Player Matchup

Nox
Nox
Allien12
Nox
Level 74
God Stats
11W - 16L
1,667 SR
Queue Stats
212W - 227L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
GrizzyBrother
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ravenmocker
Neith
Level 125
God Stats
12W - 13L
1,470 SR
Queue Stats
357W - 357L
1,469 Elo+
Solo
Ra
Ra
deividfeistler
Ra
Level 146
God Stats
20W - 24L
1,532 SR
Queue Stats
105W - 120L
1,467 Elo+
Solo
Cthulhu
Cthulhu
jrbapho
Cthulhu
Level 43
God Stats
13W - 21L
1,351 SR
Queue Stats
320W - 338L
1,453 Elo+
Party 1
Team Averages
Level 105
1,504 SR
1,479 Elo+

VS

Team Averages
Level 83
1,578 SR
1,616 Elo+
Eset
Eset
Ikahashi
Eset
Level 132
God Stats
14W - 18L
1,574 SR
Queue Stats
497W - 454L
1,537 Elo+
Party 2
Khepri
Khepri
OmatadordeDeuses
Khepri
Level 128
God Stats
6W - 9L
1,500 SR
Queue Stats
706W - 631L
1,564 Elo+
Party 2
Fenrir
Fenrir
Syntesi
Fenrir
Level 78
God Stats
20W - 12L
1,500 SR
Queue Stats
264W - 223L
1,693 Elo+
Party 2
Vulcan
Vulcan
WesleyFenix
Vulcan
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Artemis
Artemis
Zyhawk
Artemis
Level 44
God Stats
18W - 7L
1,816 SR
Queue Stats
18W - 8L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,019
902
7,048
9,314
3,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 4
9,554
955
10,189
8,476
3,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 3
9,376
938
7,817
9,607
3,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 2
9,529
953
7,650
8,501
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
jrbapho
Cthulhu
15
1 / 5 / 2
8,917
892
5,853
16,828
14,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

158

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
5 / 1 / 16
10,647
1,065
12,980
9,308
4,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 0 / 22
9,818
982
5,730
7,927
9,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Syntesi
Fenrir
16
7 / 1 / 9
10,728
1,073
9,632
12,421
8,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
17
10 / 2 / 11
11,698
1,170
12,286
4,801
2,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Zyhawk
Artemis
16
1 / 2 / 15
9,484
948
9,293
7,419
3,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
6
Kills
23
23
Deaths
6
13
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
2
5
4
0.8
W
Eset
5
1
16
13
W
0
0
22
11
L
1
3
3
0.83
W
Fenrir
Syntesi
Fenrir
7
1
9
11.5
W
Vulcan
10
2
11
7.75
W
Artemis
Zyhawk
Artemis
1
2
15
4.25
L
1
5
2
0.4
L
Cthulhu
jrbapho
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,557
Damage
49,921
52,726
Taken
41,876
27,902
Mitigated
27,254
4,075
Healing
1,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,048
267
0
0
9,314
3,631
0
5,335
3,979
18,190
0
L
10,189
898
0
930
8,476
3,904
0
4,311
4,165
0
24,143
W
Eset
12,980
277
443
480
9,308
4,028
0
4,314
4,836
31,562
0
W
5,730
80
0
0
7,927
9,212
0
4,877
2,909
19,773
0
L
7,817
3,917
0
698
9,607
3,149
0
7,070
2,537
0
28,895
W
Fenrir
Syntesi
Fenrir
9,632
1,984
0
383
12,421
8,451
0
6,112
6,108
0
15,639
W
Vulcan
12,286
3,829
0
0
4,801
2,207
0
818
3,933
44,838
0
W
Artemis
Zyhawk
Artemis
9,293
4,595
0
0
7,419
3,356
0
3,776
3,539
0
21,718
L
7,650
197
1,197
1,042
8,501
3,134
0
4,567
3,934
31,997
0
L
Cthulhu
jrbapho
Cthulhu
5,853
201
0
208
16,828
14,084
0
9,713
7,115
25,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
52,375
223
Minions Killed
194
6
Camps Cleared
6
987,893
Distance Traveled
1,021,179
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,019
902
27
3
3
202,389
0
L
Ne Zha
9,554
955
27
3
1
191,085
0
W
Eset
10,647
1,065
51
5
1
205,574
0
W
Khepri
9,818
982
23
2
0
206,096
0
L
Neith
9,376
938
61
6
0
188,052
0
W
Fenrir
10,728
1,073
11
1
2
209,984
0
W
Vulcan
11,698
1,170
69
7
1
213,443
0
W
Artemis
9,484
948
40
4
2
186,082
0
L
Ra
9,529
953
68
7
1
204,739
0
L
Cthulhu
8,917
892
40
4
1
201,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role