Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ilovethotzz
Achilles
Level 13
God Stats
10W - 3L
1,474 SR
Queue Stats
17W - 11L
1,399 Elo+
Party 2
Team Averages
Level 85
1,491 SR
1,466 Elo+

VS

Team Averages
Level 60
1,529 SR
1,263 Elo+
Kukulkan
Kukulkan
Aloe178321
Kukulkan
Level 6
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 3L
1,079 Elo+
Solo
Neith
Neith
ChefMixALot2405
Neith
Level 66
God Stats
11W - 12L
1,428 SR
Queue Stats
371W - 559L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
HungWayLo12
Gilgamesh
Level 108
God Stats
68W - 83L
1,471 SR
Queue Stats
708W - 1,044L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
9 / 2 / 11
9,707
882
6,599
8,594
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
 
Tiamat
13
7 / 2 / 12
9,421
856
13,205
7,747
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ilovethotzz
Achilles
11
6 / 0 / 8
8,646
786
4,821
7,366
5,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aloe178321
Kukulkan
8
0 / 10 / 2
6,497
591
1,413
9,405
2,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 1
7,451
677
4,302
7,898
2,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
HungWayLo12
Gilgamesh
9
2 / 8 / 1
6,997
636
7,451
12,189
3,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
4
4
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
11
7.25
W
Tiamat
 
Tiamat
7
2
12
6.5
L
Kukulkan
Aloe178321
Kukulkan
0
10
2
0.1
L
2
4
1
0.63
L
Gilgamesh
HungWayLo12
Gilgamesh
2
8
1
0.31
W
Achilles
ilovethotzz
Achilles
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,625
Damage
13,166
23,707
Taken
29,492
14,199
Mitigated
8,968
6,969
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,599
4,050
0
3,641
8,594
2,834
2,682
694
7,900
0
34,383
W
Tiamat
 
Tiamat
13,205
1,244
88
3,240
7,747
6,037
413
490
7,257
40,905
0
L
Kukulkan
Aloe178321
Kukulkan
1,413
861
0
500
9,405
2,642
180
4,613
4,568
9,587
0
L
4,302
1,579
0
2,569
7,898
2,397
145
3,666
3,998
0
21,105
L
Gilgamesh
HungWayLo12
Gilgamesh
7,451
2,033
0
585
12,189
3,929
0
4,230
7,677
0
25,249
W
Achilles
ilovethotzz
Achilles
4,821
1,611
0
0
7,366
5,328
33
313
7,053
0
12,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
20,945
129
Minions Killed
117
0
Camps Cleared
0
568,130
Distance Traveled
507,723
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,707
882
64
6
0
159,590
2
W
Tiamat
9,421
856
48
4
0
189,599
1
L
Kukulkan
6,497
591
25
2
0
159,526
0
L
Neith
7,451
677
56
5
0
170,524
3
L
Gilgamesh
6,997
636
36
3
0
177,673
0
W
Achilles
8,646
786
17
2
0
218,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role