong
20
1 / 4 / 5
15,173
523
22,002
34,045
40,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Veeneerado
Apollo
20
6 / 5 / 3
15,276
527
17,859
27,844
12,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
uNemo
Ares
17
2 / 3 / 4
12,023
415
6,355
19,005
19,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
25
Kills
20
20
Deaths
25
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Canøxør
Cabrakan
5
7
3
0.93
W
Nemesis
LaCosTeLa
Nemesis
7
8
10
1.5
W
Heimdallr
Mat14sv
Heimdallr
4
4
8
2
L
Scylla
Nazdorowje
Scylla
6
6
5
1.42
L
Sun Wukong
Stratodon
Sun Wukong
1
4
5
0.88
W
Tiamat
4
2
8
4
L
Apollo
Veeneerado
Apollo
6
5
3
1.5
W
Janus
bestjjr
Janus
5
4
13
2.88
W
Cthulhu
blacksmt
Cthulhu
5
2
14
6
L
Ares
uNemo
Ares
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,553
Damage
86,737
130,878
Taken
125,669
90,746
Mitigated
99,448
50,520
Healing
32,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Canøxør
Cabrakan
18,046
3,077
0
6,657
26,946
19,602
0
11,969
14,749
116,884
0
W
Nemesis
LaCosTeLa
Nemesis
17,523
8,020
0
10,504
27,569
16,065
1,257
11,647
15,922
0
110,343
W
Heimdallr
Mat14sv
Heimdallr
20,193
14,586
0
9,962
26,987
13,370
5,218
8,013
18,974
0
125,993
L
Scylla
Nazdorowje
Scylla
22,475
2,187
0
2,831
17,829
7,903
0
9,149
8,680
130,410
0
L
Sun Wukong
Stratodon
Sun Wukong
22,002
1,966
0
8,889
34,045
40,144
64
17,205
16,751
1,087
127,217
W
Tiamat
21,368
3,316
682
12,241
26,738
20,647
4,193
7,581
19,157
136,098
0
L
Apollo
Veeneerado
Apollo
17,859
11,855
0
10,791
27,844
12,280
2,714
10,470
17,273
0
119,537
W
Janus
bestjjr
Janus
17,664
601
530
7,156
22,785
9,013
1,295
11,983
10,802
150,353
0
W
Cthulhu
blacksmt
Cthulhu
18,805
476
4,350
5,095
26,799
31,651
433
10,818
15,981
76,137
0
L
Ares
uNemo
Ares
6,355
0
351
2,739
19,005
19,519
0
9,519
9,326
31,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,057
Gold Earned
72,042
874
Minions Killed
881
0
Camps Cleared
0
2,839,175
Distance Traveled
2,587,820
51
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
14,484
499
157
5
0
526,186
3
W
Nemesis
15,836
546
141
5
0
594,326
8
W
Heimdallr
15,662
540
178
6
0
525,217
2
L
Scylla
15,086
520
220
8
0
550,691
15
L
Sun Wukong
15,173
523
266
9
0
606,807
13
W
Tiamat
17,956
619
231
8
0
492,335
15
L
Apollo
15,276
527
202
7
0
537,738
12
W
Janus
16,015
552
232
8
0
589,788
8
W
Cthulhu
15,588
538
92
3
0
637,509
18
L
Ares
12,023
415
36
1
0
366,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role