Player Matchup

Zeus
Zeus
Der-BABO-92
Zeus
Level 68
God Stats
52W - 41L
1,670 SR
Queue Stats
106W - 127L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
Mando-Qi1
Baron Samedi
Level 122
God Stats
20W - 9L
1,932 SR
Queue Stats
123W - 151L
1,501 Elo+
Party 1
Ra
Ra
MrsMando
Ra
Level 38
God Stats
9W - 7L
1,575 SR
Queue Stats
35W - 46L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
acidfree2808
Cthulhu
Level 46
God Stats
5W - 3L
1,695 SR
Queue Stats
7W - 5L
1,575 Elo+
Solo
Cerberus
Cerberus
c0lt_2k
Cerberus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,240 Elo+
Solo
Team Averages
Level 64
1,675 SR
1,457 Elo+

VS

Team Averages
Level 73
1,505 SR
1,506 Elo+
Gilgamesh
Gilgamesh
Acél
Gilgamesh
Level 122
God Stats
7W - 6L
1,593 SR
Queue Stats
161W - 139L
1,580 Elo+
Solo
Tiamat
Tiamat
HaveBreak
Tiamat
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 92L
1,477 Elo+
Party 2
Sobek
Sobek
Ka_Mundele
Sobek
Level 64
God Stats
65W - 64L
1,604 SR
Queue Stats
396W - 368L
1,560 Elo+
Party 2
Hun Batz
Hun Batz
MetaReyos
Hun Batz
Level 108
God Stats
1W - 5L
1,314 SR
Queue Stats
407W - 384L
1,472 Elo+
Solo
Hercules
Hercules
ramiresjr
Hercules
Level 56
God Stats
8W - 13L
1,515 SR
Queue Stats
304W - 319L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 9 / 16
15,967
1,141
35,590
16,176
6,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Mando-Qi1
Baron Samedi
20
10 / 4 / 16
14,977
1,070
20,427
13,075
6,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 10 / 26
13,309
951
14,412
18,288
17,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
acidfree2808
Cthulhu
20
7 / 2 / 23
14,893
1,064
24,214
22,910
24,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
c0lt_2k
Cerberus
20
3 / 3 / 30
14,369
1,026
15,110
22,652
30,308
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acél
Gilgamesh
20
10 / 10 / 12
15,630
1,116
34,282
29,031
26,480
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
HaveBreak
Tiamat
18
1 / 7 / 11
11,892
849
4,498
17,192
9,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
19
3 / 3 / 14
13,283
949
16,437
27,371
42,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
MetaReyos
Hun Batz
20
11 / 12 / 9
15,895
1,135
27,939
29,122
9,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
ramiresjr
Hercules
19
3 / 6 / 12
12,652
904
3,844
18,346
15,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
86
38
Kills
28
28
Deaths
38
111
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Acél
Gilgamesh
10
10
12
1.6
W
16
9
16
2.67
L
Tiamat
HaveBreak
Tiamat
1
7
11
0.93
L
Sobek
3
3
14
3.33
W
Baron Samedi
Mando-Qi1
Baron Samedi
10
4
16
4.5
L
Hun Batz
MetaReyos
Hun Batz
11
12
9
1.29
W
2
10
26
1.5
W
Cthulhu
acidfree2808
Cthulhu
7
2
23
9.25
W
Cerberus
c0lt_2k
Cerberus
3
3
30
6
L
Hercules
ramiresjr
Hercules
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,753
Damage
87,000
93,101
Taken
121,062
84,709
Mitigated
103,326
20,008
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Acél
Gilgamesh
34,282
14,877
0
1,868
29,031
26,480
0
25,780
3,251
0
67,667
W
35,590
2,268
822
722
16,176
6,205
0
3,469
12,707
57,200
0
L
Tiamat
HaveBreak
Tiamat
4,498
596
0
976
17,192
9,390
0
14,855
2,337
18,205
0
L
Sobek
16,437
250
0
2,531
27,371
42,421
0
25,250
2,121
39,969
0
W
Baron Samedi
Mando-Qi1
Baron Samedi
20,427
2,295
3,574
1,708
13,075
6,431
0
3,098
9,977
37,897
0
L
Hun Batz
MetaReyos
Hun Batz
27,939
14,494
644
4,995
29,122
9,872
0
26,508
2,614
0
61,059
W
14,412
1,090
4,107
811
18,288
17,668
0
3,272
15,016
27,156
0
W
Cthulhu
acidfree2808
Cthulhu
24,214
2,727
1,423
1,106
22,910
24,097
0
5,983
16,927
59,476
0
W
Cerberus
c0lt_2k
Cerberus
15,110
2,887
0
5,735
22,652
30,308
0
5,113
17,539
37,139
0
L
Hercules
ramiresjr
Hercules
3,844
1,065
0
3,854
18,346
15,163
0
17,360
986
0
8,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,515
Gold Earned
69,352
264
Minions Killed
244
4
Camps Cleared
11
1,195,281
Distance Traveled
1,274,443
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,630
1,116
84
6
4
271,386
2
W
Zeus
15,967
1,141
54
4
1
220,799
0
L
Tiamat
11,892
849
33
2
0
230,945
0
L
Sobek
13,283
949
41
3
1
274,718
0
W
Baron Samedi
14,977
1,070
35
3
1
235,398
2
L
Hun Batz
15,895
1,135
71
5
6
268,176
0
W
Ra
13,309
951
46
3
0
218,205
0
W
Cthulhu
14,893
1,064
73
5
0
266,407
1
W
Cerberus
14,369
1,026
56
4
2
254,472
0
L
Hercules
12,652
904
15
1
0
229,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role