Player Matchup

Ne Zha
Ne Zha
Afoolsgame
Ne Zha
Level 160
God Stats
1W - 0L
1,304 SR
Queue Stats
356W - 265L
1,680 Elo+
Party 1
Fenrir
Fenrir
Leones_2015
Fenrir
Level 158
God Stats
32W - 16L
1,694 SR
Queue Stats
340W - 361L
1,693 Elo+
Solo
Eset
Eset
PFG_ZEUS
Eset
Level 155
God Stats
3W - 0L
1,988 SR
Queue Stats
91W - 37L
1,763 Elo+
Party 1
Chiron
Chiron
joopjans
Chiron
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 50L
1,738 Elo+
Party 1
Merlin
Merlin
xeddy_kingx
Merlin
Level 155
God Stats
1W - 1L
1,382 SR
Queue Stats
103W - 40L
1,707 Elo+
Party 1
Team Averages
Level 158
1,574 SR
1,716 Elo+

VS

Team Averages
Level 140
1,512 SR
1,636 Elo+
Ratatoskr
Ratatoskr
BeatMeater01
Ratatoskr
Level 132
God Stats
2W - 4L
1,500 SR
Queue Stats
334W - 335L
1,627 Elo+
Solo
Bacchus
Bacchus
Tarrel_Man
Bacchus
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
1,099W - 1,082L
1,596 Elo+
Solo
Kukulkan
Kukulkan
Tomj95
Kukulkan
Level 157
God Stats
0W - 2L
1,600 SR
Queue Stats
145W - 77L
1,734 Elo+
Solo
Ullr
Ullr
guillemTO
Ullr
Level 158
God Stats
21W - 16L
1,579 SR
Queue Stats
664W - 560L
1,586 Elo+
Solo
Tyr
Tyr
hug0addicted
Tyr
Level 125
God Stats
1W - 2L
1,381 SR
Queue Stats
431W - 346L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Afoolsgame
Ne Zha
14
1 / 4 / 10
9,576
532
6,268
13,896
11,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
17
4 / 1 / 0
10,131
563
11,027
11,428
9,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eset
19
8 / 1 / 3
11,024
612
7,287
10,190
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
joopjans
Chiron
17
5 / 1 / 2
10,890
605
13,619
13,661
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
2 / 3 / 4
9,293
516
7,082
9,449
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BeatMeater01
Ratatoskr
16
7 / 5 / 0
10,348
575
6,453
11,791
5,055
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Tarrel_Man
Bacchus
13
1 / 4 / 5
8,231
457
7,847
14,912
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Tomj95
Kukulkan
15
1 / 3 / 5
8,804
489
7,917
6,596
2,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
1 / 4 / 1
9,058
503
5,646
11,488
3,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
0 / 4 / 0
9,142
508
5,687
15,728
14,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
20
Kills
10
10
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Afoolsgame
Ne Zha
1
4
10
1.5
L
Ratatoskr
BeatMeater01
Ratatoskr
7
5
0
1.4
W
Fenrir
4
1
0
4
W
Eset
8
1
3
9.5
L
Bacchus
Tarrel_Man
Bacchus
1
4
5
0.88
L
Kukulkan
Tomj95
Kukulkan
1
3
5
1.17
L
Ullr
1
4
1
0.38
L
0
4
0
0
W
Chiron
joopjans
Chiron
5
1
2
6
W
Merlin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,283
Damage
33,550
58,624
Taken
60,515
34,315
Mitigated
38,466
24,329
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Afoolsgame
Ne Zha
6,268
1,564
0
1,562
13,896
11,845
0
6,741
7,155
0
25,450
L
Ratatoskr
BeatMeater01
Ratatoskr
6,453
2,090
0
3,218
11,791
5,055
0
3,517
8,098
0
47,539
W
Fenrir
11,027
3,712
0
6,201
11,428
9,681
0
0
11,428
0
60,167
W
Eset
7,287
825
176
5,039
10,190
3,808
0
3,292
6,898
94,678
0
L
Bacchus
Tarrel_Man
Bacchus
7,847
512
0
2,066
14,912
12,425
0
5,393
9,303
27,127
0
L
Kukulkan
Tomj95
Kukulkan
7,917
739
0
828
6,596
2,306
0
3,269
3,227
70,174
0
L
Ullr
5,646
2,365
0
489
11,488
3,885
806
903
10,575
0
66,801
L
5,687
812
0
5,653
15,728
14,795
0
785
14,943
0
59,144
W
Chiron
joopjans
Chiron
13,619
8,132
116
8,910
13,661
5,296
1,794
1,409
12,252
0
91,564
W
Merlin
7,082
906
0
2,325
9,449
3,685
267
4,322
5,127
61,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,914
Gold Earned
45,583
628
Minions Killed
528
0
Camps Cleared
0
1,717,917
Distance Traveled
1,714,813
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,576
532
43
2
0
364,026
6
L
Ratatoskr
10,348
575
95
5
0
374,131
7
W
Fenrir
10,131
563
127
7
0
329,249
3
W
Eset
11,024
612
171
10
0
386,615
1
L
Bacchus
8,231
457
32
2
0
364,588
5
L
Kukulkan
8,804
489
144
8
0
315,803
6
L
Ullr
9,058
503
135
8
0
311,695
4
L
Tyr
9,142
508
122
7
0
348,596
4
W
Chiron
10,890
605
148
8
0
321,575
4
W
Merlin
9,293
516
139
8
0
316,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role