Player Matchup

Apollo
Apollo
ArkAngel33
Apollo
Level 105
God Stats
19W - 20L
1,452 SR
Queue Stats
149W - 137L
1,589 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Eclipse0ex
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,500 Elo+
Party 1
Tyr
Tyr
GMANREEDD
Tyr
Level 88
God Stats
1W - 2L
1,571 SR
Queue Stats
165W - 154L
1,515 Elo+
Party 2
Yemoja
Yemoja
MediumFan81
Yemoja
Level 75
God Stats
3W - 2L
1,207 SR
Queue Stats
27W - 14L
1,500 Elo+
Party 1
Chang'e
Chang'e
ej55gold
Chang'e
Level 128
God Stats
4W - 3L
1,768 SR
Queue Stats
165W - 180L
1,583 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,537 Elo+

VS

Team Averages
Level 99
1,545 SR
1,522 Elo+
Medusa
Medusa
Marq3LU
Medusa
Level 128
God Stats
1W - 1L
1,303 SR
Queue Stats
74W - 53L
1,633 Elo+
Party 3
Rama
Rama
RyFfus
Rama
Level 66
God Stats
2W - 0L
1,451 SR
Queue Stats
48W - 85L
1,390 Elo+
Solo
Cthulhu
Cthulhu
YazEspada
Cthulhu
Level 43
God Stats
14W - 10L
1,570 SR
Queue Stats
479W - 482L
1,454 Elo+
Solo
Fenrir
Fenrir
acenso234
Fenrir
Level 129
God Stats
35W - 24L
1,652 SR
Queue Stats
98W - 77L
1,609 Elo+
Party 3
Janus
Janus
manelosan
Janus
Level 129
God Stats
2W - 0L
1,749 SR
Queue Stats
4W - 1L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArkAngel33
Apollo
20
4 / 13 / 4
19,091
455
19,967
40,490
17,846
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Eclipse0ex
Tsukuyomi
20
9 / 12 / 8
20,848
496
36,171
43,506
24,177
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 8
19,552
466
15,707
40,520
56,277
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
20
2 / 6 / 9
18,123
432
10,699
37,093
54,401
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
ej55gold
Chang'e
20
7 / 7 / 7
20,418
486
20,975
36,649
14,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Marq3LU
Medusa
20
16 / 4 / 3
26,969
642
41,912
37,847
18,947
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
RyFfus
Rama
18
4 / 3 / 3
16,333
389
10,683
16,527
5,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
YazEspada
Cthulhu
20
7 / 6 / 13
19,716
469
26,034
35,389
36,644
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
acenso234
Fenrir
20
14 / 6 / 12
25,377
604
47,105
49,953
31,701
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
manelosan
Janus
20
2 / 7 / 15
20,284
483
25,750
19,768
7,838
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
89
26
Kills
43
43
Deaths
26
36
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
ArkAngel33
Apollo
4
13
4
0.46
L
Tsukuyomi
Eclipse0ex
Tsukuyomi
9
12
8
1.08
L
4
5
8
1.6
W
Medusa
Marq3LU
Medusa
16
4
3
4.38
L
Yemoja
2
6
9
1.08
W
Rama
RyFfus
Rama
4
3
3
1.83
W
Cthulhu
YazEspada
Cthulhu
7
6
13
2.25
W
Fenrir
acenso234
Fenrir
14
6
12
3.33
L
Chang'e
ej55gold
Chang'e
7
7
7
1.5
W
Janus
manelosan
Janus
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,519
Damage
151,484
198,258
Taken
159,484
167,516
Mitigated
100,947
64,430
Healing
66,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ArkAngel33
Apollo
19,967
12,569
0
11,276
40,490
17,846
7,609
10,517
29,573
0
151,154
L
Tsukuyomi
Eclipse0ex
Tsukuyomi
36,171
11,452
0
8,289
43,506
24,177
2,133
11,606
31,820
0
142,023
L
15,707
2,705
0
5,161
40,520
56,277
1,128
10,255
29,945
1,638
108,888
W
Medusa
Marq3LU
Medusa
41,912
26,746
0
22,408
37,847
18,947
16,677
4,893
32,794
0
284,107
L
Yemoja
10,699
3,473
11,820
8,242
37,093
54,401
1,736
12,191
24,557
80,765
0
W
Rama
RyFfus
Rama
10,683
8,350
0
7,478
16,527
5,817
2,499
4,159
12,368
148
74,489
W
Cthulhu
YazEspada
Cthulhu
26,034
1,105
1,489
9,666
35,389
36,644
692
10,259
24,645
97,003
0
W
Fenrir
acenso234
Fenrir
47,105
9,835
0
24,389
49,953
31,701
881
13,151
35,674
0
229,177
L
Chang'e
ej55gold
Chang'e
20,975
1,580
4,281
15,361
36,649
14,815
588
9,812
26,597
168,419
0
W
Janus
manelosan
Janus
25,750
1,078
0
874
19,768
7,838
1,279
4,042
15,455
125,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,032
Gold Earned
108,679
923
Minions Killed
1,034
0
Camps Cleared
0
3,561,541
Distance Traveled
3,612,915
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
19,091
455
218
5
0
639,891
1
L
Tsukuyomi
20,848
496
172
4
0
766,392
0
L
Tyr
19,552
466
161
4
0
797,083
1
W
Medusa
26,969
642
360
9
0
719,810
9
L
Yemoja
18,123
432
122
3
0
745,136
1
W
Rama
16,333
389
131
3
0
398,188
1
W
Cthulhu
19,716
469
125
3
0
782,586
4
W
Fenrir
25,377
604
240
6
0
855,105
4
L
Chang'e
20,418
486
250
6
0
613,039
3
W
Janus
20,284
483
178
4
0
857,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role