Player Matchup

Mercury
Mercury
EndoDaku
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Goonta19
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hamawi5
Kukulkan
Level 10
God Stats
2W - 3L
1,431 SR
Queue Stats
10W - 13L
1,460 Elo+
Party 1
Yemoja
Yemoja
Saablito
Yemoja
Level 8
God Stats
0W - 5L
1,420 SR
Queue Stats
19W - 22L
1,306 Elo+
Party 1
King Arthur
King Arthur
optivnerve
King Arthur
Level 28
God Stats
4W - 3L
1,818 SR
Queue Stats
158W - 87L
1,713 Elo+
Solo
Team Averages
Level 11
1,534 SR
1,496 Elo+

VS

Team Averages
Level 15
1,572 SR
1,432 Elo+
Medusa
Medusa
GunbattleTV
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,275 Elo+
Solo
Baba Yaga
Baba Yaga
LaWolfieIsLost
Baba Yaga
Level 28
God Stats
2W - 1L
1,665 SR
Queue Stats
53W - 43L
1,327 Elo+
Solo
Nemesis
Nemesis
StankDicc
Nemesis
Level 28
God Stats
2W - 0L
1,700 SR
Queue Stats
70W - 35L
1,721 Elo+
Solo
Zeus
Zeus
ZeusOrNoDeuce
Zeus
Level 5
God Stats
23W - 22L
1,493 SR
Queue Stats
35W - 33L
1,335 Elo+
Solo
Yemoja
Yemoja
ptoloco
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EndoDaku
Mercury
15
0 / 3 / 1
8,898
445
313
9,817
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Goonta19
Ah Muzen Cab
14
3 / 10 / 0
9,725
486
5,009
13,242
5,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Hamawi5
Kukulkan
14
4 / 7 / 1
9,227
461
9,229
13,897
5,081
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
Saablito
Yemoja
15
5 / 5 / 3
10,094
505
7,722
14,345
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
optivnerve
King Arthur
18
11 / 6 / 4
12,123
606
20,159
28,156
24,149
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
11 / 3 / 1
11,877
594
13,022
9,816
3,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
LaWolfieIsLost
Baba Yaga
16
2 / 5 / 3
9,569
478
6,129
12,350
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
StankDicc
Nemesis
18
6 / 1 / 6
11,546
577
14,022
18,110
10,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 8 / 4
12,161
608
19,157
15,333
5,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ptoloco
Yemoja
15
1 / 6 / 5
9,882
494
3,260
12,642
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
23
Kills
31
31
Deaths
23
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
EndoDaku
Mercury
0
3
1
0.17
L
Ah Muzen Cab
Goonta19
Ah Muzen Cab
3
10
0
0.3
W
Medusa
11
3
1
3.83
L
Kukulkan
Hamawi5
Kukulkan
4
7
1
0.64
W
Baba Yaga
LaWolfieIsLost
Baba Yaga
2
5
3
0.7
L
Yemoja
Saablito
Yemoja
5
5
3
1.3
W
Nemesis
StankDicc
Nemesis
6
1
6
9
W
11
8
4
1.63
L
King Arthur
optivnerve
King Arthur
11
6
4
2.17
W
Yemoja
ptoloco
Yemoja
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,432
Damage
55,590
79,457
Taken
68,251
44,956
Mitigated
32,954
17,458
Healing
20,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
EndoDaku
Mercury
313
147
0
4,864
9,817
3,462
0
969
8,816
0
68,686
L
Ah Muzen Cab
Goonta19
Ah Muzen Cab
5,009
3,152
0
2,048
13,242
5,459
1,548
176
13,066
0
55,891
W
Medusa
13,022
6,964
87
903
9,816
3,437
5,415
1,014
8,802
0
63,729
L
Kukulkan
Hamawi5
Kukulkan
9,229
2,075
0
770
13,897
5,081
629
8,934
4,655
45,162
0
W
Baba Yaga
LaWolfieIsLost
Baba Yaga
6,129
75
0
3,340
12,350
4,832
872
4,066
8,284
54,160
0
L
Yemoja
Saablito
Yemoja
7,722
1,673
319
1,595
14,345
6,805
197
7,125
6,988
47,006
0
W
Nemesis
StankDicc
Nemesis
14,022
6,717
0
10,058
18,110
10,319
0
2,903
15,207
0
85,664
W
19,157
1,896
0
5,444
15,333
5,524
1,485
4,175
11,158
59,874
0
L
King Arthur
optivnerve
King Arthur
20,159
3,040
0
7,862
28,156
24,149
0
10,904
17,214
0
79,748
W
Yemoja
ptoloco
Yemoja
3,260
1,546
402
471
12,642
8,842
1,136
4,793
7,849
29,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,067
Gold Earned
55,035
550
Minions Killed
520
0
Camps Cleared
0
1,771,863
Distance Traveled
1,749,745
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,898
445
109
5
0
412,035
0
L
Ah Muzen Cab
9,725
486
98
5
0
281,471
0
W
Medusa
11,877
594
127
6
0
404,573
1
L
Kukulkan
9,227
461
87
4
0
324,369
4
W
Baba Yaga
9,569
478
102
5
0
331,236
0
L
Yemoja
10,094
505
101
5
0
361,183
1
W
Nemesis
11,546
577
142
7
0
413,788
12
W
Zeus
12,161
608
91
5
0
290,364
0
L
King Arthur
12,123
606
155
8
0
392,805
2
W
Yemoja
9,882
494
58
3
0
309,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role