Player Matchup

Scylla
Scylla
Dąddy
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MTons12
Cu Chulainn
Level 79
God Stats
58W - 41L
1,707 SR
Queue Stats
387W - 291L
1,734 Elo+
Party 1
Thoth
Thoth
NestIe
Thoth
Level 147
God Stats
15W - 3L
1,925 SR
Queue Stats
366W - 185L
1,777 Elo+
Party 1
Xbalanque
Xbalanque
Sevenre
Xbalanque
Level 160
God Stats
7W - 9L
1,609 SR
Queue Stats
423W - 331L
1,657 Elo+
Party 1
Xing Tian
Xing Tian
V3LO91
Xing Tian
Level 49
God Stats
11W - 8L
1,829 SR
Queue Stats
125W - 110L
1,667 Elo+
Party 1
Team Averages
Level 104
1,714 SR
1,667 Elo+

VS

Team Averages
Level 52
1,670 SR
1,550 Elo+
Nu Wa
Nu Wa
AnnaXOXO
Nu Wa
Level 42
God Stats
29W - 23L
1,582 SR
Queue Stats
73W - 82L
1,529 Elo+
Solo
Medusa
Medusa
Desmondonette
Medusa
Level 18
God Stats
0W - 1L
1,860 SR
Queue Stats
220W - 193L
1,348 Elo+
Party 2
Bacchus
Bacchus
OceansThought
Bacchus
Level 17
God Stats
2W - 2L
1,605 SR
Queue Stats
5W - 7L
1,727 Elo+
Party 3
Fenrir
Fenrir
PERCYdanze
Fenrir
Level 124
God Stats
27W - 18L
1,617 SR
Queue Stats
233W - 241L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
Slayerman51
Gilgamesh
Level 57
God Stats
8W - 3L
1,687 SR
Queue Stats
200W - 183L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dąddy
Scylla
8
5 / 1 / 4
5,087
727
3,377
4,053
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
MTons12
Cu Chulainn
9
2 / 1 / 2
5,476
782
3,204
5,517
2,265
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
NestIe
Thoth
10
5 / 0 / 1
5,599
800
3,940
1,883
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Sevenre
Xbalanque
7
0 / 1 / 3
4,362
623
1,096
2,454
596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
V3LO91
Xing Tian
7
1 / 0 / 2
4,493
642
354
2,642
1,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnnaXOXO
Nu Wa
4
0 / 5 / 0
3,455
494
191
4,206
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 2 / 0
3,672
525
1,128
2,611
460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
3
0 / 1 / 0
3,219
460
156
706
219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
PERCYdanze
Fenrir
7
2 / 2 / 0
4,129
590
2,283
4,807
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Slayerman51
Gilgamesh
7
0 / 3 / 1
4,091
584
958
5,101
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AnnaXOXO
Nu Wa
0
5
0
0
L
1
2
0
0.5
W
Scylla
Dąddy
Scylla
5
1
4
7
W
Cu Chulainn
MTons12
Cu Chulainn
2
1
2
3
W
Thoth
NestIe
Thoth
5
0
1
5.5
L
Bacchus
0
1
0
0
L
Fenrir
PERCYdanze
Fenrir
2
2
0
1
W
Xbalanque
Sevenre
Xbalanque
0
1
3
1.5
L
Gilgamesh
Slayerman51
Gilgamesh
0
3
1
0.17
W
Xing Tian
V3LO91
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,971
Damage
4,716
16,549
Taken
17,431
5,274
Mitigated
5,755
6,225
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AnnaXOXO
Nu Wa
191
92
0
510
4,206
1,083
0
2,847
1,359
8,461
0
L
1,128
262
0
510
2,611
460
0
982
1,629
0
12,687
W
Scylla
Dąddy
Scylla
3,377
533
0
2,110
4,053
914
0
255
3,758
14,655
0
W
Cu Chulainn
MTons12
Cu Chulainn
3,204
754
0
1,813
5,517
2,265
40
0
5,517
0
31,399
W
Thoth
NestIe
Thoth
3,940
0
0
754
1,883
462
90
0
1,883
28,703
0
L
Bacchus
156
0
0
12
706
219
0
443
263
1,807
0
L
Fenrir
PERCYdanze
Fenrir
2,283
952
0
2,210
4,807
1,529
0
2,687
2,120
0
15,249
W
Xbalanque
Sevenre
Xbalanque
1,096
486
0
823
2,454
596
237
52
2,402
0
22,759
L
Gilgamesh
Slayerman51
Gilgamesh
958
152
0
1,145
5,101
2,464
0
712
4,389
0
17,572
W
Xing Tian
V3LO91
Xing Tian
354
55
0
725
2,642
1,037
80
0
2,642
8,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
18,566
227
Minions Killed
119
0
Camps Cleared
0
703,027
Distance Traveled
591,297
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,455
494
20
3
0
124,054
2
L
Medusa
3,672
525
21
3
0
101,873
1
W
Scylla
5,087
727
32
5
0
152,568
1
W
Cu Chulainn
5,476
782
71
10
0
139,591
0
W
Thoth
5,599
800
57
8
0
148,554
4
L
Bacchus
3,219
460
6
1
0
81,476
0
L
Fenrir
4,129
590
35
5
0
156,522
0
W
Xbalanque
4,362
623
49
7
0
131,401
2
L
Gilgamesh
4,091
584
37
5
0
127,372
2
W
Xing Tian
4,493
642
18
3
0
130,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role