Player Matchup

Ra
Ra
Bartalomeos
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
NotAStreamerName
Ullr
Level 11
God Stats
10W - 4L
2,010 SR
Queue Stats
57W - 32L
1,948 Elo+
Party 2
Nox
Nox
Panoyo
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
StaR4E57
Chiron
Level 105
God Stats
4W - 8L
1,396 SR
Queue Stats
168W - 167L
1,542 Elo+
Party 3
Chaac
Chaac
iCiscoSG
Chaac
Level 126
God Stats
2W - 1L
1,861 SR
Queue Stats
74W - 54L
1,612 Elo+
Party 2
Team Averages
Level 106
1,653 SR
1,620 Elo+

VS

Team Averages
Level 102
1,702 SR
1,778 Elo+
Ymir
Ymir
MiddleOnly
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 22L
2,067 Elo+
Party 1
Chang'e
Chang'e
ProXy87
Chang'e
Level 160
God Stats
8W - 2L
1,747 SR
Queue Stats
131W - 92L
1,658 Elo+
Party 1
Chiron
Chiron
Senil
Chiron
Level 144
God Stats
5W - 1L
1,718 SR
Queue Stats
306W - 313L
1,650 Elo+
Party 1
Loki
Loki
SupaHotFiiire
Loki
Level 48
God Stats
16W - 0L
2,043 SR
Queue Stats
67W - 12L
2,014 Elo+
Party 1
Erlang Shen
Erlang Shen
Zerror432
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,426
584
2,257
5,046
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 0
6,473
588
3,520
7,364
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
Panoyo
Nox
8
2 / 2 / 1
5,769
524
4,003
5,320
2,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
StaR4E57
Chiron
11
1 / 1 / 2
6,373
579
4,652
6,698
1,994
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
iCiscoSG
Chaac
11
0 / 4 / 1
5,967
542
4,052
10,177
7,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,057
551
2,684
8,599
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
ProXy87
Chang'e
11
3 / 1 / 1
6,485
590
4,307
3,893
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Senil
Chiron
12
1 / 1 / 0
6,958
633
4,533
6,118
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 1 / 2
7,521
684
8,001
6,657
2,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Zerror432
Erlang Shen
9
3 / 1 / 3
5,900
536
3,885
7,484
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
11
11
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
2
6
1.5
L
2
1
0
2
L
Nox
Panoyo
Nox
2
2
1
1.25
W
Chang'e
ProXy87
Chang'e
3
1
1
3.5
W
Chiron
Senil
Chiron
1
1
0
1
L
Chiron
StaR4E57
Chiron
1
1
2
2
W
4
1
2
5
W
Erlang Shen
Zerror432
Erlang Shen
3
1
3
4.5
L
Chaac
iCiscoSG
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,484
Damage
23,410
34,605
Taken
32,751
15,620
Mitigated
13,368
11,724
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,257
173
96
1,361
5,046
1,671
0
1,665
3,381
40,726
0
W
2,684
684
0
3,069
8,599
4,953
0
2,539
5,911
22,711
0
L
3,520
1,384
0
2,837
7,364
2,750
0
1,324
6,040
0
35,466
L
Nox
Panoyo
Nox
4,003
438
0
620
5,320
2,143
0
1,915
3,405
15,930
0
W
Chang'e
ProXy87
Chang'e
4,307
223
2,178
2,336
3,893
1,091
0
863
2,887
42,498
0
W
Chiron
Senil
Chiron
4,533
2,948
212
3,385
6,118
1,700
0
878
5,240
0
44,271
L
Chiron
StaR4E57
Chiron
4,652
2,359
339
2,228
6,698
1,994
0
527
6,171
0
38,931
W
8,001
1,713
0
1,550
6,657
2,352
0
0
6,657
0
48,600
W
Erlang Shen
Zerror432
Erlang Shen
3,885
1,825
0
2,038
7,484
3,272
0
1,636
5,796
0
31,232
L
Chaac
iCiscoSG
Chaac
4,052
903
0
4,243
10,177
7,062
0
1,560
8,617
0
31,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
32,921
358
Minions Killed
376
0
Camps Cleared
0
1,101,420
Distance Traveled
1,194,393
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,426
584
85
8
0
227,957
3
W
Ymir
6,057
551
40
4
0
233,493
2
L
Ullr
6,473
588
83
8
0
213,251
2
L
Nox
5,769
524
26
2
0
225,502
6
W
Chang'e
6,485
590
80
7
0
246,659
6
W
Chiron
6,958
633
97
9
0
207,053
4
L
Chiron
6,373
579
89
8
0
191,716
1
W
Loki
7,521
684
93
8
0
237,530
6
W
Erlang Shen
5,900
536
66
6
0
269,658
2
L
Chaac
5,967
542
75
7
0
242,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role