Player Matchup

Ne Zha
Ne Zha
CjdomsDaddy
Ne Zha
Level 11
God Stats
11W - 3L
1,639 SR
Queue Stats
54W - 45L
1,449 Elo+
Solo
Hades
Hades
OldSkool_I_AUT
Hades
Level 24
God Stats
10W - 11L
1,615 SR
Queue Stats
94W - 94L
1,445 Elo+
Party 3
Ymir
Ymir
Trotu11
Ymir
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 24L
1,366 Elo+
Solo
Neith
Neith
ollieplimsoles
Neith
Level 23
God Stats
24W - 35L
1,413 SR
Queue Stats
30W - 46L
1,303 Elo+
Solo
Arachne
Arachne
schillingbrudi
Arachne
Level 26
God Stats
61W - 40L
1,585 SR
Queue Stats
111W - 95L
1,494 Elo+
Party 3
Team Averages
Level 22
1,550 SR
1,411 Elo+

VS

Team Averages
Level 26
1,456 SR
1,402 Elo+
Chiron
Chiron
NightPatte
Chiron
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 105L
1,485 Elo+
Party 1
Artemis
Artemis
Soli_Solo
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,432 Elo+
Party 2
Nemesis
Nemesis
XBloodySani
Nemesis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 89L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
prn-piranha
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
riffy_1030
Baron Samedi
Level 49
God Stats
4W - 11L
1,281 SR
Queue Stats
9W - 23L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
11 / 3 / 9
14,610
584
22,931
28,364
11,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 2 / 5
15,025
601
14,927
16,926
11,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Trotu11
Ymir
20
10 / 1 / 14
14,655
586
14,928
19,760
21,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
5 / 5 / 7
14,339
574
14,027
11,954
4,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 3 / 12
13,996
560
17,276
23,265
12,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NightPatte
Chiron
19
5 / 6 / 2
12,420
497
12,129
19,967
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Soli_Solo
Artemis
16
1 / 12 / 0
10,269
411
4,164
16,446
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
XBloodySani
Nemesis
19
2 / 6 / 5
12,598
504
9,547
20,196
19,546
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
prn-piranha
Sylvanus
15
2 / 9 / 2
10,850
434
9,010
28,905
28,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
riffy_1030
Baron Samedi
18
4 / 9 / 2
12,237
489
14,566
19,527
9,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
41
Kills
14
14
Deaths
42
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
11
3
9
5.17
L
Chiron
NightPatte
Chiron
5
6
2
1
W
10
2
5
6.25
L
Artemis
Soli_Solo
Artemis
1
12
0
0.08
W
Ymir
Trotu11
Ymir
10
1
14
17
L
Nemesis
XBloodySani
Nemesis
2
6
5
0.75
W
5
5
7
1.7
L
Sylvanus
prn-piranha
Sylvanus
2
9
2
0.33
L
Baron Samedi
riffy_1030
Baron Samedi
4
9
2
0.56
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,089
Damage
49,416
100,269
Taken
105,041
61,358
Mitigated
73,868
43,478
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
22,931
10,023
0
12,632
28,364
11,304
309
8,608
19,756
0
131,787
L
Chiron
NightPatte
Chiron
12,129
6,268
776
4,340
19,967
8,287
3,465
3,485
16,464
0
89,365
W
14,927
1,765
1,184
12,528
16,926
11,844
2,597
8,053
8,873
88,268
0
L
Artemis
Soli_Solo
Artemis
4,164
2,328
0
15
16,446
7,809
1,174
2,158
14,288
0
44,457
W
Ymir
Trotu11
Ymir
14,928
4,518
534
3,749
19,760
21,166
172
4,577
15,183
62,069
0
L
Nemesis
XBloodySani
Nemesis
9,547
4,419
378
3,421
20,196
19,546
2,086
3,433
16,763
0
62,382
W
14,027
6,895
0
1,189
11,954
4,796
4,393
1,589
10,365
0
85,759
L
Sylvanus
prn-piranha
Sylvanus
9,010
2,141
702
6,229
28,905
28,644
180
10,131
18,774
32,673
6,895
L
Baron Samedi
riffy_1030
Baron Samedi
14,566
343
1,007
3,473
19,527
9,582
847
10,737
8,790
69,166
0
W
17,276
11,926
0
11,662
23,265
12,248
1,904
3,987
19,278
97
121,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,625
Gold Earned
58,374
659
Minions Killed
519
0
Camps Cleared
0
2,318,037
Distance Traveled
1,895,986
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,610
584
127
5
0
448,144
3
L
Chiron
12,420
497
157
6
0
375,178
3
W
Hades
15,025
601
144
6
0
458,409
0
L
Artemis
10,269
411
89
4
0
359,625
0
W
Ymir
14,655
586
102
4
0
442,381
11
L
Nemesis
12,598
504
110
4
0
375,291
1
W
Neith
14,339
574
143
6
0
417,143
1
L
Sylvanus
10,850
434
59
2
0
394,614
4
L
Baron Samedi
12,237
489
104
4
0
391,278
8
W
Arachne
13,996
560
143
6
0
551,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role