Player Matchup

Cthulhu
Cthulhu
Bronze III
Aelo22
Cthulhu
Bronze III
Level 69
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 8L
1,500 MMR
Party 2
Sol
Sol
Silver I
McRub
Sol
Silver I
Level 40
God Stats
1W - 3L
1,643 SR
Queue Stats
4W - 7L
1,506 MMR
Solo
Amaterasu
Amaterasu
Bronze III
MtnVibe
Amaterasu
Bronze III
Level 75
God Stats
0W - 2L
1,459 SR
Queue Stats
0W - 8L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold II
PatJD
Ratatoskr
Gold II
Level 128
God Stats
4W - 9L
1,701 SR
Queue Stats
431W - 405L
1,449 MMR
Solo
Izanami
Izanami
Silver I
PrideTheLeo
Izanami
Silver I
Level 39
God Stats
2W - 2L
1,575 SR
Queue Stats
36W - 30L
1,489 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 70
1,590 SR
1,489 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,514 SR
1,486 MMR
Guan Yu
Guan Yu
Platinum V
Bentnapkins
Guan Yu
Platinum V
Level 147
God Stats
62W - 57L
1,583 SR
Queue Stats
126W - 125L
1,555 MMR
Party 1
Chernobog
Chernobog
Gold II
Reynoldsss
Chernobog
Gold II
Level 154
God Stats
19W - 10L
1,466 SR
Queue Stats
519W - 509L
1,522 MMR
Solo
Bacchus
Bacchus
Gold IV
WraithofChenz
Bacchus
Gold IV
Level 141
God Stats
45W - 56L
1,524 SR
Queue Stats
186W - 186L
1,339 MMR
Party 1
Kukulkan
Kukulkan
Gold II
emamboz
Kukulkan
Gold II
Level 115
God Stats
19W - 7L
1,500 SR
Queue Stats
225W - 213L
1,514 MMR
Solo
Fenrir
Fenrir
Gold III
jheremy856
Fenrir
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aelo22
Cthulhu
14
2 / 6 / 3
8,709
435
6,908
16,238
9,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
McRub
Sol
15
0 / 7 / 2
8,909
445
8,777
15,672
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
MtnVibe
Amaterasu
14
0 / 9 / 2
8,677
434
3,016
14,137
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
PatJD
Ratatoskr
16
1 / 6 / 2
9,812
491
5,448
16,272
7,138
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
PrideTheLeo
Izanami
18
4 / 6 / 1
11,607
580
11,812
16,178
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
AthenaDanzaburouTiamatSetApollo

VS

Bans
JanusKing ArthurSobekTyrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bentnapkins
Guan Yu
17
8 / 1 / 12
11,686
584
7,559
16,234
17,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Reynoldsss
Chernobog
18
8 / 4 / 10
12,582
629
14,979
18,290
6,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
17
6 / 1 / 13
11,540
577
10,314
13,795
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
emamboz
Kukulkan
19
8 / 0 / 10
12,363
618
15,761
6,144
2,671
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
jheremy856
Fenrir
18
4 / 1 / 9
11,442
572
9,922
15,833
12,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
7
Kills
34
34
Deaths
7
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aelo22
Cthulhu
2
6
3
0.58
W
Guan Yu
Bentnapkins
Guan Yu
8
1
12
14
L
Sol
McRub
Sol
0
7
2
0.14
L
Amaterasu
MtnVibe
Amaterasu
0
9
2
0.11
L
Ratatoskr
PatJD
Ratatoskr
1
6
2
0.33
L
Izanami
PrideTheLeo
Izanami
4
6
1
0.75
W
Chernobog
Reynoldsss
Chernobog
8
4
10
3.25
W
Bacchus
6
1
13
12.5
W
Kukulkan
emamboz
Kukulkan
8
0
10
13
W
Fenrir
jheremy856
Fenrir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,961
Damage
58,535
78,497
Taken
70,296
34,982
Mitigated
55,684
19,818
Healing
31,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aelo22
Cthulhu
6,908
606
398
2,901
16,238
9,951
0
3,716
12,522
35,792
0
W
Guan Yu
Bentnapkins
Guan Yu
7,559
1,324
2,639
8,592
16,234
17,335
1,267
4,102
12,132
0
47,281
L
Sol
McRub
Sol
8,777
1,119
0
5,698
15,672
4,847
0
7,703
7,969
62,871
0
L
Amaterasu
MtnVibe
Amaterasu
3,016
1,214
0
1,271
14,137
7,202
0
5,179
8,958
0
34,327
L
Ratatoskr
PatJD
Ratatoskr
5,448
1,121
0
4,493
16,272
7,138
0
5,299
10,973
0
61,271
L
Izanami
PrideTheLeo
Izanami
11,812
7,724
0
5,057
16,178
5,844
4,766
4,178
12,000
0
85,913
W
Chernobog
Reynoldsss
Chernobog
14,979
10,593
0
7,795
18,290
6,937
4,269
3,719
14,571
0
98,723
W
Bacchus
10,314
1,409
0
4,336
13,795
16,220
1,069
3,882
9,913
44,729
0
W
Kukulkan
emamboz
Kukulkan
15,761
1,103
0
937
6,144
2,671
2,513
2,369
3,775
98,581
0
W
Fenrir
jheremy856
Fenrir
9,922
3,081
0
6,776
15,833
12,521
1,309
2,668
13,165
0
77,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,714
Gold Earned
59,613
520
Minions Killed
580
0
Camps Cleared
0
1,716,100
Distance Traveled
2,010,209
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,709
435
37
2
0
336,751
7
W
Guan Yu
11,686
584
86
4
0
385,124
7
L
Sol
8,909
445
122
6
0
341,572
3
L
Amaterasu
8,677
434
79
4
0
326,752
0
L
Ratatoskr
9,812
491
121
6
0
388,138
2
L
Izanami
11,607
580
161
8
0
322,887
4
W
Chernobog
12,582
629
136
7
0
386,319
6
W
Bacchus
11,540
577
63
3
0
392,791
1
W
Kukulkan
12,363
618
165
8
0
392,691
5
W
Fenrir
11,442
572
130
7
0
453,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role