Player Matchup

Kukulkan
Kukulkan
Da Name Is Alex
Kukulkan
Level 13
God Stats
2W - 4L
1,242 SR
Queue Stats
4W - 5L
1,150 Elo+
Party 3
Artemis
Artemis
Yo daddy jit
Artemis
Level 10
God Stats
1W - 2L
1,351 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 3
Hachiman
Hachiman
guilleeem_2005
Hachiman
Level 26
God Stats
71W - 72L
1,381 SR
Queue Stats
152W - 176L
1,252 Elo+
Party 2
Khepri
Khepri
jmaz317
Khepri
Level 28
God Stats
11W - 5L
1,482 SR
Queue Stats
49W - 35L
1,372 Elo+
Solo
Janus
Janus
martformer
Janus
Level 29
God Stats
9W - 18L
1,368 SR
Queue Stats
114W - 125L
1,319 Elo+
Party 2
Team Averages
Level 21
1,365 SR
1,249 Elo+

VS

Team Averages
Level 19
1,505 SR
1,340 Elo+
Cerberus
Cerberus
Agent Flames
Cerberus
Level 25
God Stats
3W - 5L
1,529 SR
Queue Stats
213W - 161L
1,380 Elo+
Party 1
Erlang Shen
Erlang Shen
Peyo_die
Erlang Shen
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
104W - 101L
1,475 Elo+
Solo
Izanami
Izanami
caquita149
Izanami
Level 26
God Stats
22W - 23L
1,461 SR
Queue Stats
37W - 40L
1,346 Elo+
Solo
Kukulkan
Kukulkan
prymst0n3
Kukulkan
Level 14
God Stats
0W - 1L
1,853 SR
Queue Stats
57W - 41L
1,281 Elo+
Party 1
Bellona
Bellona
solete2020
Bellona
Level 2
God Stats
0W - 3L
1,184 SR
Queue Stats
1W - 4L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 12 / 1
9,017
429
9,730
13,454
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Yo daddy jit
Artemis
18
3 / 6 / 0
11,989
571
6,378
12,762
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
16
6 / 4 / 6
10,562
503
9,050
13,617
4,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
jmaz317
Khepri
14
1 / 2 / 5
10,339
492
3,949
15,206
10,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
16
5 / 5 / 7
10,824
515
13,374
16,940
4,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agent Flames
Cerberus
16
6 / 2 / 9
11,218
534
13,939
19,146
18,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Peyo_die
Erlang Shen
20
20 / 1 / 2
12,969
618
22,327
16,382
9,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
caquita149
Izanami
17
0 / 4 / 3
10,739
511
5,370
12,050
4,901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
prymst0n3
Kukulkan
15
2 / 4 / 4
9,976
475
8,987
10,642
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
solete2020
Bellona
6
1 / 7 / 0
6,853
326
2,257
6,650
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
18
Kills
29
29
Deaths
18
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Agent Flames
Cerberus
6
2
9
5.25
W
Kukulkan
3
12
1
0.29
L
Erlang Shen
Peyo_die
Erlang Shen
20
1
2
21
W
Artemis
Yo daddy jit
Artemis
3
6
0
0.5
L
Izanami
caquita149
Izanami
0
4
3
0.38
W
Hachiman
6
4
6
2.25
W
Khepri
jmaz317
Khepri
1
2
5
1.75
W
Janus
5
5
7
1.7
L
Kukulkan
prymst0n3
Kukulkan
2
4
4
1
L
Bellona
solete2020
Bellona
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,481
Damage
52,880
71,979
Taken
64,870
26,623
Mitigated
40,252
11,722
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Agent Flames
Cerberus
13,939
805
0
6,748
19,146
18,845
121
6,899
12,083
55,353
0
W
Kukulkan
9,730
1,616
0
160
13,454
3,353
335
3,846
9,540
38,788
0
L
Erlang Shen
Peyo_die
Erlang Shen
22,327
12,628
0
4,441
16,382
9,389
56
6,221
9,975
0
107,138
W
Artemis
Yo daddy jit
Artemis
6,378
4,721
0
2,180
12,762
3,608
8,348
412
12,350
0
62,804
L
Izanami
caquita149
Izanami
5,370
2,785
378
2,390
12,050
4,901
5,721
4,898
7,030
0
80,080
W
Hachiman
9,050
5,342
697
4,597
13,617
4,000
646
6,497
6,962
0
49,313
W
Khepri
jmaz317
Khepri
3,949
405
0
0
15,206
10,727
257
5,300
9,770
24,096
0
W
Janus
13,374
1,544
98
3,990
16,940
4,935
0
6,367
10,431
70,122
0
L
Kukulkan
prymst0n3
Kukulkan
8,987
1,515
0
774
10,642
3,654
639
5,487
5,127
50,413
0
L
Bellona
solete2020
Bellona
2,257
933
0
0
6,650
3,463
0
2,995
3,602
0
4,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
51,755
396
Minions Killed
557
0
Camps Cleared
0
1,897,405
Distance Traveled
1,735,368
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,218
534
132
6
0
362,204
1
W
Kukulkan
9,017
429
74
4
0
371,704
0
L
Erlang Shen
12,969
618
156
7
0
409,964
1
W
Artemis
11,989
571
116
6
0
358,772
0
L
Izanami
10,739
511
159
8
0
350,685
2
W
Hachiman
10,562
503
70
3
0
379,918
5
W
Khepri
10,339
492
32
2
0
406,871
13
W
Janus
10,824
515
104
5
0
380,140
1
L
Kukulkan
9,976
475
103
5
0
378,172
0
L
Bellona
6,853
326
7
0
0
234,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role