Player Matchup

Jing Wei
Jing Wei
Boriprfl727
Jing Wei
Level 101
God Stats
13W - 15L
1,540 SR
Queue Stats
815W - 892L
1,358 Elo+
Solo
Hel
Hel
Nanicorn
Hel
Level 66
God Stats
3W - 12L
1,340 SR
Queue Stats
410W - 405L
1,398 Elo+
Party 1
Scylla
Scylla
PrinceNeo1st
Scylla
Level 105
God Stats
4W - 9L
1,411 SR
Queue Stats
268W - 303L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Qc_yo023
Tsukuyomi
Level 93
God Stats
48W - 46L
1,503 SR
Queue Stats
333W - 380L
1,457 Elo+
Solo
Izanami
Izanami
x_Daemonia_x
Izanami
Level 88
God Stats
141W - 144L
1,424 SR
Queue Stats
2,603W - 2,723L
1,436 Elo+
Solo
Team Averages
Level 91
1,444 SR
1,411 Elo+

VS

Team Averages
Level 78
1,514 SR
1,586 Elo+
Ah Puch
Ah Puch
EwwKiannah
Ah Puch
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,560 Elo+
Party 2
Ullr
Ullr
Foehz
Ullr
Level 123
God Stats
1W - 2L
1,296 SR
Queue Stats
133W - 103L
1,653 Elo+
Party 2
Athena
Athena
NotJosh02
Athena
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
WalkingMeatloaf5
Nu Wa
Level 76
God Stats
132W - 141L
1,501 SR
Queue Stats
274W - 348L
1,452 Elo+
Solo
Tyr
Tyr
iOmnideux
Tyr
Level 149
God Stats
1W - 0L
1,586 SR
Queue Stats
37W - 13L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Boriprfl727
Jing Wei
14
0 / 4 / 2
9,267
927
3,616
17,494
12,626
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 7 / 2
9,317
932
8,761
15,555
8,300
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
15
1 / 9 / 2
9,720
972
13,565
18,471
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Qc_yo023
Tsukuyomi
15
0 / 9 / 3
8,928
893
9,914
17,658
7,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
x_Daemonia_x
Izanami
15
3 / 8 / 1
9,696
970
11,451
17,677
7,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

32

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EwwKiannah
Ah Puch
17
5 / 2 / 21
10,691
1,069
10,993
9,699
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Foehz
Ullr
19
13 / 0 / 18
12,587
1,259
26,251
8,871
5,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
NotJosh02
Athena
18
7 / 0 / 23
12,188
1,219
12,875
11,113
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 1 / 20
10,890
1,089
11,051
7,729
4,682
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
8 / 2 / 20
11,738
1,174
20,923
16,646
11,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
139
5
Kills
37
37
Deaths
5
10
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Boriprfl727
Jing Wei
0
4
2
0.25
W
Ah Puch
EwwKiannah
Ah Puch
5
2
21
7.75
W
Ullr
Foehz
Ullr
13
0
18
22
L
1
7
2
0.29
W
Athena
NotJosh02
Athena
7
0
23
18.5
L
Scylla
1
9
2
0.22
L
Tsukuyomi
Qc_yo023
Tsukuyomi
0
9
3
0.17
W
4
1
20
14
W
8
2
20
9
L
Izanami
x_Daemonia_x
Izanami
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,307
Damage
82,093
86,855
Taken
54,058
42,856
Mitigated
37,579
13,877
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Boriprfl727
Jing Wei
3,616
1,812
0
699
17,494
12,626
0
6,526
10,968
0
14,466
W
Ah Puch
EwwKiannah
Ah Puch
10,993
1,317
0
2,388
9,699
3,726
0
4,499
5,200
21,168
0
W
Ullr
Foehz
Ullr
26,251
19,840
0
3,431
8,871
5,229
0
1,892
6,979
0
50,976
L
8,761
1,323
7,142
3,503
15,555
8,300
0
6,291
9,264
34,471
0
W
Athena
NotJosh02
Athena
12,875
3,408
0
907
11,113
12,310
0
4,852
6,261
18,423
0
L
Scylla
13,565
1,234
0
1,098
18,471
7,465
0
6,850
11,621
41,900
0
L
Tsukuyomi
Qc_yo023
Tsukuyomi
9,914
2,296
0
1,312
17,658
7,175
0
9,652
8,006
0
25,365
W
11,051
5,369
171
859
7,729
4,682
0
4,054
3,675
31,866
0
W
20,923
1,899
0
2,449
16,646
11,632
0
7,029
8,999
0
30,124
L
Izanami
x_Daemonia_x
Izanami
11,451
9,166
123
0
17,677
7,290
0
5,600
12,077
0
27,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
58,094
225
Minions Killed
179
3
Camps Cleared
4
936,924
Distance Traveled
1,007,557
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,267
927
22
2
0
207,015
4
W
Ah Puch
10,691
1,069
14
1
0
203,724
0
W
Ullr
12,587
1,259
74
7
1
184,344
0
L
Hel
9,317
932
53
5
1
182,380
0
W
Athena
12,188
1,219
13
1
1
214,060
0
L
Scylla
9,720
972
70
7
2
172,084
0
L
Tsukuyomi
8,928
893
26
3
0
212,263
1
W
Nu Wa
10,890
1,089
52
5
1
166,439
0
W
Tyr
11,738
1,174
26
3
1
238,990
0
L
Izanami
9,696
970
54
5
0
163,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role