Player Matchup

Tsukuyomi
Tsukuyomi
Jjeuwy
Tsukuyomi
Level 9
God Stats
0W - 1L
1,422 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 1
Bellona
Bellona
Kiiwpee
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 1
Merlin
Merlin
Payaaaaa
Merlin
Level 8
God Stats
1W - 1L
1,520 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 1
Kukulkan
Kukulkan
akirooooo
Kukulkan
Level 11
God Stats
0W - 1L
1,422 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 1
Neith
Neith
butoytoy
Neith
Level 6
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 1
Team Averages
Level 9
1,437 SR
1,642 Elo+

VS

Team Averages
Level 13
1,530 SR
1,502 Elo+
Guan Yu
Guan Yu
CaptainJackC
Guan Yu
Level 5
God Stats
8W - 9L
1,734 SR
Queue Stats
10W - 11L
1,394 Elo+
Party 2
Set
Set
RareJelly
Set
Level 8
God Stats
4W - 3L
1,468 SR
Queue Stats
11W - 10L
1,593 Elo+
Party 2
Heimdallr
Heimdallr
SeventeenXO
Heimdallr
Level 31
God Stats
25W - 13L
1,655 SR
Queue Stats
107W - 99L
1,560 Elo+
Solo
Scylla
Scylla
YoungCoots
Scylla
Level 14
God Stats
4W - 5L
1,457 SR
Queue Stats
16W - 15L
1,514 Elo+
Party 2
Ymir
Ymir
p8pp
Ymir
Level 9
God Stats
3W - 2L
1,336 SR
Queue Stats
6W - 5L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jjeuwy
Tsukuyomi
17
8 / 8 / 1
12,413
540
9,179
16,831
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kiiwpee
Bellona
13
0 / 5 / 2
8,930
388
5,520
18,784
13,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Payaaaaa
Merlin
16
0 / 7 / 4
10,433
454
7,450
13,918
5,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
akirooooo
Kukulkan
14
1 / 7 / 2
9,247
402
10,479
12,714
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
butoytoy
Neith
13
0 / 9 / 1
8,313
361
6,513
14,419
4,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CaptainJackC
Guan Yu
17
4 / 1 / 16
11,483
499
7,654
14,140
16,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 5 / 11
12,941
563
7,915
14,683
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SeventeenXO
Heimdallr
20
15 / 2 / 10
14,973
651
20,632
20,401
9,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
YoungCoots
Scylla
19
7 / 1 / 11
12,797
556
17,233
9,355
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
p8pp
Ymir
17
3 / 0 / 18
11,102
483
6,207
13,213
13,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
102
9
Kills
36
36
Deaths
9
10
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CaptainJackC
Guan Yu
4
1
16
12
L
Tsukuyomi
Jjeuwy
Tsukuyomi
8
8
1
1.06
L
Bellona
Kiiwpee
Bellona
0
5
2
0.2
L
Merlin
Payaaaaa
Merlin
0
7
4
0.29
W
7
5
11
2.5
W
Heimdallr
SeventeenXO
Heimdallr
15
2
10
10
W
Scylla
YoungCoots
Scylla
7
1
11
12.5
L
Kukulkan
akirooooo
Kukulkan
1
7
2
0.29
L
Neith
butoytoy
Neith
0
9
1
0.06
W
Ymir
p8pp
Ymir
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,141
Damage
59,641
76,666
Taken
71,792
35,862
Mitigated
51,137
8,593
Healing
26,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CaptainJackC
Guan Yu
7,654
1,640
3,073
5,230
14,140
16,579
1,894
4,143
9,867
0
33,142
L
Tsukuyomi
Jjeuwy
Tsukuyomi
9,179
2,386
0
2,270
16,831
8,506
0
5,241
11,395
0
41,166
L
Bellona
Kiiwpee
Bellona
5,520
2,149
0
2,108
18,784
13,711
30
3,414
14,880
0
41,612
L
Merlin
Payaaaaa
Merlin
7,450
72
0
1,288
13,918
5,477
93
4,004
9,620
63,337
0
W
7,915
3,358
0
4,072
14,683
7,070
1,221
1,957
12,658
0
83,345
W
Heimdallr
SeventeenXO
Heimdallr
20,632
12,470
0
11,729
20,401
9,892
7,167
4,133
15,984
0
129,832
W
Scylla
YoungCoots
Scylla
17,233
188
0
1,410
9,355
3,602
3,194
3,341
5,918
82,880
0
L
Kukulkan
akirooooo
Kukulkan
10,479
787
0
0
12,714
3,644
0
5,818
6,682
39,945
0
L
Neith
butoytoy
Neith
6,513
3,610
0
2,927
14,419
4,524
1,195
4,221
10,081
0
37,855
W
Ymir
p8pp
Ymir
6,207
339
0
914
13,213
13,994
426
3,579
9,436
50,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,336
Gold Earned
63,296
416
Minions Killed
587
0
Camps Cleared
0
2,069,967
Distance Traveled
2,182,634
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,483
499
66
3
0
501,047
0
L
Tsukuyomi
12,413
540
64
3
0
451,834
3
L
Bellona
8,930
388
80
3
0
410,963
0
L
Merlin
10,433
454
127
6
0
378,094
1
W
Set
12,941
563
137
6
0
432,491
0
W
Heimdallr
14,973
651
185
8
0
368,650
5
W
Scylla
12,797
556
137
6
0
377,453
1
L
Kukulkan
9,247
402
82
4
0
454,845
5
L
Neith
8,313
361
63
3
0
374,231
4
W
Ymir
11,102
483
62
3
0
502,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role