Player Matchup

Yemoja
Yemoja
Chamze04
Yemoja
Level 29
God Stats
1W - 0L
1,770 SR
Queue Stats
56W - 65L
1,486 Elo+
Solo
Janus
Janus
Etheryonz
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GryphonWrath
Sun Wukong
Level 24
God Stats
1W - 3L
1,267 SR
Queue Stats
49W - 45L
1,491 Elo+
Solo
Thor
Thor
Sebica1
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
WitoBu
Jing Wei
Level 22
God Stats
4W - 4L
1,551 SR
Queue Stats
165W - 152L
1,508 Elo+
Solo
Team Averages
Level 29
1,517 SR
1,497 Elo+

VS

Team Averages
Level 14
1,514 SR
1,472 Elo+
Izanami
Izanami
DavidShmoop
Izanami
Level 16
God Stats
9W - 7L
1,572 SR
Queue Stats
57W - 40L
1,571 Elo+
Solo
Neith
Neith
WolfYessSir
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Olorun
Olorun
abcde11
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
hugonoa03
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,256 Elo+
Party 2
Jormungandr
Jormungandr
necessarious
Jormungandr
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
304W - 303L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chamze04
Yemoja
18
3 / 0 / 25
11,456
1,273
5,543
4,982
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Etheryonz
Janus
18
12 / 0 / 17
11,874
1,319
21,050
7,109
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
GryphonWrath
Sun Wukong
17
10 / 2 / 16
11,262
1,251
13,900
9,184
4,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Sebica1
Thor
16
5 / 4 / 16
9,799
1,089
5,395
8,077
3,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
WitoBu
Jing Wei
19
13 / 0 / 21
12,123
1,347
18,263
9,641
3,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DavidShmoop
Izanami
14
1 / 4 / 3
9,001
1,000
6,038
12,544
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 14 / 2
8,881
987
7,372
20,248
7,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
abcde11
Olorun
12
0 / 0 / 0
7,460
829
0
0
0
Danzaburou
hugonoa03
Danzaburou
15
0 / 12 / 3
8,682
965
5,605
16,255
5,747
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
necessarious
Jormungandr
15
4 / 13 / 1
9,793
1,088
13,835
21,274
22,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
15
43
Kills
6
6
Deaths
43
95
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Chamze04
Yemoja
3
0
25
15.5
L
Izanami
DavidShmoop
Izanami
1
4
3
0.63
W
Janus
Etheryonz
Janus
12
0
17
20.5
W
Sun Wukong
GryphonWrath
Sun Wukong
10
2
16
9
W
Thor
Sebica1
Thor
5
4
16
3.25
W
Jing Wei
WitoBu
Jing Wei
13
0
21
23.5
L
1
14
2
0.14
L
Olorun
abcde11
Olorun
0
0
0
0
L
Danzaburou
hugonoa03
Danzaburou
0
12
3
0.13
L
Jormungandr
necessarious
Jormungandr
4
13
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,151
Damage
32,850
38,993
Taken
70,321
18,410
Mitigated
39,785
13,725
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Chamze04
Yemoja
5,543
1,473
6,031
2,247
4,982
4,738
0
2,375
2,607
18,421
0
L
Izanami
DavidShmoop
Izanami
6,038
4,081
0
799
12,544
4,466
0
4,226
8,318
0
14,878
W
Janus
Etheryonz
Janus
21,050
2,364
0
776
7,109
2,407
0
1,825
5,284
45,779
0
W
Sun Wukong
GryphonWrath
Sun Wukong
13,900
5,266
0
2,278
9,184
4,666
0
3,457
5,727
0
27,856
W
Thor
Sebica1
Thor
5,395
2,357
0
0
8,077
3,000
0
4,252
3,825
0
11,587
W
Jing Wei
WitoBu
Jing Wei
18,263
17,421
0
2,393
9,641
3,599
0
1,926
7,715
0
39,636
L
7,372
4,425
0
1,948
20,248
7,538
0
10,831
9,417
0
30,291
L
Olorun
abcde11
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
hugonoa03
Danzaburou
5,605
1,732
0
710
16,255
5,747
0
3,463
12,792
0
20,723
L
Jormungandr
necessarious
Jormungandr
13,835
3,677
0
0
21,274
22,034
0
8,073
13,201
35,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,514
Gold Earned
43,817
186
Minions Killed
143
10
Camps Cleared
2
807,516
Distance Traveled
565,524
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,456
1,273
29
3
0
146,352
0
L
Izanami
9,001
1,000
20
2
2
133,773
0
W
Janus
11,874
1,319
59
7
1
168,342
0
W
Sun Wukong
11,262
1,251
34
4
2
173,126
0
W
Thor
9,799
1,089
11
1
1
134,521
2
W
Jing Wei
12,123
1,347
53
6
6
185,175
0
L
Neith
8,881
987
43
5
0
153,183
2
L
Olorun
7,460
829
0
0
0
386
0
L
Danzaburou
8,682
965
34
4
0
132,153
3
L
Jormungandr
9,793
1,088
46
5
0
146,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role