Player Matchup

Medusa
Medusa
EmyLCv
Medusa
Level 40
God Stats
1W - 0L
1,437 SR
Queue Stats
2W - 5L
1,191 Elo+
Solo
Pele
Pele
PaulaCHB
Pele
Level 44
God Stats
6W - 2L
1,755 SR
Queue Stats
26W - 13L
1,556 Elo+
Party 2
Janus
Janus
Ryuta18
Janus
Level 116
God Stats
1W - 2L
1,520 SR
Queue Stats
56W - 43L
1,617 Elo+
Party 2
Jormungandr
Jormungandr
SrMarmo
Jormungandr
Level 157
God Stats
2W - 1L
1,790 SR
Queue Stats
65W - 60L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
karlfranz116
Cthulhu
Level 56
God Stats
8W - 3L
1,565 SR
Queue Stats
18W - 22L
1,198 Elo+
Party 2
Team Averages
Level 83
1,613 SR
1,424 Elo+

VS

Team Averages
Level 76
1,423 SR
1,533 Elo+
Rama
Rama
Becherpinkler
Rama
Level 128
God Stats
12W - 23L
1,259 SR
Queue Stats
124W - 187L
1,294 Elo+
Solo
Nu Wa
Nu Wa
Get on the Sesh
Nu Wa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,781 Elo+
Party 1
Hades
Hades
XXSNIPZMANIACXX
Hades
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
xBeadle
Chaac
Level 48
God Stats
0W - 1L
1,162 SR
Queue Stats
4W - 8L
1,592 Elo+
Party 1
Ah Puch
Ah Puch
Ðemøss
Ah Puch
Level 50
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EmyLCv
Medusa
14
1 / 1 / 6
7,834
783
4,041
7,318
2,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
15
3 / 1 / 7
8,452
845
2,037
7,910
3,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Janus
Ryuta18
Janus
16
5 / 1 / 10
9,420
942
10,792
5,526
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
SrMarmo
Jormungandr
17
10 / 1 / 11
10,697
1,070
13,399
9,641
8,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
karlfranz116
Cthulhu
14
3 / 2 / 10
8,930
893
6,196
11,775
12,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
8,581
858
5,214
11,668
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 4 / 4
6,741
674
8,423
7,318
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 4
7,111
711
4,998
8,872
4,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
xBeadle
Chaac
13
1 / 5 / 4
7,741
774
5,669
12,114
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Ðemøss
Ah Puch
10
0 / 2 / 0
5,946
595
3,211
2,396
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
22
Kills
6
6
Deaths
22
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Medusa
EmyLCv
Medusa
1
1
6
4
L
0
4
4
0.5
W
Pele
3
1
7
6.5
W
Janus
Ryuta18
Janus
5
1
10
10
W
Jormungandr
SrMarmo
Jormungandr
10
1
11
15.5
L
1
4
4
0.75
W
Cthulhu
karlfranz116
Cthulhu
3
2
10
4
L
Chaac
xBeadle
Chaac
1
5
4
0.6
L
Ah Puch
Ðemøss
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
27,515
42,170
Taken
42,368
29,376
Mitigated
21,901
8,572
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,214
3,103
0
754
11,668
4,316
0
9,709
1,959
0
21,091
W
Medusa
EmyLCv
Medusa
4,041
2,032
720
1,552
7,318
2,868
896
3,657
3,636
0
18,634
L
8,423
2,053
0
0
7,318
2,488
50
5,285
2,033
29,721
0
W
Pele
2,037
300
0
3,170
7,910
3,129
2,047
3,677
4,208
0
21,598
W
Janus
Ryuta18
Janus
10,792
534
0
496
5,526
2,103
743
2,388
3,063
42,505
0
W
Jormungandr
SrMarmo
Jormungandr
13,399
2,804
140
1,281
9,641
8,565
646
2,628
6,888
32,685
0
L
4,998
255
742
2,113
8,872
4,853
0
6,312
2,560
17,420
0
W
Cthulhu
karlfranz116
Cthulhu
6,196
41
613
600
11,775
12,711
542
4,420
7,162
14,120
0
L
Chaac
xBeadle
Chaac
5,669
356
0
2,410
12,114
9,445
0
7,601
4,513
0
19,319
L
Ah Puch
Ðemøss
Ah Puch
3,211
0
0
0
2,396
799
180
1,516
880
10,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,333
Gold Earned
36,120
229
Minions Killed
184
8
Camps Cleared
6
1,036,075
Distance Traveled
768,516
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,581
858
37
4
2
162,351
1
W
Medusa
7,834
783
46
5
0
188,432
3
L
Nu Wa
6,741
674
39
4
3
179,958
1
W
Pele
8,452
845
48
5
0
228,247
0
W
Janus
9,420
942
78
8
4
226,055
2
W
Jormungandr
10,697
1,070
33
3
3
199,944
1
L
Hades
7,111
711
43
4
1
187,892
0
W
Cthulhu
8,930
893
24
2
1
193,397
2
L
Chaac
7,741
774
44
4
0
160,834
0
L
Ah Puch
5,946
595
21
2
0
77,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role