Player Matchup

Izanami
Izanami
Bossalona
Izanami
Level 62
God Stats
1W - 3L
1,561 SR
Queue Stats
65W - 64L
1,512 Elo+
Party 2
Tiamat
Tiamat
Gang132
Tiamat
Level 63
God Stats
1W - 4L
1,508 SR
Queue Stats
22W - 17L
1,157 Elo+
Party 2
Sylvanus
Sylvanus
I0L1
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Khepri
Khepri
JayTooThuggie
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,363 Elo+
Party 2
Thanatos
Thanatos
Wizzroz
Thanatos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,210 Elo+
Party 2
Team Averages
Level 54
1,514 SR
1,348 Elo+

VS

Team Averages
Level 101
1,626 SR
1,574 Elo+
Sol
Sol
Audiiux
Sol
Level 66
God Stats
8W - 5L
1,589 SR
Queue Stats
323W - 340L
1,519 Elo+
Solo
Amaterasu
Amaterasu
BowToGems
Amaterasu
Level 54
God Stats
7W - 10L
1,599 SR
Queue Stats
471W - 500L
1,397 Elo+
Party 3
Ymir
Ymir
GumboNovix
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Rodalus
Gilgamesh
Level 147
God Stats
3W - 0L
1,732 SR
Queue Stats
5W - 1L
1,767 Elo+
Party 1
Anubis
Anubis
kronikiznasty
Anubis
Level 114
God Stats
2W - 0L
1,708 SR
Queue Stats
3W - 0L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bossalona
Izanami
8
1 / 3 / 1
4,928
493
2,234
4,091
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Gang132
Tiamat
7
0 / 5 / 1
4,729
473
3,344
5,682
2,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
I0L1
Sylvanus
8
1 / 3 / 2
5,047
505
1,479
5,789
1,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 4 / 0
4,172
417
2,854
4,708
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Wizzroz
Thanatos
8
1 / 3 / 1
5,228
523
1,987
7,226
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
2 / 2 / 4
6,486
649
5,137
7,910
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
BowToGems
Amaterasu
10
3 / 0 / 3
6,268
627
3,575
5,901
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 3
6,091
609
3,090
5,338
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Rodalus
Gilgamesh
9
3 / 0 / 4
6,288
629
2,267
4,645
1,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
5 / 1 / 0
6,058
606
4,010
4,132
1,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
17
18
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
2
2
4
2
L
Izanami
Bossalona
Izanami
1
3
1
0.5
W
Amaterasu
BowToGems
Amaterasu
3
0
3
4.5
L
Tiamat
Gang132
Tiamat
0
5
1
0.1
W
4
1
3
5.5
L
Sylvanus
I0L1
Sylvanus
1
3
2
0.67
L
0
4
0
0
W
Gilgamesh
Rodalus
Gilgamesh
3
0
4
5
L
Thanatos
Wizzroz
Thanatos
1
3
1
0.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,898
Damage
18,079
27,496
Taken
27,926
9,326
Mitigated
9,950
9,162
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
5,137
1,941
0
4,930
7,910
1,794
870
1,084
6,826
41,623
0
L
Izanami
Bossalona
Izanami
2,234
1,032
0
640
4,091
1,188
0
1,824
2,267
0
27,530
W
Amaterasu
BowToGems
Amaterasu
3,575
1,449
0
2,653
5,901
2,526
940
2,794
2,837
0
25,691
L
Tiamat
Gang132
Tiamat
3,344
460
0
980
5,682
2,080
0
3,655
2,027
15,264
0
W
3,090
1,067
0
2,905
5,338
2,014
0
1,058
4,214
24,960
0
L
Sylvanus
I0L1
Sylvanus
1,479
726
168
1,081
5,789
1,896
0
3,357
2,432
5,489
0
L
2,854
800
0
1,000
4,708
2,080
0
1,238
3,470
9,295
0
W
Gilgamesh
Rodalus
Gilgamesh
2,267
445
0
127
4,645
1,895
216
395
4,250
0
18,398
L
Thanatos
Wizzroz
Thanatos
1,987
196
0
5,293
7,226
2,082
0
2,163
5,063
0
22,786
W
4,010
359
0
1,802
4,132
1,721
720
2,010
2,122
24,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,104
Gold Earned
31,191
170
Minions Killed
272
0
Camps Cleared
0
835,785
Distance Traveled
891,007
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,486
649
76
8
0
143,629
1
L
Izanami
4,928
493
57
6
0
169,703
1
W
Amaterasu
6,268
627
58
6
0
168,407
2
L
Tiamat
4,729
473
33
3
0
161,715
0
W
Ymir
6,091
609
48
5
0
168,338
1
L
Sylvanus
5,047
505
5
1
0
161,262
2
L
Khepri
4,172
417
21
2
0
145,619
0
W
Gilgamesh
6,288
629
34
3
0
224,507
6
L
Thanatos
5,228
523
54
5
0
197,486
0
W
Anubis
6,058
606
56
6
0
186,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role