Player Matchup

Cerberus
Cerberus
Grex15
Cerberus
Level 21
God Stats
82W - 65L
1,612 SR
Queue Stats
177W - 171L
1,428 Elo+
Solo
Hachiman
Hachiman
Kraky159
Hachiman
Level 28
God Stats
12W - 10L
1,427 SR
Queue Stats
29W - 25L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
MistrSifu
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
NoMercyPite
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,201 Elo+
Solo
Arachne
Arachne
crossfire995
Arachne
Level 29
God Stats
5W - 4L
1,495 SR
Queue Stats
110W - 100L
1,453 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,390 Elo+

VS

Team Averages
Level 23
1,566 SR
1,437 Elo+
Hachiman
Hachiman
AstroGates
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,300 Elo+
Party 2
Nu Wa
Nu Wa
BabyJelly
Nu Wa
Level 17
God Stats
0W - 2L
1,831 SR
Queue Stats
5W - 3L
1,534 Elo+
Solo
King Arthur
King Arthur
Ebiii98
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
LokiToki1
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
TTVatubbyk
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grex15
Cerberus
10
2 / 4 / 7
7,141
510
4,493
10,555
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
Kraky159
Hachiman
11
6 / 6 / 0
7,814
558
5,669
8,311
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
MistrSifu
Gilgamesh
13
2 / 3 / 1
7,258
518
4,298
8,143
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
NoMercyPite
Kukulkan
12
6 / 4 / 1
7,325
523
6,376
6,326
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
crossfire995
Arachne
12
2 / 1 / 6
7,206
515
3,397
9,273
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AstroGates
Hachiman
10
1 / 3 / 6
6,626
473
3,242
6,249
1,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
BabyJelly
Nu Wa
12
5 / 3 / 4
7,866
562
8,007
5,445
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ebiii98
King Arthur
10
2 / 5 / 1
6,736
481
5,260
11,990
6,261
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
LokiToki1
Tsukuyomi
12
7 / 1 / 1
7,869
562
3,715
6,026
2,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
11
3 / 6 / 3
7,401
529
6,947
9,616
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
18
Kills
18
18
Deaths
18
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AstroGates
Hachiman
1
3
6
1.33
L
Nu Wa
BabyJelly
Nu Wa
5
3
4
2.33
L
King Arthur
Ebiii98
King Arthur
2
5
1
0.5
W
Cerberus
Grex15
Cerberus
2
4
7
1.38
W
Hachiman
Kraky159
Hachiman
6
6
0
1
L
Tsukuyomi
LokiToki1
Tsukuyomi
7
1
1
7.5
W
Gilgamesh
MistrSifu
Gilgamesh
2
3
1
0.83
W
Kukulkan
NoMercyPite
Kukulkan
6
4
1
1.63
L
Skadi
3
6
3
0.75
W
Arachne
crossfire995
Arachne
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
27,171
42,608
Taken
39,326
19,387
Mitigated
14,455
8,482
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AstroGates
Hachiman
3,242
1,686
0
0
6,249
1,398
1,348
1,558
4,691
0
19,384
L
Nu Wa
BabyJelly
Nu Wa
8,007
2,227
0
0
5,445
1,735
1,028
2,716
2,479
34,151
0
L
King Arthur
Ebiii98
King Arthur
5,260
1,572
0
2,127
11,990
6,261
0
830
11,127
0
22,683
W
Cerberus
Grex15
Cerberus
4,493
430
0
2,278
10,555
8,103
0
1,091
9,370
18,582
0
W
Hachiman
Kraky159
Hachiman
5,669
4,030
0
877
8,311
2,361
229
931
7,348
0
31,600
L
Tsukuyomi
LokiToki1
Tsukuyomi
3,715
734
0
1,308
6,026
2,355
219
922
5,102
0
30,860
W
Gilgamesh
MistrSifu
Gilgamesh
4,298
1,370
0
674
8,143
3,987
0
208
7,919
0
40,045
W
Kukulkan
NoMercyPite
Kukulkan
6,376
1,731
0
0
6,326
2,088
0
3,327
2,701
26,339
0
L
Skadi
6,947
4,005
0
694
9,616
2,706
1,607
4,430
5,058
0
34,877
W
Arachne
crossfire995
Arachne
3,397
2,433
0
4,653
9,273
2,848
26
1,828
7,263
0
37,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
36,498
323
Minions Killed
274
0
Camps Cleared
0
1,311,505
Distance Traveled
1,327,504
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,626
473
42
3
0
291,472
3
L
Nu Wa
7,866
562
67
5
0
260,239
1
L
King Arthur
6,736
481
41
3
0
236,343
1
W
Cerberus
7,141
510
39
3
0
254,055
7
W
Hachiman
7,814
558
66
5
0
235,233
2
L
Tsukuyomi
7,869
562
77
6
0
289,315
0
W
Gilgamesh
7,258
518
81
6
0
275,217
1
W
Kukulkan
7,325
523
53
4
0
254,426
0
L
Skadi
7,401
529
47
3
0
250,135
0
W
Arachne
7,206
515
84
6
0
292,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role