Player Matchup

Olorun
Olorun
Mecfl3xx
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,164 Elo+
Party 1
Ares
Ares
MinasOBrabo
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Cernunnos
Cernunnos
Sugard3adD
Cernunnos
Level 29
God Stats
1W - 2L
1,336 SR
Queue Stats
97W - 81L
1,596 Elo+
Solo
Mercury
Mercury
vtrmacedo
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
小猪配汽水
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,467 SR
1,385 Elo+

VS

Team Averages
Level 20
1,477 SR
1,441 Elo+
Set
Set
JoshyyD
Set
Level 29
God Stats
1W - 2L
1,334 SR
Queue Stats
73W - 85L
1,457 Elo+
Solo
Bacchus
Bacchus
Minuslll
Bacchus
Level 28
God Stats
3W - 1L
1,744 SR
Queue Stats
31W - 38L
1,311 Elo+
Solo
Neith
Neith
Petresc69
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
RockyAntonio
Sol
Level 14
God Stats
15W - 23L
1,307 SR
Queue Stats
17W - 24L
1,439 Elo+
Solo
Ra
Ra
adrocor
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mecfl3xx
Olorun
14
4 / 10 / 5
9,213
512
6,574
13,935
4,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 6 / 5
8,246
458
4,730
17,352
15,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Sugard3adD
Cernunnos
15
4 / 5 / 5
9,353
520
11,530
17,462
6,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
vtrmacedo
Mercury
12
2 / 10 / 5
7,951
442
6,841
14,699
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 0
8,414
467
3,534
12,523
10,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
19
17 / 2 / 5
11,933
663
16,492
15,607
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Minuslll
Bacchus
15
4 / 1 / 11
9,569
532
12,986
11,003
8,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Petresc69
Neith
12
2 / 8 / 7
7,961
442
9,424
10,591
3,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 4 / 5
10,053
559
8,593
10,465
6,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 2 / 4
9,176
510
7,270
9,058
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
16
Kills
34
37
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Set
17
2
5
9.75
L
Olorun
Mecfl3xx
Olorun
4
10
5
0.65
L
4
6
5
1.08
W
Bacchus
Minuslll
Bacchus
4
1
11
9.5
W
Neith
Petresc69
Neith
2
8
7
0.69
W
6
4
5
2.13
L
Cernunnos
Sugard3adD
Cernunnos
4
5
5
1.3
W
5
2
4
3.5
L
Mercury
vtrmacedo
Mercury
2
10
5
0.45
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
54,765
75,971
Taken
56,724
41,082
Mitigated
29,863
12,061
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
16,492
9,431
0
5,314
15,607
7,601
970
3,857
11,750
0
85,726
L
Olorun
Mecfl3xx
Olorun
6,574
3,309
337
2,645
13,935
4,609
0
4,870
8,828
26,729
0
L
4,730
901
0
1,207
17,352
15,403
0
8,613
8,589
14,859
0
W
Bacchus
Minuslll
Bacchus
12,986
2,020
136
3,933
11,003
8,969
778
2,489
8,514
45,807
0
W
Neith
Petresc69
Neith
9,424
6,613
0
1,216
10,591
3,741
2,759
2,225
8,366
0
24,804
W
8,593
2,253
707
4,210
10,465
6,043
3,334
869
9,596
44,576
0
L
Cernunnos
Sugard3adD
Cernunnos
11,530
5,285
0
5,267
17,462
6,624
475
8,831
8,569
0
66,506
W
7,270
921
385
2,297
9,058
3,509
1,670
1,864
7,194
48,893
0
L
Mercury
vtrmacedo
Mercury
6,841
1,908
0
2,273
14,699
4,322
0
3,082
11,547
0
34,439
L
3,534
1,244
0
332
12,523
10,124
660
2,888
9,589
0
39,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
48,692
294
Minions Killed
408
0
Camps Cleared
0
1,468,725
Distance Traveled
1,581,598
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,933
663
149
8
0
354,872
1
L
Olorun
9,213
512
50
3
0
278,206
4
L
Ares
8,246
458
15
1
0
321,761
2
W
Bacchus
9,569
532
58
3
0
351,921
6
W
Neith
7,961
442
31
2
0
307,735
0
W
Sol
10,053
559
88
5
0
296,210
2
L
Cernunnos
9,353
520
98
5
0
254,852
4
W
Ra
9,176
510
82
5
0
270,860
3
L
Mercury
7,951
442
59
3
0
314,545
2
L
Bellona
8,414
467
72
4
0
299,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role